Statistics: Posted by PreciousRobciu — 12 May 2020, 09:44
info: Total Mayhem: [siminit.lua, line:427] - Running from: @c:\programdata\faforever\gamedata\lua.nx5\lua\siminit.lua.
info: Total Mayhem: [siminit.lua, line:428] - Checking directory /mods/ for TotalMayhem...
info: Total Mayhem: [siminit.lua, line:436] - Found directory: /mods/totalmayhem/mod_info.lua.
info: Total Mayhem: [siminit.lua, line:441] - Check OK. Found 1 TotalMayhem directory.
info: Total Mayhem: [siminit.lua, line:445] - Checking files and filesize for TotalMayhem...
info: Total Mayhem: [siminit.lua, line:459] - Check FAILED! Directory: TotalMayhem - Found 527 odd files! (2902/2375)
info: Total Mayhem: [siminit.lua, line:466] - Check FAILED! Directory: TotalMayhem - Found 2164480 odd bytes! (751147136/748982656)
c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\*.*
Statistics: Posted by Uveso — 11 May 2020, 22:34
Statistics: Posted by Rowey — 11 May 2020, 15:27
warning: Error running OnStopBuild script in Entity ueb0101 at 23831508: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): attempt to call method `GetBlueprint' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): in function `CalculateRollOffPoint'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(822): in function `RollOffUnit'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(770): in function `DoStopBuild'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(748): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:739>
warning: Error running OnStopBuild script in Entity ueb0101 at 2366d608: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): attempt to call method `GetBlueprint' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): in function `CalculateRollOffPoint'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(822): in function `RollOffUnit'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(770): in function `DoStopBuild'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(748): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:739>
debug: Current gametime: 00:02:30
warning: Error running OnStopBuild script in Entity ueb0101 at 23831508: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): attempt to call method `GetBlueprint' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): in function `CalculateRollOffPoint'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(822): in function `RollOffUnit'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(770): in function `DoStopBuild'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(748): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:739>
debug: Current gametime: 00:03:00
warning: Error running OnStopBuild script in Entity ueb0101 at 23831508: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): attempt to call method `GetBlueprint' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): in function `CalculateRollOffPoint'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(822): in function `RollOffUnit'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(770): in function `DoStopBuild'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(748): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:739>
debug: Current gametime: 00:03:30
debug: Current gametime: 00:04:00
debug: Current gametime: 00:04:30
warning: Error running OnStopBuild script in Entity ueb0101 at 2366d608: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): attempt to call method `GetBlueprint' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): in function `CalculateRollOffPoint'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(822): in function `RollOffUnit'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(770): in function `DoStopBuild'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(748): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:739>
debug: Current gametime: 00:05:00
debug: Current gametime: 00:05:30
debug: Current gametime: 00:06:00
debug: Current gametime: 00:06:30
debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keycategories.lua\000'
info: ren_oblivion true
info: ren_ui false
debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000'
debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000'
info: GPGNET: setting nat handler to 0x00000000
info: CNetTCPBuf::Read(): recv() failed: WSAEINTR
info: Run time: 0h08m46s
Statistics: Posted by PreciousRobciu — 11 May 2020, 10:12
info: selectable=true,
info: shadowdir="/shadow",
info: ui_only=false,
info: uid="62e2j64a-TOMA-3652-01360-146as555a8u3",
info: url="http://forums.faforever.com/viewforum.php?f=47",
info: version=136
info: }
info: }
info: Blueprints Loading... '*.bp' files
info: Blueprints Loading: original files from /effects directory
info: Blueprints Loading: original files from /env directory
info: Blueprints Loading: original files from /meshes directory
info: Blueprints Loading: original files from /projectiles directory
info: Blueprints Loading: original files from /props directory
info: Blueprints Loading: original files from /units directory
warning: Blueprints.lua - Preferences file not found. Skipping custom content. Is the file mounted correctly in the init?
info: Blueprints Loading: modded files from "Total Mayhem" mod
info: Blueprints Extracting mesh...
info: Blueprints Modding...
info: Blueprints Loading... completed: 599 original, 212 modded, and 25 preset units
info: Blueprints Loading... completed: 382 original and 122 modded projectiles
info: Blueprints Registering...
debug: MEM: -31 bytes RULE
info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua
info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
debug: Loading module '\000/lua/mods.lua\000'
debug: Loading module '\000/lua/system/setutils.lua\000'
debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua
debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
debug: Loading module '\000/lua/user/prefs.lua\000'
debug: Loading module '\000/lua/options/optionslogic.lua\000'
debug: Loading module '\000/lua/ui/uiutil.lua\000'
info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua
debug: Loading module '\000/lua/lazyvar.lua\000'
debug: Loading module '\000/lua/maui/layouthelpers.lua\000'
debug: Loading module '\000/lua/maui/group.lua\000'
debug: Loading module '\000/lua/maui/control.lua\000'
debug: Loading module '\000/lua/maui/text.lua\000'
debug: Loading module '\000/lua/maui/multilinetext.lua\000'
debug: Loading module '\000/lua/maui/button.lua\000'
debug: Loading module '\000/lua/maui/bitmap.lua\000'
debug: Loading module '\000/lua/maui/dragger.lua\000'
debug: Loading module '\000/lua/maui/edit.lua\000'
debug: Loading module '\000/lua/utf.lua\000'
debug: Loading module '\000/lua/ui/controls/checkbox.lua\000'
debug: Loading module '\000/lua/maui/radiobuttons.lua\000'
debug: Loading module '\000/lua/maui/checkbox.lua\000'
debug: Loading module '\000/lua/maui/border.lua\000'
debug: Loading module '\000/lua/maui/scrollbar.lua\000'
debug: Loading module '\000/lua/maui/cursor.lua\000'
debug: Loading module '\000/lua/ui/controls/border.lua\000'
debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000'
debug: Loading module '\000/lua/maui/itemlist.lua\000'
debug: Loading module '\000/lua/skins/layouts.lua\000'
debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000'
debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000'
debug: Loading module '\000/lua/system/utils.lua\000'
debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000'
debug: Loading module '\000/lua/skins/skins.lua\000'
info: Total Mayhem: [uiutil.lua, line:1351] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function.
info: /savereplay
info: REPLAY ID: 59472
info: Active mods in session: \000{
info: {
info: after={ },
info: author="Burnie",
info: before={ },
info: conflicts={ },
info: copyright="Burnie",
info: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!",
info: enabled=true,
info: exclusive=false,
info: hookdir="/hook",
info: icon="/mods/TotalMayhem/modicon.jpg",
info: location="/mods/totalmayhem",
info: name="Total Mayhem",
info: requires={ },
info: requiresNames={ },
info: selectable=true,
info: shadowdir="/shadow",
info: ui_only=false,
info: uid="62e2j64a-TOMA-3652-01360-146as555a8u3",
info: url="http://forums.faforever.com/viewforum.php?f=47",
info: version=136
info: }
info: }
info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
debug: Loading module '\000/lua/ui/game/reclaim.lua\000'
debug: Loading module '\000/lua/ui/notify/notify.lua\000'
debug: Loading module '\000/lua/ui/game/chat.lua\000'
debug: Loading module '\000/lua/uiutilssorian.lua\000'
debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
debug: Loading module '\000/lua/maui/window.lua\000'
info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua
debug: Loading module '\000/lua/ui/controls/combo.lua\000'
debug: Loading module '\000/lua/ui/uimain.lua\000'
debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000'
debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000'
debug: Loading module '\000/lua/maui/slider.lua\000'
debug: Loading module '\000/lua/ui/game/tooltip.lua\000'
debug: Loading module '\000/lua/ui/help/tooltips.lua\000'
info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua
debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000'
debug: Loading module '\000/lua/ui/controls.lua\000'
debug: Loading module '\000/lua/factions.lua\000'
debug: Loading module '\000/lua/ui/notify/commands.lua\000'
debug: Loading module '\000/lua/ui/notify/defaultmessages.lua\000'
debug: Loading module '\000/lua/ui/notify/notifyoverlay.lua\000'
info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
debug: MEM: -5247026 bytes STIMap
debug: MEM: -5247026 bytes LoadTexturing
debug: MEM: -5247026 bytes WaterMask
debug: MEM: -12252683 bytes TERRAIN
info: Background task "Map loader /maps/adaptive_twin_rivers.v0002/adaptive_twin_rivers.scmap" finished.
