Forged Alliance Forever Forged Alliance Forever Forums 2013-02-26T20:30:56+02:00 /feed.php?f=52&t=3122 2013-02-26T20:30:56+02:00 2013-02-26T20:30:56+02:00 /viewtopic.php?t=3122&p=32189#p32189 <![CDATA[Re: New sacrifice function.]]>
BRNKoINSANITY wrote:
Actually, here is a thought.... There was a chart posted a while back showing the cost/buildpower ratios for all the engies and drones. Why not make the sacrifice of buildpower equal the cost/build ratio of drones? It would not give you a distinct advantage over drones or hives, but would give Aeon and Seraphim the same help with unit cap and mucked up swarms of engies. Also tied into this would be the small HP loss to the factory for having engies sacrificed into it so that build power is still vulnerable.


I made that chart on the FA wiki. Link here

http://supcom.wikia.com/wiki/Build_rate

And you would have a massive, game breaking boost over the other factions - With some t3 fabs you could get a 75% decrease in mass cost of units. Imagine an army of the best multipurpose anti land unit in the game - The harbringer - Being spammed for 200 mass each. That would be entirley gamebreaking.

My solution to this problem that i posted probaly over a year ago now as it has been brought up again and again and again is doubling t2 facs buildpower and quadroupling T3 facs. Thay way they use around the same amound of mass produced by two extractors of the same tier like T1 facs and are only slightly worse than T1 engneers. Ajacency bounuses would be more important but not full on broken like the sacrafice idea. tanks of each tear woul roll out in around 20-30 seconds, slightly more than T1. I even made a mod that did it for all factories and uploaded it to FAF. So i will upload it again and see what you think.

Statistics: Posted by noobymcnoobcake — 26 Feb 2013, 20:30


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2013-02-23T11:39:21+02:00 2013-02-23T11:39:21+02:00 /viewtopic.php?t=3122&p=31805#p31805 <![CDATA[Re: New sacrifice function.]]> Statistics: Posted by dstojkov — 23 Feb 2013, 11:39


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2013-02-23T10:51:58+02:00 2013-02-23T10:51:58+02:00 /viewtopic.php?t=3122&p=31802#p31802 <![CDATA[Re: New sacrifice function.]]> Statistics: Posted by BRNKoINSANITY — 23 Feb 2013, 10:51


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2013-02-23T10:42:59+02:00 2013-02-23T10:42:59+02:00 /viewtopic.php?t=3122&p=31801#p31801 <![CDATA[Re: New sacrifice function.]]>
BRNKoINSANITY wrote:
Actually, here is a thought.... There was a chart posted a while back showing the cost/buildpower ratios for all the engies and drones. Why not make the sacrifice of buildpower equal the cost/build ratio of drones? It would not give you a distinct advantage over drones or hives, but would give Aeon and Seraphim the same help with unit cap and mucked up swarms of engies. Also tied into this would be the small HP loss to the factory for having engies sacrificed into it so that build power is still vulnerable.



sacrificed engees should not be equal, they should be slightly better, just because you cant move them if they are sacrificed.

Statistics: Posted by Godfather — 23 Feb 2013, 10:42


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2013-02-20T02:22:53+02:00 2013-02-20T02:22:53+02:00 /viewtopic.php?t=3122&p=31427#p31427 <![CDATA[Re: New sacrifice function.]]> Statistics: Posted by BRNKoINSANITY — 20 Feb 2013, 02:22


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2013-02-19T10:02:15+02:00 2013-02-19T10:02:15+02:00 /viewtopic.php?t=3122&p=31311#p31311 <![CDATA[Re: New sacrifice function.]]> and we could permanently remove that extra buildpower proportional to the damage taken by a factory.
and if it means you have to build your t3 on a mex or you are UP, then so be it. how many pumped up t3 factories do you usually build? or, before ppl start making bots for the sole purpose of harakiri + reclaim, why not exclude that extra build power from adjacency bonuses?

Statistics: Posted by rootbeer23 — 19 Feb 2013, 10:02


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2013-02-19T09:28:13+02:00 2013-02-19T09:28:13+02:00 /viewtopic.php?t=3122&p=31306#p31306 <![CDATA[Re: New sacrifice function.]]>

Statistics: Posted by Ze_PilOt — 19 Feb 2013, 09:28


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2013-02-19T02:53:50+02:00 2013-02-19T02:53:50+02:00 /viewtopic.php?t=3122&p=31286#p31286 <![CDATA[Re: New sacrifice function.]]> Statistics: Posted by stalewee — 19 Feb 2013, 02:53


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2013-02-19T01:40:18+02:00 2013-02-19T01:40:18+02:00 /viewtopic.php?t=3122&p=31271#p31271 <![CDATA[Re: New sacrifice function.]]>
If the Aeon get this upgrade for the sake of not having drones, I think Seraphim should also get it since they lack drones as well and do tend towards the same type of tech as Aeon.

Statistics: Posted by BRNKoINSANITY — 19 Feb 2013, 01:40


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2013-02-19T00:21:10+02:00 2013-02-19T00:21:10+02:00 /viewtopic.php?t=3122&p=31264#p31264 <![CDATA[Re: New sacrifice function.]]> Statistics: Posted by LegoGuy — 19 Feb 2013, 00:21


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2013-02-19T00:06:38+02:00 2013-02-19T00:06:38+02:00 /viewtopic.php?t=3122&p=31263#p31263 <![CDATA[Re: New sacrifice function.]]>
I don't think this is too viable a change.
Yes, Cybran and UEF have engineering stations, but you can kill those!
It's a nice choice to have to make whether to add them to a factory or use their mobility, but I think it could easily be abused in team games.

Statistics: Posted by Gowerly — 19 Feb 2013, 00:06


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2013-02-18T22:38:08+02:00 2013-02-18T22:38:08+02:00 /viewtopic.php?t=3122&p=31247#p31247 <![CDATA[Re: New sacrifice function.]]> Statistics: Posted by stalewee — 18 Feb 2013, 22:38


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2013-02-18T21:01:44+02:00 2013-02-18T21:01:44+02:00 /viewtopic.php?t=3122&p=31231#p31231 <![CDATA[Re: New sacrifice function.]]>
Ze_PilOt wrote:
- This is not exclusive.
- Why cybran and UEF have an advantage with engy stations ? Also, faction diversity.


I feel like seraphim is going to get shafted on this.

Statistics: Posted by FunkOff — 18 Feb 2013, 21:01


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2013-02-18T20:24:49+02:00 2013-02-18T20:24:49+02:00 /viewtopic.php?t=3122&p=31225#p31225 <![CDATA[Re: New sacrifice function.]]>

Engineering stations aren't very efficient compared to T1 engineers.


so if that build power sacrifise will not be very efficient that will be ok ?
xD

Statistics: Posted by ZLO_RD — 18 Feb 2013, 20:24


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2013-02-18T18:30:42+02:00 2013-02-18T18:30:42+02:00 /viewtopic.php?t=3122&p=31199#p31199 <![CDATA[Re: New sacrifice function.]]>
Ze_PilOt wrote:
- Why cybran and UEF have an advantage with engy stations ? Also, faction diversity.



Engineering stations aren't very efficient compared to T1 engineers. Not only that but the UEF ones are actually a liability to shields when asf or ints come past your base.

Statistics: Posted by brn4meplz — 18 Feb 2013, 18:30


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