Forged Alliance Forever Forged Alliance Forever Forums 2013-02-23T11:34:27+02:00 /feed.php?f=52&t=3155 2013-02-23T11:34:27+02:00 2013-02-23T11:34:27+02:00 /viewtopic.php?t=3155&p=31803#p31803 <![CDATA[Re: Transports bugged, or designed to be this way?]]>
P.S. if you made order to drop and your opponents or ally build something in dropoint, transports will drop there anyway = whole drop will die.

Statistics: Posted by Rediska — 23 Feb 2013, 11:34


]]>
2013-02-23T10:42:29+02:00 2013-02-23T10:42:29+02:00 /viewtopic.php?t=3155&p=31800#p31800 <![CDATA[Re: Transports bugged, or designed to be this way?]]>
You try to off-map.

There is a move-move-move-drop order. My transports always pause for several seconds at the last move to "think" about the drop before committing.

The Transports are REALLY spread out. Seems like they want to group up for some reason..

Mine drop in one fast shot 100% of the time if the only order they have is a drop command and they are already flying in something like a formation.

Statistics: Posted by BRNKoINSANITY — 23 Feb 2013, 10:42


]]>
2013-02-23T09:01:01+02:00 2013-02-23T09:01:01+02:00 /viewtopic.php?t=3155&p=31799#p31799 <![CDATA[Transports bugged, or designed to be this way?]]> I would like to see more transport play in games besides the, "hey i caught you with your pants down cause you didn't scout," play.

Statistics: Posted by TheYeti — 23 Feb 2013, 09:01


]]>