info: Saving replay to "gpgnet://127.0.0.1:59472/11706137/PieknaRobciu.SCFAreplay"
debug: MEM: -1384382084 bytes LUABP
info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua
info: Hooked /lua/simInit.lua with /mods/totalmayhem/hook/lua/simInit.lua
info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
debug: Loading module '\000/lua/mods.lua\000'
debug: Loading module '\000/lua/system/setutils.lua\000'
debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua
debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua
info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua
debug: Loading module '\000/lua/sim/scenarioutilities.lua\000'
debug: Loading module '\000/lua/sim/entity.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplates.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/airplatoontemplatessorian.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplates.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/engineerplatoontemplatessorian.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplates.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/landplatoontemplatessorian.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplates.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/seaplatoontemplatessorian.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplates.lua\000'
debug: Loading module '\000/lua/ai/platoontemplates/structureplatoontemplatessorian.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aiairattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aiartillerybuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aidefensebuilders.lua\000'
debug: Loading module '\000/lua/ai/aiaddbuildertable.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aieconomicbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aieconomyupgradebuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aiexpansionbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aiexperimentalbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aifactoryconstructionbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aiintelbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/ailandattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/ainavalbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/aiseaattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianairattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/sorianutilities.lua\000'
debug: Loading module '\000/lua/ai/aiutilities.lua\000'
debug: Loading module '\000/lua/buildingtemplates.lua\000'
debug: Loading module '\000/lua/unittemplates.lua\000'
debug: Loading module '\000/lua/utilities.lua\000'
debug: Loading module '\000/lua/ai/aiattackutilities.lua\000'
debug: Loading module '\000/lua/sim/buff.lua\000'
debug: Loading module '\000/lua/ai/aibehaviors.lua\000'
debug: Loading module '\000/lua/ai/aibuildstructures.lua\000'
debug: Loading module '\000/lua/basetemplates.lua\000'
debug: Loading module '\000/lua/upgradetemplates.lua\000'
debug: Loading module '\000/lua/scenariotriggers.lua\000'
debug: Loading module '\000/lua/scenarioframework.lua\000'
debug: Loading module '\000/lua/scenarioplatoonai.lua\000'
debug: Loading module '\000/lua/sim/vizmarker.lua\000'
debug: Loading module '\000/lua/simcamera.lua\000'
debug: Loading module '\000/lua/system/singleevent.lua\000'
debug: Loading module '\000/lua/cinematics.lua\000'
debug: Loading module '\000/lua/sim/simuistate.lua\000'
debug: Loading module '\000/lua/simpinggroup.lua\000'
debug: Loading module '\000/lua/simobjectives.lua\000'
debug: Loading module '\000/lua/sim/categoryutils.lua\000'
debug: Loading module '\000/lua/game.lua\000'
debug: Loading module '\000/lua/sim/bufffield.lua\000'
debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000'
debug: Loading module '\000/lua/editor/unitcountbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/sorianbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/markerbuildconditions.lua\000'
debug: Loading module '\000/lua/ai/sorianlang.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianartillerybuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/soriandefensebuilders.lua\000'
info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/soriandefensebuilders.lua
info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response
info: Hooked Builder: \000Sorian T3 Base D Engineer PD
info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses
info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R
info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg
info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light
info: Hooked PlatoonTemplate: \000SorianT3LightDefenses
debug: Loading module '\000/lua/ai/aibuilders/sorianeconomicbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianeconomyupgradebuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianexpansionbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianexperimentalbuilders.lua\000'
info: Hooked /lua/ai/aibuilders/sorianexperimentalbuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/sorianexperimentalbuilders.lua
info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 Group
info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 Group
info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 Group
info: Hooked PlatoonTemplate: \000SorianMobileExperimentalEngineersGroup
info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1
info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1
info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1
info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 - Large Map
info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 - Large Map
info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1 - Large Map
info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Land
info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Land
info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalEngineers
info: Hooked Builder: \000Sorian T4 Exp Land
info: Hooked Builder: \000Sorian T4 Exp Land - Scathis
info: Hooked Builder: \000Sorian T4 Exp Land Unit Cap
info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalForm
info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1
info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 - Small Map
info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Air
info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Air
info: Hooked PlatoonTemplate: \000SorianMobileAirExperimentalEngineers
info: Hooked Builder: \000Sorian T4 Exp Air
info: Hooked Builder: \000Sorian T4 Exp Air Unit Cap
info: Hooked PlatoonTemplate: \000SorianMobileAirExperimentalForm
info: Hooked Builder: \000Sorian T4 Sea Exp1 Engineer
info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Naval
info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Naval
info: Hooked PlatoonTemplate: \000SorianMobileNavalExperimentalEngineers
info: Hooked Builder: \000Sorian T4 Exp Sea
info: Hooked PlatoonTemplate: \000SorianMobileNavalExperimentalForm
info: Hooked Builder: \000Sorian T3 Satellite Exp Engineer
info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Satellite
info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Satellite
info: Hooked PlatoonTemplate: \000SorianSatelliteExperimentalEngineers
info: Hooked Builder: \000Sorian T4 Exp Satellite
info: Hooked PlatoonTemplate: \000SorianSatelliteExperimentalForm
debug: Loading module '\000/lua/ai/aibuilders/sorianfactoryconstructionbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianintelbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianlandattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/soriannavalbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianseaattackbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianstrategybuilders.lua\000'
debug: Loading module '\000/lua/ai/aibuilders/sorianstrategyplatoonbuilders.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/challengeexpansion.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/challengemain.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/challengenaval.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionlarge.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/navalexpansionsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/normalmain.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/normalnaval.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionairsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionbalancedsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionlandsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushexpansionnaval.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushmainair.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushmainbalanced.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushmainland.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushmainnaval.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/rushsetons.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionairfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionbalancedsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionturtlefull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianexpansionwaterfull.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainair.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainbalanced.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainrush.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainturtle.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/sorianmainwater.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionlarge.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/soriannavalexpansionsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techexpansion.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techexpansionsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techmain.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/techsmall.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/turtleexpansion.lua\000'
debug: Loading module '\000/lua/ai/aibasetemplates/turtlemain.lua\000'
debug: MEM: -1384382084 bytes OGRID
debug: Loading module '\000/lua/triggermanager.lua\000'
debug: Loading module '\000/lua/scenarioenvironment.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000'
info: Loading save file: \000/maps/adaptive_twin_rivers.v0002/adaptive_twin_rivers_save.lua
info: Loading script file: \000/maps/adaptive_twin_rivers.v0002/adaptive_twin_rivers_script.lua
debug: Loading module '\000/maps/adaptive_twin_rivers.v0002/adaptive_twin_rivers_tables.lua\000'
info: Total Mayhem: [siminit.lua, line:427] - Running from: @c:\programdata\faforever\gamedata\lua.nx5\lua\siminit.lua.
info: Total Mayhem: [siminit.lua, line:428] - Checking directory /mods/ for TotalMayhem...
info: Total Mayhem: [siminit.lua, line:436] - Found directory: /mods/totalmayhem/mod_info.lua.
info: Total Mayhem: [siminit.lua, line:441] - Check OK. Found 1 TotalMayhem directory.
info: Total Mayhem: [siminit.lua, line:445] - Checking files and filesize for TotalMayhem...
