Raghar wrote:
Slowdowns after half hour of playing, or on large maps with a lot of units, would hurt newcomers more. If you want it to be newbie friendly, release it as a noncommercial freeware, get source code and repair bugs.
Newcomers might actually also appreciate some in game tutorials and a smart AI that would teach them some skills. (Of course there is that small problem of AI not removing dead units from a list...)
That doesn't change the fact that the T1 mobile arties need firing clocks though.Statistics: Posted by A_vehicle — 13 Mar 2013, 18:15
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