Statistics: Posted by FunkOff — 22 May 2013, 17:04
Statistics: Posted by Ze_PilOt — 22 May 2013, 15:39
Statistics: Posted by Ze_PilOt — 21 May 2013, 08:05
Statistics: Posted by FunkOff — 21 May 2013, 03:14
Statistics: Posted by Zock — 21 May 2013, 00:25
Statistics: Posted by Anaryl — 20 May 2013, 22:13
Zock wrote:
I would suggest to write all defends also in the atack list (i.e. Defence in 3 Minutes). So the player can see how long he must wait until the "on hold" is over, if no one takes the atack.
Zock wrote:
Can't it make also trigger the second in command? It would work only you add additional 10 Minutes atacktime on every second in command atack i guess.
Statistics: Posted by Ze_PilOt — 20 May 2013, 20:18
The people in your factions have 5 minutes to take the attacks for themselves. It's a random system, but with a priority on rank (but as everyone has the same rank now...).
- That's also means that you have to be online when the attack timer reach 0, otherwise the game is auto-lost.
Statistics: Posted by Zock — 20 May 2013, 19:01
Statistics: Posted by Ze_PilOt — 20 May 2013, 18:23