Statistics: Posted by pip — 17 Mar 2013, 12:57
Statistics: Posted by prodromos — 17 Mar 2013, 05:16
Statistics: Posted by lapantouflemagic — 25 Feb 2013, 00:39
Statistics: Posted by Ze_PilOt — 22 Feb 2013, 00:29
Statistics: Posted by rxnnxs — 22 Feb 2013, 00:20
uberge3k wrote:As Plasma_Wolf has noted, the math simply does not add up. Being able to destroy structures with energy storage is an excellent example of emergent gameplay, and nerfing it just so that people can turtle more easily is ridiculous.
Make multiple SMDs. Or guard them with mercies/firebeetles/TMLs. Or scout your enemy and utilize the advantage that he gives you if he chooses to make the large investment in teleporting SCUs instead of waiting for him to finish and use it.
A "teleport warning" is ridiculous.
Statistics: Posted by Typo91 — 22 Feb 2013, 00:09
Statistics: Posted by Typo91 — 21 Feb 2013, 23:43
Statistics: Posted by Typo91 — 21 Feb 2013, 23:33
Statistics: Posted by JeeVeS — 21 Feb 2013, 22:31
Statistics: Posted by AppleSucks — 21 Feb 2013, 22:25
Statistics: Posted by ICKEN — 21 Feb 2013, 20:42