Statistics: Posted by Uveso — 09 Jan 2018, 01:12
Statistics: Posted by Uveso — 05 Jan 2018, 10:23
Statistics: Posted by Franck83 — 01 Jan 2018, 15:24
#Fire = Sound {
#Bank = 'UASWeapon',
#Cue = 'UAS0401_Cannon_Oblivion',
#LodCutoff = 'WeaponBig_LodCutoff',
#},
Statistics: Posted by CSI — 01 Jan 2018, 15:07
Statistics: Posted by Sprouto — 31 Dec 2017, 04:19
Statistics: Posted by CSI — 29 Dec 2017, 15:19
BluePrint.Categories = RemoveItemFromArray('BUILTBYCOMMANDER',BluePrint.Categories)
function RemoveItemFromArray(REMOVEME,ARRAY)
zold = 1
while ARRAY[zold] do
if ARRAY[zold] == REMOVEME then
table.remove(ARRAY, zold)
else
zold = zold + 1
end
end
return ARRAY
end
Statistics: Posted by Uveso — 22 Dec 2017, 06:18
Statistics: Posted by CSI — 21 Dec 2017, 23:26
Statistics: Posted by CSI — 21 Dec 2017, 21:17
LOG('*FORMATION DEBUG: Unit ' .. u:GetUnitId() .. ' does not match any ' .. type .. ' categories.')
Statistics: Posted by Uveso — 21 Dec 2017, 19:32
BuildIconSortPriority = 25,
Statistics: Posted by Uveso — 21 Dec 2017, 19:24