Statistics: Posted by maov — 29 Sep 2014, 22:53
Yet it's possible to push all replay data to a for example a document-based database (in addition to the MySQL database) and it would be way easier and faster to query from that because of the lack of relations (you would push user data with the replay data with which you need to filter).
Statistics: Posted by Aurion — 28 Sep 2014, 11:15
Statistics: Posted by Dragonfire — 28 Sep 2014, 11:15
was not clear:
A relational database is not good for everything in faf, e.g. replays.
Yet it's possible to push all replay data to a for example a document-based database (in addition to the MySQL database) and it would be way easier and faster to query from that because of the lack of relations (you would push user data with the replay data with which you need to filter).
Statistics: Posted by Vee — 28 Sep 2014, 10:54
partytime wrote:Dragonfire wrote:A relational database is not good for everything in faf, e.g. replays.
I don't see why not. I heard there are only a million replays.
Omnipotent wrote:
Organise a 'Kickstarter' for new map making tool... v60 scmaps, EnvCubes and custom decals and texture support.
Just throwing that one out there lol!
Statistics: Posted by Aurion — 27 Sep 2014, 15:42
Dragonfire wrote:A relational database is not good for everything in faf, e.g. replays.
Statistics: Posted by Ze_PilOt — 27 Sep 2014, 14:17
Statistics: Posted by nine2 — 27 Sep 2014, 14:11
Dragonfire wrote:A relational database should be fine for FAF. Hadoop is for a whole different magnitude of data.
Statistics: Posted by Dragonfire — 27 Sep 2014, 12:26
Statistics: Posted by ax0lotl — 27 Sep 2014, 12:22