info: Total Mayhem: [siminit.lua, line:459] - Check FAILED! Directory: TotalMayhem - Found 527 odd files! (2902/2375)
info: Total Mayhem: [siminit.lua, line:466] - Check FAILED! Directory: TotalMayhem - Found 2164480 odd bytes! (751147136/748982656)
debug: Loading module '\000/lua/aibrain.lua\000'
debug: Loading module '\000/lua/aibrainplans.lua\000'
debug: Loading module '\000/lua/editor/platooncountbuildconditions.lua\000'
debug: Loading module '\000/lua/ai/aibuildunits.lua\000'
debug: Loading module '\000/lua/sim/factorybuildermanager.lua\000'
debug: Loading module '\000/lua/sim/buildermanager.lua\000'
debug: Loading module '\000/lua/sim/builder.lua\000'
debug: Loading module '\000/lua/sim/platoonformmanager.lua\000'
debug: Loading module '\000/lua/sim/brainconditionsmonitor.lua\000'
debug: Loading module '\000/lua/sim/engineermanager.lua\000'
debug: Loading module '\000/lua/sim/strategymanager.lua\000'
debug: Loading module '\000/lua/sim/strategybuilder.lua\000'
debug: Loading module '\000/lua/simutils.lua\000'
debug: Loading module '\000/lua/simplayerquery.lua\000'
debug: Loading module '\000/lua/sim/score.lua\000'
debug: Loading module '\000/lua/aipersonality.lua\000'
debug: Loading module '\000/lua/platoon.lua\000'
info: * OnCreateAI: AIPersonality: (sorian)
debug: Loading module '\000/lua/sim/prop.lua\000'
debug: Loading module '\000/lua/effectutilities.lua\000'
debug: Loading module '\000/lua/effecttemplates.lua\000'
debug: Loading module '\000/lua/proptree.lua\000'
debug: Loading module '\000/lua/defaultexplosions.lua\000'
warning: NUM PROPS = 24897
info: ULTIMATE create Ressources. Settings:
info: ULTIMATE\0001\0001\0002\0004\0003\0001\0001\0001
debug: Loading module '\000/units/uel0106/uel0106_script.lua\000'
debug: Loading module '\000/lua/terranunits.lua\000'
debug: Loading module '\000/lua/defaultunits.lua\000'
debug: Loading module '\000/lua/sim/unit.lua\000'
info: Hooked /lua/sim/unit.lua with /mods/totalmayhem/hook/lua/sim/unit.lua
debug: Loading module '\000/lua/shield.lua\000'
debug: Loading module '\000/lua/overspill.lua\000'
debug: Loading module '\000/lua/wreckage.lua\000'
debug: Loading module '\000/lua/factions.lua\000'
debug: Loading module '\000/lua/terranweapons.lua\000'
info: Hooked /lua/terranweapons.lua with /schook/lua/terranweapons.lua
debug: Loading module '\000/lua/sim/defaultweapons.lua\000'
info: Hooked /lua/sim/defaultweapons.lua with /mods/totalmayhem/hook/lua/sim/defaultweapons.lua
debug: Loading module '\000/lua/sim/weapon.lua\000'
info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua
debug: Loading module '\000/lua/sim/nukedamage.lua\000'
debug: Loading module '\000/lua/sim/collisionbeam.lua\000'
debug: Loading module '\000/lua/sim/defaultdamage.lua\000'
debug: Loading module '\000/lua/sim/calcballisticacceleration.lua\000'
debug: Loading module '\000/lua/defaultcollisionbeams.lua\000'
debug: Loading module '\000/lua/sim/navigator.lua\000'
debug: Loading module '\000/lua/armordefinition.lua\000'
debug: Loading module '\000/units/uea0104/uea0104_script.lua\000'
debug: Loading module '\000/units/url0205/url0205_script.lua\000'
debug: Loading module '\000/lua/cybranunits.lua\000'
debug: Loading module '\000/lua/cybranweapons.lua\000'
info: BeginSession...
debug: Active mods in sim: \000{
debug: {
debug: after={ },
debug: author="Burnie",
debug: before={ },
debug: conflicts={ },
debug: copyright="Burnie",
debug: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!",
debug: enabled=true,
debug: exclusive=false,
debug: hookdir="/hook",
debug: icon="/mods/TotalMayhem/modicon.jpg",
debug: location="/mods/totalmayhem",
debug: name="Total Mayhem",
debug: requires={ },
debug: requiresNames={ },
debug: selectable=true,
debug: shadowdir="/shadow",
debug: ui_only=false,
debug: uid="62e2j64a-TOMA-3652-01360-146as555a8u3",
debug: url="http://forums.faforever.com/viewforum.php?f=47",
debug: version=136
debug: }
debug: }
debug: Loading module '\000/units/uel0001/uel0001_script.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/air1.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/air2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/air3.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 1.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 10.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 11.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 3.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 4.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 5.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 6.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 7.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 8.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/all units 9.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmat1exgs.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmat2gunship.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmst1battlecruiser.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmst1destr.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt1advart.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt1advbot.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt1at.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt1beetle.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt1bm.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt1bm2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt1btt3.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt1exm1.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt1extank.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt1ht.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt1mt.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt2abt.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt2abtt3.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt2beetle.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt2bm.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt2htt3.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt2medm.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt2pd.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt2st.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt2wildcat.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt3aa.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt3advbtbot.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt3exbm.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt3garg.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt3rap.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brmt3snake.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnat1advfig.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnat1exgs.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnat3bomber.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnst1artillery.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnst1battleship.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt1advbot.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt1exart.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt1exm1.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt1exmob.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt1expdt2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt1extk.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt1hpdt2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt1ht.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt1htt2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt1htt3.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt1mtt2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt1mtt3.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt2bm.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt2bt.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt2epdt3.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt2exart.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt2exlm.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt2exm1.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt2exm2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt2exmdf.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt2htt3.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt2pd2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt2potshot.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt2sniper.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt3aa.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt3abb.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt3advbtbot.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt3doomsday.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt3ht.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt3ow.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt3perses.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brnt3shbm2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/broat1exgs.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/broat2exgs.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/broat3bomber.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/broat3pride.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brost1battleship.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brost1destr.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot1btt2a.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot1btt3.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot1exm1.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot1exm2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot1exmobart.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot1extank.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot1lt.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot1mtt2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot1mtt3.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot2asb.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot2exbm.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot2exm2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot2exth.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot2ht.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot2mt.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot3aa.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot3abb.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot3bt2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot3btbot.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot3exm1.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot3hades.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot3ml.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brot3ncm2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpat1advbomb.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpat1exgunship.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpat2figbo.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpt1asta.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpt1bt.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpt1btbot.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpt1exm1.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpt1expbot.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpt1expd.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpt1extank2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpt1ht.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpt2btbot.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpt2exbot.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpt2expd.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpt2hvbot.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpt3bt.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpt3ml.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpt3pd.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/brpt3shbm.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/experimentals.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/experimentals2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/experimentals3.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/experimentals4.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/experimentals5.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/experimentals6.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/experimentals7.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/experimentalsaircat.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/experimentalsaircat2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/experimentalsaircat3.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/hydro1.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/hydro2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/land1.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/land2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/land3.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/land4.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/land6.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/mmair1.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/navaldefenses.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/pointdefenses.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/pointdefenses10.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/pointdefenses2.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/pointdefenses3.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/pointdefenses4.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/pointdefenses5.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/pointdefenses6.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/pointdefenses7.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/pointdefenses8.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/pointdefenses9.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/sea1.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/stealthfieldgens.lua\000'
debug: Loading module '\000/mods/totalmayhem/lua/customunits/waterhydroandmass.lua\000'
debug: Loading module '\000/lua/enhancementcommon.lua\000'
debug: Loading module '\000/lua/victory.lua\000'
debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000'
debug: Loading module '\000/lua/tarmacs.lua\000'
debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000'
debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000'
debug: Loading module '\000/lua/maui/frame.lua\000'
debug: Loading module '\000/lua/ui/game/gamemain.lua\000'
debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000'
debug: Loading module '\000/lua/ui/game/gamecommon.lua\000'
info: Hooked /lua/ui/game/gamecommon.lua with /mods/totalmayhem/hook/lua/ui/game/gamecommon.lua
info: Total Mayhem: [gamecommon.lua, line:323] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function.
debug: Loading module '\000/lua/maui/movie.lua\000'
debug: Loading module '\000/lua/keymap/keymapper.lua\000'
debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
debug: Loading module '\000/lua/keymap/keyactions.lua\000'
debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000'
debug: Loading module '\000/lua/usercamera.lua\000'
debug: Loading module '\000/lua/ui/game/missiontext.lua\000'
debug: Loading module '\000/lua/enhancementcommon.lua\000'
debug: Loading module '\000/lua/game.lua\000'
debug: Loading module '\000/lua/sim/bufffield.lua\000'
debug: Loading module '\000/lua/sim/buff.lua\000'
debug: Loading module '\000/lua/sim/entity.lua\000'
debug: Loading module '\000/lua/sim/categoryutils.lua\000'
debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000'
debug: Loading module '\000/lua/userplayerquery.lua\000'
debug: Loading module '\000/lua/ui/game/prefetchtextures.lua\000'
info: Cam_Free off
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/zxa0001_icon.dds
debug: Loading module '\000/lua/ui/game/borders.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/borders_mini.lua\000'
debug: Loading module '\000/lua/ui/game/worldview.lua\000'
debug: Loading module '\000/lua/ui/controls/worldview.lua\000'
debug: Loading module '\000/lua/ui/game/ping.lua\000'
debug: Loading module '\000/lua/user/userdecal.lua\000'
debug: Loading module '\000/lua/ui/game/unitview.lua\000'
info: Hooked /lua/ui/game/unitview.lua with /mods/totalmayhem/hook/lua/ui/game/unitview.lua
debug: Loading module '\000/lua/maui/statusbar.lua\000'
debug: Loading module '\000/lua/keymap/selectedinfo.lua\000'
debug: Loading module '\000/lua/ui/game/construction.lua\000'
debug: Loading module '\000/lua/ui/controls/specialgrid.lua\000'
debug: Loading module '\000/lua/maui/mauiutil.lua\000'
debug: Loading module '\000/lua/ui/game/build_templates.lua\000'
debug: Loading module '\000/lua/ui/game/buildmode.lua\000'
debug: Loading module '\000/lua/ui/game/tabs.lua\000'
debug: Loading module '\000/lua/ui/game/unitviewdetail.lua\000'
debug: Loading module '\000/lua/ui/help/unitdescription.lua\000'
debug: Loading module '\000/lua/ui/templates_factory.lua\000'
debug: Loading module '\000/lua/ui/game/straticons.lua\000'
debug: Loading module '\000/lua/ui/game/selection.lua\000'
info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua
debug: Loading module '\000/lua/ui/notify/enhancementqueue.lua\000'
debug: Loading module '\000/lua/keymap/hotkeylabelsui.lua\000'
debug: Loading module '\000/lua/ui/game/selectionsort.lua\000'
info: Total Mayhem: [unitview.lua, line:942] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function.
