Forged Alliance Forever Forged Alliance Forever Forums 2013-03-19T10:15:07+02:00 /feed.php?f=52&t=3348 2013-03-19T10:15:07+02:00 2013-03-19T10:15:07+02:00 /viewtopic.php?t=3348&p=34610#p34610 <![CDATA[Re: Nomads integration in 3622?]]> viewtopic.php?f=54&t=3008

Statistics: Posted by Ze_PilOt — 19 Mar 2013, 10:15


]]>
2013-03-19T10:04:27+02:00 2013-03-19T10:04:27+02:00 /viewtopic.php?t=3348&p=34609#p34609 <![CDATA[Re: Nomads integration in 3622?]]> alteast thats what i fear.
right now in a nomad game 90% of players play nomad because they want to test it. but that way you cant balance them againdt other races

Statistics: Posted by Golol — 19 Mar 2013, 10:04


]]>
2013-03-19T09:02:55+02:00 2013-03-19T09:02:55+02:00 /viewtopic.php?t=3348&p=34602#p34602 <![CDATA[Re: Nomads integration in 3622?]]> Statistics: Posted by pip — 19 Mar 2013, 09:02


]]>
2013-03-19T08:48:08+02:00 2013-03-19T08:48:08+02:00 /viewtopic.php?t=3348&p=34599#p34599 <![CDATA[Re: Nomads integration in 3622?]]>
noms wrote:
2) If yes, can we make custom games automatically nonranked as their balance is still being fine tuned?

this is exactly what happens if you play noamds mod, it wont be integrated, there is already another mod

Statistics: Posted by ColonelSheppard — 19 Mar 2013, 08:48


]]>
2013-03-19T01:26:14+02:00 2013-03-19T01:26:14+02:00 /viewtopic.php?t=3348&p=34557#p34557 <![CDATA[Re: Nomads integration in 3622]]> Statistics: Posted by Nombringer — 19 Mar 2013, 01:26


]]>
2013-03-19T03:47:20+02:00 2013-03-19T00:52:27+02:00 /viewtopic.php?t=3348&p=34551#p34551 <![CDATA[Nomads integration in 3622?]]> 2) If yes, can we make custom games automatically nonranked as their balance is still being fine tuned?

I think this is the best way to get more people playing the faction and should speed up the balancing process.

Statistics: Posted by noms — 19 Mar 2013, 00:52


]]>