Statistics: Posted by speed2 — 13 Mar 2015, 14:06
Sheeo wrote:You would have to modify the mesh to do that.
As for the hitbox, it can be offset using the relevant offset{x,y,z}-values.
Statistics: Posted by Sheeo — 13 Mar 2015, 13:45
Statistics: Posted by speed2 — 13 Mar 2015, 12:53
Statistics: Posted by speed2 — 12 Mar 2015, 16:41
Statistics: Posted by lextoc — 12 Mar 2015, 16:21
Statistics: Posted by Sheeo — 12 Mar 2015, 15:19
Statistics: Posted by The Mak — 12 Mar 2015, 14:58
Statistics: Posted by speed2 — 12 Mar 2015, 13:16