info: creating medium fidelity terrain
info: creating low fidelity water
debug: Loading module '\000/lua/ui/game/multifunction.lua\000'
debug: Loading module '\000/lua/maui/grid.lua\000'
debug: Loading module '\000/lua/ui/game/economy.lua\000'
debug: Loading module '\000/lua/ui/game/commandmode.lua\000'
debug: Loading module '\000/lua/ui/game/orders.lua\000'
debug: Loading module '\000/lua/keymap/misckeyactions.lua\000'
debug: Loading module '\000/lua/utilities.lua\000'
debug: Loading module '\000/lua/ui/game/commandmeshes.lua\000'
debug: Loading module '\000/lua/ui/game/minimap.lua\000'
info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua
debug: Loading module '\000/lua/ui/game/rangeoverlayparams.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/economy_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/tabs_mini.lua\000'
info: range_RenderHighlighted true
info: range_RenderSelected true
info: range_RenderBuild true
debug: Loading module '\000/lua/ui/game/layouts/multifunction_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/orders_mini.lua\000'
debug: Loading module '\000/lua/ui/game/avatars.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/avatars_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/construction_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/unitview_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/unitviewdetail_mini.lua\000'
debug: Loading module '\000/lua/ui/game/controlgroups.lua\000'
debug: Loading module '\000/lua/ui/game/announcement.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/controlgroups_mini.lua\000'
debug: Loading module '\000/lua/ui/game/transmissionlog.lua\000'
debug: Loading module '\000/lua/ui/game/windowmanager.lua\000'
debug: Loading module '\000/lua/ui/game/helptext.lua\000'
debug: Loading module '\000/lua/ui/game/timer.lua\000'
debug: Loading module '\000/lua/ui/game/consoleecho.lua\000'
debug: Loading module '\000/lua/ui/game/taunt.lua\000'
debug: Loading module '\000/lua/aichatsorian.lua\000'
info: creating medium fidelity terrain
info: creating low fidelity water
debug: Loading module '\000/lua/ui/game/layouts/minimap_mini.lua\000'
info: res_AfterPrefetchDelay 100
info: res_PrefetcherActivityDelay 1
info: net_lag 0
debug: Loading module '\000/lua/ui/game/launchconsolecommands.lua\000'
info: ui_RenderCustomNames 0
info: UI_ForceLifbarsOnEnemy 0
debug: Loading module '\000/lua/keymap/hotkeylabels.lua\000'
debug: Loading module '\000/lua/keymap/unitkeygroups.lua\000'
debug: Loading module '\000/lua/ui/notify/customiser.lua\000'
debug: Loading module '\000/lua/ui/game/score.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/score_mini.lua\000'
debug: Loading module '\000/lua/ui/game/objectives2.lua\000'
debug: Loading module '\000/lua/keymap/hotbuild.lua\000'
debug: Loading module '\000/lua/keymap/upgradetab.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/missiontext_mini.lua\000'
debug: Loading module '\000/lua/ui/game/layouts/chat_layout.lua\000'
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
debug: Loading module '\000/lua/ui/game/strategicicons.lua\000'
debug: Loading module '\000/lua/ui/dialogs/disconnect.lua\000'
info: Exe Version: 1.0
debug: Loading module '\000/lua/ai/aiarchetype-managerloader.lua\000'
debug: Current gametime: 00:00:00
info: Exe Version: 1.0
debug: Loading module '\000/lua/sim/blip.lua\000'
info: Exe Version: 1.0
info: creating medium fidelity terrain
info: creating low fidelity water
info: Exe Version: 1.0
info: Exe Version: 1.0
info: Exe Version: 1.0
info: Exe Version: 1.0
info: Exe Version: 1.0
info: Exe Version: 1.0
debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
info: AIGetMarkerLocationsEx 28 markers for Land Path Node
info: AIGetMarkerLocationsEx 0 markers for Water Path Node
info: AIGetMarkerLocationsEx 10 markers for Air Path Node
info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node
info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node (generated from Land/Water markers).
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN11 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN15 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN25 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN02 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN12 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN07 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN27 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN05 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN03 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN13 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN04 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN20 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN18 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN06 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN22 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN16 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN26 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN28 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN19 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN21 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN01 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN08 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN17 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN14 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN10 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN24 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN23 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node LandPN09 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node AirPN01 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node AirPN10 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node AirPN02 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node AirPN07 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node AirPN09 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node AirPN06 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node AirPN08 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node AirPN03 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node AirPN04 has no adjacentTo entry!
info: *AI DEBUG: GetPathGraphs(): Path Node AirPN05 has no adjacentTo entry!
info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using SorianMainBalanced
info: playable area coordinates are { 0, 0, 512, 512 }
info: Offmapareas are {
info: { x0=-100, x1=612, y0=-100, y1=0 },
info: { x0=-100, x1=612, y0=512, y1=612 },
info: { x0=-100, x1=0, y0=0, y1=512 },
info: { x0=512, x1=612, y0=0, y1=512 }
info: }
debug: Loading module '\000/units/uel0105/uel0105_script.lua\000'
warning: Error running lua script: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(926): attempt to call method `AttachBoneTo' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(926): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:921>
debug: Loading module '\000/lua/renderselectparams.lua\000'
debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000'
debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000'
debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua
debug: Loading module '\000/lua/spreadattack.lua\000'
warning: Error running lua script: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(926): attempt to call method `AttachBoneTo' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(926): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:921>
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/lua/editor/sorianinstantbuildconditions.lua\000'
debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000'
debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua
debug: Loading module '\000/lua/editor/economybuildconditions.lua\000'
warning: Error running OnStopBuild script in Entity ueb0101 at 23831508: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): attempt to call method `GetBlueprint' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): in function `CalculateRollOffPoint'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(822): in function `RollOffUnit'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(770): in function `DoStopBuild'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(748): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:739>
warning: Error running OnStopBuild script in Entity ueb0101 at 2366d608: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): attempt to call method `GetBlueprint' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): in function `CalculateRollOffPoint'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(822): in function `RollOffUnit'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(770): in function `DoStopBuild'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(748): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:739>
debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000'
warning: Error running OnStopBuild script in Entity ueb0101 at 2366d608: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): attempt to call method `GetBlueprint' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): in function `CalculateRollOffPoint'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(822): in function `RollOffUnit'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(770): in function `DoStopBuild'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(748): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:739>
debug: Current gametime: 00:00:30
warning: Error running OnStopBuild script in Entity ueb0101 at 2366d608: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): attempt to call method `GetBlueprint' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): in function `CalculateRollOffPoint'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(822): in function `RollOffUnit'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(770): in function `DoStopBuild'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(748): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:739>
