Forged Alliance Forever Forged Alliance Forever Forums 2013-04-14T12:44:12+02:00 /feed.php?f=51&t=3648 2013-04-14T12:44:12+02:00 2013-04-14T12:44:12+02:00 /viewtopic.php?t=3648&p=38266#p38266 <![CDATA[Supreme Destruction Hotfix Update #1]]>
Changelog:

UEF ACU:
*Changed build time for Armor Plating lvl 1.
*Changed Armor Plating lvl1 HP boost to 9000 (from 8000).

Cybran ACU:
*Fixed bug with Advanced Actuators health buff not being removed when the upgrade was removed.
*Changed added armor from Advanced Actuators to 5000 (from 6000)
*Changed multipliers for turn speed, max speed, max brake, and acceleration to 1.15 (from 1.25)
*Changed Regeneration to 18, to keep it within current FAF patch values.

Aeon ACU:
*Moved Rapid Fabrication Nanite Generator to after you upgrade the T3 Engineering Suite.
*Changed Rapid Fabrication Nanite Generator buildpower boost to 90, to double the buildpower of the T3 Engineering Suite.
*Changed lvl 2 RAS so that it now produces 76 mass and 13400 energy, but for 3x the mass cost of old lvl 2 RAS.
*Added a 3rd level of RAS, which produces 120 mass and 19000 energy. Costs almost 3 times as much as lvl 2 RAS.

Seraphim ACU:
*Fixed Overcharge not taking armor into account properly. (was doing normal damage VS ACUs and buildings)
*Added a weak personal shield upgrade on the back (as a cheaper substitute for the regeneration upgrade)



Other fixes:
*Fixed veterancy system healing twice as much, as a side effect of it raising the maximum health by 2x, compared to normal veterancy. It now heals normally, except that it gives more maximum HP.
*(Hopefully) fixed desyncs. This still needs to be tested, and any desync problems need to be reported here.

Statistics: Posted by RK4000 — 14 Apr 2013, 12:44


]]>