warning: Error running OnStopBuild script in Entity ueb0101 at 23831508: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): attempt to call method `GetBlueprint' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): in function `CalculateRollOffPoint'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(822): in function `RollOffUnit'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(770): in function `DoStopBuild'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(748): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:739>
warning: Error running OnStopBuild script in Entity ueb0101 at 2366d608: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): attempt to call method `GetBlueprint' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): in function `CalculateRollOffPoint'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(822): in function `RollOffUnit'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(770): in function `DoStopBuild'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(748): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:739>
warning: Error running OnStopBuild script in Entity ueb0101 at 2366d608: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): attempt to call method `GetBlueprint' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): in function `CalculateRollOffPoint'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(822): in function `RollOffUnit'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(770): in function `DoStopBuild'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(748): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:739>
debug: Current gametime: 00:01:00
warning: Error running OnStopBuild script in Entity ueb0101 at 23831508: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): attempt to call method `GetBlueprint' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): in function `CalculateRollOffPoint'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(822): in function `RollOffUnit'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(770): in function `DoStopBuild'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(748): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:739>
debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000'
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
debug: Loading module '\000/lua/selfdestruct.lua\000'
debug: Loading module '\000/lua/simcameramarkers.lua\000'
debug: Loading module '\000/lua/simdialogue.lua\000'
debug: Loading module '\000/lua/simdiplomacy.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/lua/weaponpriorities.lua\000'
warning: Error running OnStopBuild script in Entity ueb0101 at 23831508: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): attempt to call method `GetBlueprint' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): in function `CalculateRollOffPoint'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(822): in function `RollOffUnit'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(770): in function `DoStopBuild'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(748): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:739>
debug: Current gametime: 00:01:30
warning: Error running OnStopBuild script in Entity ueb0101 at 23831508: ...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): attempt to call method `GetBlueprint' (a nil value)
stack traceback:
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(845): in function `CalculateRollOffPoint'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(822): in function `RollOffUnit'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(770): in function `DoStopBuild'
...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua(748): in function <...data\faforever\gamedata\lua.nx5\lua\defaultunits.lua:739>
debug: Current gametime: 00:02:00
Statistics: Posted by PreciousRobciu — 11 May 2020, 10:12
info: mounting maps from: C:\Users\admin\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\
info: checking C:\Users\admin\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\
info: mounting maps from: C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\
info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps\
info: Found mod sounds in: BlackOpsFAF-Unleashed
info: Found mod sounds in: TotalMayhem
info: checking C:\Users\admin\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods
info: checking C:\Users\admin\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps
info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods
info: checking C:\ProgramData\FAForever\bin\..\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps
info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nxt
info: checking C:\ProgramData\FAForever\bin\..\gamedata\*.nx5
info: checking C:/Program Files (x86)/Steam/steamapps/common/Supreme Commander Forged Alliance\gamedata\*.scd
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_flooded_corona.v0002', mounted as '/maps/adaptive_flooded_corona.v0002/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_twin_rivers.v0002', mounted as '/maps/adaptive_twin_rivers.v0002/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_v2.v0002', mounted as '/maps/astro_crater_battles_4x4_v2.v0002/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\a_astrosetongapcraters_adaptive.v0002', mounted as '/maps/a_astrosetongapcraters_adaptive.v0002/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\bbf_blacksundefense', mounted as '/maps/bbf_blacksundefense/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\madness_-6-_v3.v0008', mounted as '/maps/madness_-6-_v3.v0008/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\nehtotkas_twin_maidens.v0004', mounted as '/maps/nehtotkas_twin_maidens.v0004/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\sentina iii.v0001', mounted as '/maps/sentina iii.v0001/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\wildpath.v0002', mounted as '/maps/wildpath.v0002/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\mods\allfactions_faf_bo_nomads', mounted as '/mods/allfactions_faf_bo_nomads/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits', mounted as '/mods/blackopsfaf-exunits/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\mods\defencesexpand', mounted as '/mods/defencesexpand/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\mods\smarttacticalmissiles', mounted as '/mods/smarttacticalmissiles/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_flooded_corona.v0002', mounted as '/maps/adaptive_flooded_corona.v0002/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\adaptive_twin_rivers.v0002', mounted as '/maps/adaptive_twin_rivers.v0002/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_v2.v0002', mounted as '/maps/astro_crater_battles_4x4_v2.v0002/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\a_astrosetongapcraters_adaptive.v0002', mounted as '/maps/a_astrosetongapcraters_adaptive.v0002/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\bbf_blacksundefense', mounted as '/maps/bbf_blacksundefense/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\madness_-6-_v3.v0008', mounted as '/maps/madness_-6-_v3.v0008/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\nehtotkas_twin_maidens.v0004', mounted as '/maps/nehtotkas_twin_maidens.v0004/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\sentina iii.v0001', mounted as '/maps/sentina iii.v0001/'
info: DISK: AddSearchPath: 'c:\users\admin\documents\my games\gas powered games\supreme commander forged alliance\maps\wildpath.v0002', mounted as '/maps/wildpath.v0002/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx5', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx5', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx5', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx5', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx5', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx5', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\modules.nx5', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx5', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx5', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx5', mounted as '/'
info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx5', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/'
info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance', mounted as '/'
info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
debug: Loading module '\000/lua/mods.lua\000'
debug: Loading module '\000/lua/system/setutils.lua\000'
info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false
debug: Wavebank prepared: 4a3c500
debug: SND: Loaded WaveBank 'aeonselect' at 4a3c500
info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false
debug: Wavebank prepared: 4a3c630
debug: SND: Loaded WaveBank 'ambienttest' at 4a3c630
info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false
debug: Wavebank prepared: 4a3c760
debug: SND: Loaded WaveBank 'blackopswb' at 4a3c760
info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false
debug: Wavebank prepared: 4a3c890
debug: SND: Loaded WaveBank 'cybranselect' at 4a3c890
info: IsStreamingWaveBank("/sounds/explosions.xwb") => false
debug: Wavebank prepared: 4a3c9c0
debug: SND: Loaded WaveBank 'explosions' at 4a3c9c0
info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true
debug: SND: Loaded WaveBank 'explosionsstream' at 4a3caf0
info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true
debug: SND: Loaded WaveBank 'fmv_bg' at 4a3e060
info: IsStreamingWaveBank("/sounds/impacts.xwb") => false
debug: Wavebank prepared: 4a3f1c8
debug: SND: Loaded WaveBank 'impacts' at 4a3f1c8
info: IsStreamingWaveBank("/sounds/interface.xwb") => false
debug: Wavebank prepared: 4a3f2f8
debug: SND: Loaded WaveBank 'interface' at 4a3f2f8
info: IsStreamingWaveBank("/sounds/music.xwb") => true
debug: SND: Loaded WaveBank 'music' at 4a3f428
info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true
debug: SND: Loaded WaveBank 'op_briefing' at 4a40590
info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false
debug: Wavebank prepared: 4a416f8
debug: SND: Loaded WaveBank 'seraphimselect' at 4a416f8
info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true
debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 4a41828
info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false
debug: Wavebank prepared: 4a42990
debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 4a42990
info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false
debug: Wavebank prepared: 4a42ac0
debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 4a42ac0
info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false
debug: Wavebank prepared: 4a42bf0
debug: SND: Loaded WaveBank 'tm_explosionsounds' at 4a42bf0
info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false
debug: Wavebank prepared: 4a42d20
debug: SND: Loaded WaveBank 'tm_robotsounds' at 4a42d20
info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false
debug: Wavebank prepared: 4a42e50
debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 4a42e50
info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true
debug: SND: Loaded WaveBank 'tmmm_sounds' at 4a42f80
info: IsStreamingWaveBank("/sounds/uaa.xwb") => false
debug: Wavebank prepared: 4a440e8
debug: SND: Loaded WaveBank 'uaa' at 4a440e8
info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false
debug: Wavebank prepared: 4a44218
debug: SND: Loaded WaveBank 'uaadestroy' at 4a44218
info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false
debug: Wavebank prepared: 4a44348
debug: SND: Loaded WaveBank 'uaaweapon' at 4a44348
info: IsStreamingWaveBank("/sounds/uab.xwb") => false
debug: Wavebank prepared: 4a44478
debug: SND: Loaded WaveBank 'uab' at 4a44478
info: IsStreamingWaveBank("/sounds/ual.xwb") => false
debug: Wavebank prepared: 4a44978
debug: SND: Loaded WaveBank 'ual' at 4a44978
info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false
debug: Wavebank prepared: 4a44f90
debug: SND: Loaded WaveBank 'ualdestroy' at 4a44f90
info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false
debug: Wavebank prepared: 4a450c8
debug: SND: Loaded WaveBank 'ualweapon' at 4a450c8
info: IsStreamingWaveBank("/sounds/uas.xwb") => false
debug: Wavebank prepared: 4a445d0
debug: SND: Loaded WaveBank 'uas' at 4a445d0
info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true
debug: SND: Loaded WaveBank 'uasdestroy' at 4a455b0
info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false
debug: Wavebank prepared: 4a44708
debug: SND: Loaded WaveBank 'uasweapon' at 4a44708
info: IsStreamingWaveBank("/sounds/uea.xwb") => false
debug: Wavebank prepared: 4a44840
debug: SND: Loaded WaveBank 'uea' at 4a44840
info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false
debug: Wavebank prepared: 4a45200
debug: SND: Loaded WaveBank 'ueadestroy' at 4a45200
info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false
debug: Wavebank prepared: 4a44be8
debug: SND: Loaded WaveBank 'ueaweapon' at 4a44be8
info: IsStreamingWaveBank("/sounds/ueb.xwb") => false
debug: Wavebank prepared: 4a44ab0
debug: SND: Loaded WaveBank 'ueb' at 4a44ab0
info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false
debug: Wavebank prepared: 4a45338
debug: SND: Loaded WaveBank 'uefselect' at 4a45338
info: IsStreamingWaveBank("/sounds/uel.xwb") => false
debug: Wavebank prepared: 4a45470
debug: SND: Loaded WaveBank 'uel' at 4a45470
info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false
debug: Wavebank prepared: 4a44d20
debug: SND: Loaded WaveBank 'ueldestroy' at 4a44d20
info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false
debug: Wavebank prepared: 4a44e58
debug: SND: Loaded WaveBank 'uelweapon' at 4a44e58
info: IsStreamingWaveBank("/sounds/ues.xwb") => false
debug: Wavebank prepared: 4a47988
debug: SND: Loaded WaveBank 'ues' at 4a47988
info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true
debug: SND: Loaded WaveBank 'uesdestroy' at 4a48720
info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false
debug: Wavebank prepared: 4a47d30
debug: SND: Loaded WaveBank 'uesweapon' at 4a47d30
info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false
debug: Wavebank prepared: 4a48348
debug: SND: Loaded WaveBank 'unitrumble' at 4a48348
info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false
debug: Wavebank prepared: 4a469b0
debug: SND: Loaded WaveBank 'unitsglobal' at 4a469b0
info: IsStreamingWaveBank("/sounds/ura.xwb") => false
debug: Wavebank prepared: 4a46ae8
debug: SND: Loaded WaveBank 'ura' at 4a46ae8
info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false
debug: Wavebank prepared: 4a47e68
debug: SND: Loaded WaveBank 'uradestroy' at 4a47e68
info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false
debug: Wavebank prepared: 4a47718
debug: SND: Loaded WaveBank 'uraweapon' at 4a47718
info: IsStreamingWaveBank("/sounds/urb.xwb") => false
debug: Wavebank prepared: 4a46c20
debug: SND: Loaded WaveBank 'urb' at 4a46c20
info: IsStreamingWaveBank("/sounds/url.xwb") => false
debug: Wavebank prepared: 4a48210
debug: SND: Loaded WaveBank 'url' at 4a48210
info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false
debug: Wavebank prepared: 4a47fa0
debug: SND: Loaded WaveBank 'urldestroy' at 4a47fa0
info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false
debug: Wavebank prepared: 4a46740
debug: SND: Loaded WaveBank 'urlweapon' at 4a46740
info: IsStreamingWaveBank("/sounds/urs.xwb") => false
debug: Wavebank prepared: 4a480d8
debug: SND: Loaded WaveBank 'urs' at 4a480d8
info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true
debug: SND: Loaded WaveBank 'ursdestroy' at 4a49888
info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true
debug: SND: Loaded WaveBank 'ursstream' at 4a4a9f0
info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false
debug: Wavebank prepared: 4a47238
debug: SND: Loaded WaveBank 'ursweapon' at 4a47238
info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false
debug: Wavebank prepared: 4a47850
debug: SND: Loaded WaveBank 'xaa_weapon' at 4a47850
info: IsStreamingWaveBank("/sounds/xab.xwb") => false
debug: Wavebank prepared: 4a46fc8
debug: SND: Loaded WaveBank 'xab' at 4a46fc8
info: IsStreamingWaveBank("/sounds/xal.xwb") => false
debug: Wavebank prepared: 4a48480
debug: SND: Loaded WaveBank 'xal' at 4a48480
info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false
debug: Wavebank prepared: 4a485b8
debug: SND: Loaded WaveBank 'xal_weapon' at 4a485b8
info: IsStreamingWaveBank("/sounds/xas.xwb") => false
debug: Wavebank prepared: 4a46878
debug: SND: Loaded WaveBank 'xas' at 4a46878
info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false
debug: Wavebank prepared: 4a46e90
debug: SND: Loaded WaveBank 'xas_weapons' at 4a46e90
info: IsStreamingWaveBank("/sounds/xea.xwb") => false
debug: Wavebank prepared: 4a46d58
debug: SND: Loaded WaveBank 'xea' at 4a46d58
info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false
debug: Wavebank prepared: 4a47ac0
debug: SND: Loaded WaveBank 'xea_weapons' at 4a47ac0
info: IsStreamingWaveBank("/sounds/xeb.xwb") => false
debug: Wavebank prepared: 4a47100
debug: SND: Loaded WaveBank 'xeb' at 4a47100
info: IsStreamingWaveBank("/sounds/xel.xwb") => false
debug: Wavebank prepared: 4a47bf8
debug: SND: Loaded WaveBank 'xel' at 4a47bf8
info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false
debug: Wavebank prepared: 4a47370
debug: SND: Loaded WaveBank 'xel_weapons' at 4a47370
info: IsStreamingWaveBank("/sounds/xes.xwb") => false
debug: Wavebank prepared: 4a474a8
debug: SND: Loaded WaveBank 'xes' at 4a474a8
info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true
debug: SND: Loaded WaveBank 'xes_destroy' at 4a4bb58
info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false
debug: Wavebank prepared: 4a475e0
debug: SND: Loaded WaveBank 'xes_weapons' at 4a475e0
info: IsStreamingWaveBank("/sounds/xra.xwb") => false
debug: Wavebank prepared: 4a4e680
debug: SND: Loaded WaveBank 'xra' at 4a4e680
info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false
debug: Wavebank prepared: 4a4e2d8
debug: SND: Loaded WaveBank 'xra_weapon' at 4a4e2d8
info: IsStreamingWaveBank("/sounds/xrb.xwb") => false
debug: Wavebank prepared: 4a4eb60
debug: SND: Loaded WaveBank 'xrb' at 4a4eb60
info: IsStreamingWaveBank("/sounds/xrl.xwb") => false
debug: Wavebank prepared: 4a4e7b8
debug: SND: Loaded WaveBank 'xrl' at 4a4e7b8
info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true
debug: SND: Loaded WaveBank 'xrl_stream' at 4a4ecc8
info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false
debug: Wavebank prepared: 4a4ea28
debug: SND: Loaded WaveBank 'xrl_weapon' at 4a4ea28
info: IsStreamingWaveBank("/sounds/xrs.xwb") => false
debug: Wavebank prepared: 4a4d7e0
debug: SND: Loaded WaveBank 'xrs' at 4a4d7e0
info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false
debug: Wavebank prepared: 4a4ddf8
debug: SND: Loaded WaveBank 'xrs_weapon' at 4a4ddf8
info: IsStreamingWaveBank("/sounds/xsa.xwb") => false
debug: Wavebank prepared: 4a4cf58
debug: SND: Loaded WaveBank 'xsa' at 4a4cf58
info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false
debug: Wavebank prepared: 4a4cce8
debug: SND: Loaded WaveBank 'xsa_destroy' at 4a4cce8
info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false
debug: Wavebank prepared: 4a4ce20
debug: SND: Loaded WaveBank 'xsa_weapon' at 4a4ce20
info: IsStreamingWaveBank("/sounds/xsb.xwb") => false
debug: Wavebank prepared: 4a4df30
debug: SND: Loaded WaveBank 'xsb' at 4a4df30
info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false
debug: Wavebank prepared: 4a4d438
debug: SND: Loaded WaveBank 'xsb_weapon' at 4a4d438
info: IsStreamingWaveBank("/sounds/xsl.xwb") => false
debug: Wavebank prepared: 4a4e8f0
debug: SND: Loaded WaveBank 'xsl' at 4a4e8f0
info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false
debug: Wavebank prepared: 4a4da50
debug: SND: Loaded WaveBank 'xsl_destroy' at 4a4da50
info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false
debug: Wavebank prepared: 4a4e068
debug: SND: Loaded WaveBank 'xsl_weapon' at 4a4e068
info: IsStreamingWaveBank("/sounds/xss.xwb") => false
debug: Wavebank prepared: 4a4d918
debug: SND: Loaded WaveBank 'xss' at 4a4d918
info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true
debug: SND: Loaded WaveBank 'xss_destroy' at 4a4fe30
info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false
debug: Wavebank prepared: 4a4e410
debug: SND: Loaded WaveBank 'xss_weapon' at 4a4e410
debug: SND: Loaded SoundBank 'ambienttest'
debug: SND: Loaded SoundBank 'blackopssb'
debug: SND: Loaded SoundBank 'explosions'
debug: SND: Loaded SoundBank 'fmv_bg'
debug: SND: Loaded SoundBank 'impacts'
debug: SND: Loaded SoundBank 'interface'
debug: SND: Loaded SoundBank 'music'
debug: SND: Loaded SoundBank 'op_briefing'
debug: SND: Loaded SoundBank 'seraphimselect'
debug: SND: Loaded SoundBank 'tm_aeonweapons'
debug: SND: Loaded SoundBank 'tm_aircrafts'
debug: SND: Loaded SoundBank 'tm_cybranweapons'
debug: SND: Loaded SoundBank 'tm_explosions'
debug: SND: Loaded SoundBank 'tm_robotsounds'
debug: SND: Loaded SoundBank 'tm_uefweapons'
debug: SND: Loaded SoundBank 'tmmm_cues'
debug: SND: Loaded SoundBank 'uaa'
debug: SND: Loaded SoundBank 'uaadestroy'
debug: SND: Loaded SoundBank 'uaaweapon'
debug: SND: Loaded SoundBank 'uab'
debug: SND: Loaded SoundBank 'ual'
debug: SND: Loaded SoundBank 'ualdestroy'
debug: SND: Loaded SoundBank 'ualweapon'
debug: SND: Loaded SoundBank 'uas'
debug: SND: Loaded SoundBank 'uasdestroy'
debug: SND: Loaded SoundBank 'uasweapon'
debug: SND: Loaded SoundBank 'uea'
debug: SND: Loaded SoundBank 'ueadestroy'
debug: SND: Loaded SoundBank 'ueaweapon'
debug: SND: Loaded SoundBank 'ueb'
debug: SND: Loaded SoundBank 'uel'
debug: SND: Loaded SoundBank 'ueldestroy'
debug: SND: Loaded SoundBank 'uelweapon'
debug: SND: Loaded SoundBank 'ues'
debug: SND: Loaded SoundBank 'uesdestroy'
debug: SND: Loaded SoundBank 'uesweapon'
debug: SND: Loaded SoundBank 'unitrumble'
debug: SND: Loaded SoundBank 'unitsglobal'
debug: SND: Loaded SoundBank 'ura'
debug: SND: Loaded SoundBank 'uradestroy'
debug: SND: Loaded SoundBank 'uraweapon'
debug: SND: Loaded SoundBank 'urb'
debug: SND: Loaded SoundBank 'url'
debug: SND: Loaded SoundBank 'urldestroy'
debug: SND: Loaded SoundBank 'urlweapon'
debug: SND: Loaded SoundBank 'urs'
debug: SND: Loaded SoundBank 'ursdestroy'
debug: SND: Loaded SoundBank 'ursstream'
debug: SND: Loaded SoundBank 'ursweapon'
debug: SND: Loaded SoundBank 'xaa'
debug: SND: Loaded SoundBank 'xaa_weapon'
debug: SND: Loaded SoundBank 'xab'
debug: SND: Loaded SoundBank 'xal'
debug: SND: Loaded SoundBank 'xal_weapon'
debug: SND: Loaded SoundBank 'xas'
debug: SND: Loaded SoundBank 'xas_weapon'
debug: SND: Loaded SoundBank 'xca'
debug: SND: Loaded SoundBank 'xcb'
debug: SND: Loaded SoundBank 'xcl'
debug: SND: Loaded SoundBank 'xcs'
debug: SND: Loaded SoundBank 'xea'
debug: SND: Loaded SoundBank 'xea_weapon'
debug: SND: Loaded SoundBank 'xeb'
debug: SND: Loaded SoundBank 'xel'
debug: SND: Loaded SoundBank 'xel_weapons'
debug: SND: Loaded SoundBank 'xes'
debug: SND: Loaded SoundBank 'xes_destroy'
debug: SND: Loaded SoundBank 'xes_weapons'
debug: SND: Loaded SoundBank 'xra'
debug: SND: Loaded SoundBank 'xra_weapon'
debug: SND: Loaded SoundBank 'xrb'
debug: SND: Loaded SoundBank 'xrl'
debug: SND: Loaded SoundBank 'xrl_destroy'
debug: SND: Loaded SoundBank 'xrl_stream'
debug: SND: Loaded SoundBank 'xrl_weapon'
debug: SND: Loaded SoundBank 'xrs'
debug: SND: Loaded SoundBank 'xrs_weapon'
debug: SND: Loaded SoundBank 'xsa'
debug: SND: Loaded SoundBank 'xsa_destroy'
debug: SND: Loaded SoundBank 'xsa_weapon'
debug: SND: Loaded SoundBank 'xsb'
debug: SND: Loaded SoundBank 'xsb_weapon'
debug: SND: Loaded SoundBank 'xsl'
debug: SND: Loaded SoundBank 'xsl_destroy'
debug: SND: Loaded SoundBank 'xsl_weapon'
debug: SND: Loaded SoundBank 'xss'
debug: SND: Loaded SoundBank 'xss_destroy'
debug: SND: Loaded SoundBank 'xss_weapon'
debug: MEM: -40110240 bytes SND
info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true
debug: SND: Loaded WaveBank 'briefings' at 4a7bea0
info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true
debug: SND: Loaded WaveBank 'seraphim_language' at 4a7b090
info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true
debug: SND: Loaded WaveBank 'x01_vo' at 4a7b630
info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true
debug: SND: Loaded WaveBank 'x02_vo' at 4a7b798
info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true
debug: SND: Loaded WaveBank 'x03_vo' at 4a7ba68
info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true
debug: SND: Loaded WaveBank 'x04_vo' at 4a7b1f8
info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true
debug: SND: Loaded WaveBank 'x05_vo' at 4a7b360
info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true
debug: SND: Loaded WaveBank 'x06_vo' at 4a7b4c8
info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true
debug: SND: Loaded WaveBank 'x1t_vo' at 4a7b900
info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true
debug: SND: Loaded WaveBank 'x_fmv' at 4a7bbd0
info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true
debug: SND: Loaded WaveBank 'xgg' at 4a7bd38
debug: SND: Loaded SoundBank 'briefings'
debug: SND: Loaded SoundBank 'x01_vo'
debug: SND: Loaded SoundBank 'x02_vo'
debug: SND: Loaded SoundBank 'x03_vo'
debug: SND: Loaded SoundBank 'x04_vo'
debug: SND: Loaded SoundBank 'x05_vo'
debug: SND: Loaded SoundBank 'x06_vo'
debug: SND: Loaded SoundBank 'x1t_vo'
debug: SND: Loaded SoundBank 'x_fmv'
debug: SND: Loaded SoundBank 'xgg'
debug: MEM: -796091502 bytes SND
info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
debug: MEM: -796091502 bytes SND
debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua
debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
debug: Loading module '\000/lua/user/prefs.lua\000'
debug: Loading module '\000/lua/options/optionslogic.lua\000'
debug: Loading module '\000/lua/ui/uiutil.lua\000'
debug: Loading module '\000/lua/lazyvar.lua\000'
debug: Loading module '\000/lua/maui/layouthelpers.lua\000'
debug: Loading module '\000/lua/maui/group.lua\000'
debug: Loading module '\000/lua/maui/control.lua\000'
debug: Loading module '\000/lua/maui/text.lua\000'
debug: Loading module '\000/lua/maui/multilinetext.lua\000'
debug: Loading module '\000/lua/maui/button.lua\000'
debug: Loading module '\000/lua/maui/bitmap.lua\000'
debug: Loading module '\000/lua/maui/dragger.lua\000'
debug: Loading module '\000/lua/maui/edit.lua\000'
debug: Loading module '\000/lua/utf.lua\000'
debug: Loading module '\000/lua/ui/controls/checkbox.lua\000'
debug: Loading module '\000/lua/maui/radiobuttons.lua\000'
debug: Loading module '\000/lua/maui/checkbox.lua\000'
debug: Loading module '\000/lua/maui/border.lua\000'
debug: Loading module '\000/lua/maui/scrollbar.lua\000'
debug: Loading module '\000/lua/maui/cursor.lua\000'
debug: Loading module '\000/lua/ui/controls/border.lua\000'
debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000'
debug: Loading module '\000/lua/maui/itemlist.lua\000'
debug: Loading module '\000/lua/skins/layouts.lua\000'
debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000'
debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000'
debug: Loading module '\000/lua/system/utils.lua\000'
debug: Loading module '\000/lua/ui/controls/popups/inputdialog.lua\000'
debug: Loading module '\000/lua/skins/skins.lua\000'
info: /savereplay
info: REPLAY ID: 59472
info: adding font file /fonts/arial.ttf
info: adding font file /fonts/arialbd.ttf
info: adding font file /fonts/arialbi.ttf
info: adding font file /fonts/ariali.ttf
info: adding font file /fonts/arialn.ttf
info: adding font file /fonts/arialnb.ttf
info: adding font file /fonts/arialnbi.ttf
info: adding font file /fonts/arialni.ttf
info: adding font file /fonts/ariblk.ttf
info: adding font file /fonts/arlrdbd.ttf
info: adding font file /fonts/butterbe.ttf
info: adding font file /fonts/vdub.ttf
info: adding font file /fonts/wintermu.ttf
info: adding font file /fonts/zeroes_3.ttf
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keymapper.lua\000'
debug: Loading module '\000/lua/keymap/keydescriptions.lua\000'
debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000'
debug: Loading module '\000/lua/keymap/keyactions.lua\000'
debug: Loading module '\000/lua/keymap/debugkeyactions.lua\000'
info: Compiled shader: /effects/cartographic.fx
info: Compiled shader: /effects/frame.fx
info: Compiled shader: /effects/mesh.fx
info: Compiled shader: /effects/particle.fx
info: Compiled shader: /effects/primbatcher.fx
info: Compiled shader: /effects/range.fx
info: Compiled shader: /effects/sky.fx
info: Compiled shader: /effects/terrain.fx
info: Compiled shader: /effects/ui.fx
info: Compiled shader: /effects/vision.fx
info: Compiled shader: /effects/water2.fx
info: SHADERS COMPILED
debug: Loading module '\000/lua/options/options.lua\000'
debug: Loading module '\000/lua/usermusic.lua\000'
info: SC_ToggleCursorClip 0
info: ui_RenderCustomNames 0
info: UI_ForceLifbarsOnEnemy 0
debug: Loading module '\000/lua/ui/game/reclaim.lua\000'
info: cam_ZoomAmount 0.40000000596046
info: ui_AlwaysRenderStrategicIcons 0
info: ui_ScreenEdgeScrollView 1
info: ui_ArrowKeysScrollView 1
info: ui_KeyboardPanSpeed 90
info: ui_KeyboardPanAccelerateMultiplier 4
info: ui_KeyboardRotateSpeed 10
info: ui_KeyboardRotateAccelerateMultiplier 2
info: SC_SecondaryAdapter false
info: ren_Skydome 1
info: graphics_Fidelity 1
info: shadow_Fidelity 1
info: ren_MipSkipLevels 1
info: cam_DefaultLOD 1
info: cam_SetLOD WorldCamera 1
info: cam_SetLOD WorldCamera2 1
info: cam_SetLOD CameraHead2 1
info: SC_CameraScaleLOD 1
info: ren_bloom 0
debug: Wavebank prepared: 4a3caf0
debug: Wavebank prepared: 4a3e060
debug: Wavebank prepared: 4a3f428
debug: Wavebank prepared: 4a40590
debug: Wavebank prepared: 4a41828
debug: Wavebank prepared: 4a42f80
debug: Wavebank prepared: 4a455b0
debug: Wavebank prepared: 4a48720
debug: Wavebank prepared: 4a49888
debug: Wavebank prepared: 4a4a9f0
debug: Wavebank prepared: 4a4bb58
debug: Wavebank prepared: 4a4ecc8
debug: Wavebank prepared: 4a4fe30
debug: Wavebank prepared: 4a7bea0
debug: Wavebank prepared: 4a7b090
debug: Wavebank prepared: 4a7b798
debug: Wavebank prepared: 4a7ba68
debug: Wavebank prepared: 4a7b1f8
debug: Wavebank prepared: 4a7b360
debug: Wavebank prepared: 4a7b4c8
debug: Wavebank prepared: 4a7b900
debug: Wavebank prepared: 4a7bbd0
debug: Loading module '\000/lua/maui/frame.lua\000'
debug: Loading module '\000/lua/ui/uimain.lua\000'
debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000'
debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000'
debug: Loading module '\000/lua/multiplayer/gpgnet.lua\000'
info: GPGNET: entering idle state.
debug: Wavebank prepared: 4a7b630
debug: Wavebank prepared: 4a7bd38
debug: Loading module '\000/lua/ui/lobby/lobby.lua\000'
debug: Loading module '\000/lua/version.lua\000'
debug: Loading module '\000/lua/ui/menus/menucommon.lua\000'
debug: Loading module '\000/lua/ui/game/tooltip.lua\000'
debug: Loading module '\000/lua/ui/help/tooltips.lua\000'
debug: Loading module '\000/lua/ui/maputil.lua\000'
debug: Loading module '\000/etc/faf/mapblacklist.lua\000'
debug: Loading module '\000/lua/ui/controls/radiobutton.lua\000'
debug: Loading module '\000/lua/ui/controls/mappreview.lua\000'
debug: Loading module '\000/lua/ui/controls/resmappreview.lua\000'
debug: Loading module '\000/lua/ui/texturepool.lua\000'
debug: Loading module '\000/lua/ui/controls/acubutton.lua\000'
debug: Loading module '\000/lua/gamecolors.lua\000'
debug: Loading module '\000/lua/maui/slider.lua\000'
debug: Loading module '\000/lua/ui/lobby/data/playerdata.lua\000'
debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua\000'
debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvalue.lua\000'
debug: Loading module '\000/lua/factions.lua\000'
debug: Loading module '\000/lua/ui/lobby/data/gamedata.lua\000'
debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua\000'
debug: Loading module '\000/lua/ui/controls/togglebutton.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000'
debug: Loading module '\000/lua/ui/controls/textarea.lua\000'
debug: Loading module '\000/lua/ui/lobby/trueskill.lua\000'
debug: Loading module '\000/etc/faf/blacklist.lua\000'
debug: Loading module '\000/lua/ui/help/tooltips-country.lua\000'
debug: Loading module '\000/lua/system/dkson.lua\000'
debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000'
debug: Loading module '\000/lua/ui/lobby/changelog.lua\000'
debug: Loading module '\000/lua/ui/controls/combo.lua\000'
debug: Loading module '\000/lua/ui/lobby/changelogdata.lua\000'
debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000'
debug: Loading module '\000/lua/ai/customais_v2/sorianai.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000'
info: /country
info: /init
info: /numgames
info: /mean
info: /clan
info: /deviation
info: GPGNET: setting nat handler to 0x115d5004
info: LOBBY: Game port 33065[UDP] opened.
info: LOBBY: starting with local uid of 357732 [PieknaRobciu]
info: GPGNET: entering lobby state.
info: {
info: 62e2j64a-TOMA-3652-01360-146as555a8u3 = true
info: }
info: { }
debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
info: Supreme Commander: Forged Alliance version 3714
debug: Loading module '\000/lua/ui/lobby/chatarea.lua\000'
debug: Loading module '\000/lua/maui/statusbar.lua\000'
debug: Loading module '\000/lua/ui/controls/columnlayout.lua\000'
debug: Loading module '\000/lua/ui/lobby/ainames.lua\000'
info: >> SendArmySettingsToServer: Setting army 1 for slot 1
info: >> SendArmySettingsToServer: Setting army 2 for slot 2
info: >> SendArmySettingsToServer: Slot 3 empty
info: >> SendArmySettingsToServer: Slot 4 empty
info: >> SendArmySettingsToServer: Slot 5 empty
info: >> SendArmySettingsToServer: Slot 6 empty
info: >> SendArmySettingsToServer: Slot 7 empty
info: >> SendArmySettingsToServer: Slot 8 empty
info: >> SendArmySettingsToServer: Slot 9 empty
info: >> SendArmySettingsToServer: Slot 10 empty
info: >> SendArmySettingsToServer: Slot 11 empty
info: >> SendArmySettingsToServer: Slot 12 empty
info: >> SendArmySettingsToServer: Slot 13 empty
info: >> SendArmySettingsToServer: Slot 14 empty
info: >> SendArmySettingsToServer: Slot 15 empty
info: >> SendArmySettingsToServer: Slot 16 empty
debug: Loading module '\000/lua/ui/game/gamemain.lua\000'
debug: Loading module '\000/lua/ui/game/wlduiprovider.lua\000'
debug: Loading module '\000/lua/ui/game/gamecommon.lua\000'
debug: Loading module '\000/lua/maui/movie.lua\000'
debug: Loading module '\000/lua/ui/controls.lua\000'
debug: Loading module '\000/lua/ui/game/chat.lua\000'
debug: Loading module '\000/lua/uiutilssorian.lua\000'
debug: Loading module '\000/lua/maui/window.lua\000'
info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua
debug: Loading module '\000/lua/ui/notify/commands.lua\000'
debug: OpenMovie /movies/UEF_load.sfd: 794
debug: Preparing movie /movies/UEF_load.sfd: 794
debug: Preparing movie /movies/UEF_load.sfd: 794
debug: Preparing movie /movies/UEF_load.sfd: 794
debug: Preparing movie /movies/UEF_load.sfd: 794
debug: Preparing movie /movies/UEF_load.sfd: 794
debug: Preparing movie /movies/UEF_load.sfd: 794
debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\uef_load.sfd: 794
info: UI_RenderUnitBars true
info: UI_NisRenderIcons true
info: ren_SelectBoxes true
debug: Loading module '\000/lua/ui/help/loadingtips.lua\000'
info: Starting background task "Map loader /maps/adaptive_twin_rivers.v0002/adaptive_twin_rivers.scmap"
info: Background task "Map loader /maps/adaptive_twin_rivers.v0002/adaptive_twin_rivers.scmap" running.
info: Active game mods for blueprint loading: \000{
info: {
info: after={ },
info: author="Burnie",
info: before={ },
info: conflicts={ },
info: copyright="Burnie",
info: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!",
info: enabled=true,
info: exclusive=false,
info: hookdir="/hook",
info: icon="/mods/TotalMayhem/modicon.jpg",
info: location="/mods/totalmayhem",
info: name="Total Mayhem",
info: requires={ },
info: requiresNames={ },
Statistics: Posted by PreciousRobciu — 11 May 2020, 10:11
Statistics: Posted by Uveso — 09 May 2020, 16:11
Statistics: Posted by PreciousRobciu — 09 May 2020, 08:04