Forged Alliance Forever Forged Alliance Forever Forums 2014-08-20T01:01:47+02:00 /feed.php?f=45&t=3721 2014-08-20T01:01:47+02:00 2014-08-20T01:01:47+02:00 /viewtopic.php?t=3721&p=79084#p79084 <![CDATA[Re: So You Want to Help Ze_PilOt Develop FAF?]]>
That's some hard-core effort if you're not :-)

Out of interest is it possible to find the server interface definitions anywhere? I can see the JSON requests but I haven't managed to find Alice in the rabbit hole yet!

I suppose I'm trying to get around how the project hangs together at a high level so I know where I can best spend my time.

Thanks :-)

Statistics: Posted by madformuse — 20 Aug 2014, 01:01


]]>
2014-05-24T22:33:13+02:00 2014-05-24T22:33:13+02:00 /viewtopic.php?t=3721&p=73799#p73799 <![CDATA[Re: So You Want to Help Ze_PilOt Develop FAF?]]>
In any case, I wanted to help the dev and couldn't find any tickets or such.

Statistics: Posted by Lake — 24 May 2014, 22:33


]]>
2014-05-24T21:04:48+02:00 2014-05-24T21:04:48+02:00 /viewtopic.php?t=3721&p=73780#p73780 <![CDATA[Re: So You Want to Help Ze_PilOt Develop FAF?]]> Statistics: Posted by Ze_PilOt — 24 May 2014, 21:04


]]>
2014-05-24T20:38:06+02:00 2014-05-24T20:38:06+02:00 /viewtopic.php?t=3721&p=73776#p73776 <![CDATA[Re: So You Want to Help Ze_PilOt Develop FAF?]]>
Scoot wrote:
Is there a to-do list/bug list that I can work through? I noticed there is some comments in the code, but not allot.


I second this quesiton; I think it's important to have bug tracking/feature tracking tool if many devs are to work on this toghether.

Statistics: Posted by Lake — 24 May 2014, 20:38


]]>
2014-04-24T12:24:23+02:00 2014-04-24T12:24:23+02:00 /viewtopic.php?t=3721&p=71688#p71688 <![CDATA[Re: So You Want to Help Ze_PilOt Develop FAF?]]> Statistics: Posted by Cuddles — 24 Apr 2014, 12:24


]]>
2014-02-21T08:45:59+02:00 2014-02-21T08:45:59+02:00 /viewtopic.php?t=3721&p=66330#p66330 <![CDATA[Re: So You Want to Help Ze_PilOt Develop FAF?]]> Statistics: Posted by Ze_PilOt — 21 Feb 2014, 08:45


]]>
2014-02-21T00:11:11+02:00 2014-02-21T00:11:11+02:00 /viewtopic.php?t=3721&p=66291#p66291 <![CDATA[Re: So You Want to Help Ze_PilOt Develop FAF?]]> How did I install/build the mumble_link dependency?

I want to remove this line:
https://bitbucket.org/IDragonfire/modul ... ow.pyT1101

Statistics: Posted by Dragonfire — 21 Feb 2014, 00:11


]]>
2014-02-19T18:39:20+02:00 2014-02-19T18:39:20+02:00 /viewtopic.php?t=3721&p=66033#p66033 <![CDATA[Re: So You Want to Help Ze_PilOt Develop FAF?]]>
Ze_PilOt wrote:
All these are in your FAF install folder. It's probably the uid.dll.


Thanks ...
I added the faf install folder to my PATH variable :D
lobby worked now ..
but only with disabled mumble_link ...
(I am interest, how to install this mumble_link)

Also GW tab is not working:

Code:
ImportError: No module named OpenGL

Statistics: Posted by Dragonfire — 19 Feb 2014, 18:39


]]>
2014-02-19T18:32:26+02:00 2014-02-19T18:32:26+02:00 /viewtopic.php?t=3721&p=66027#p66027 <![CDATA[Re: So You Want to Help Ze_PilOt Develop FAF?]]> Statistics: Posted by Ze_PilOt — 19 Feb 2014, 18:32


]]>
2014-02-19T18:33:40+02:00 2014-02-19T18:20:40+02:00 /viewtopic.php?t=3721&p=66026#p66026 <![CDATA[Re: So You Want to Help Ze_PilOt Develop FAF?]]>
Code:
ImportError: No module named mumble_link

How can I install it?

https://github.com/dD0T/mumble_link

atm. i disabled mumble link in the source xD

... next problem with, if mumble disabled ... missing dll files :(
(net framework?)

http://www.microsoft.com/en-us/download ... px?id=8328
http://www.microsoft.com/en-us/download ... x?id=17851

not working ...

If i disable the src part of he dll check ...

i got reported for multiple accounts ...

Statistics: Posted by Dragonfire — 19 Feb 2014, 18:20


]]>
2014-02-19T18:19:08+02:00 2014-02-19T18:19:08+02:00 /viewtopic.php?t=3721&p=66025#p66025 <![CDATA[Re: So You Want to Help Ze_PilOt Develop FAF?]]> Statistics: Posted by Ze_PilOt — 19 Feb 2014, 18:19


]]>
2014-02-19T18:26:41+02:00 2014-02-19T17:53:09+02:00 /viewtopic.php?t=3721&p=66022#p66022 <![CDATA[Re: So You Want to Help Ze_PilOt Develop FAF?]]> https://github.com/dD0T/mumble_link

No idea how to install this ...

FreeImagePy not longer needed?

PS.: Is there a Dev Mode? If Yes, how can I activate it ... or is the repo version automatically in dev mode?
Code:
VERSION_STRING = "development"


###

more missing files:

backpost:
viewtopic.php?f=45&t=3486&p=36356

Statistics: Posted by Dragonfire — 19 Feb 2014, 17:53


]]>
2014-02-07T17:07:40+02:00 2014-02-07T17:07:40+02:00 /viewtopic.php?t=3721&p=64455#p64455 <![CDATA[Re: So You Want to Help Ze_PilOt Develop FAF?]]>
Other ego ideas:
Noob player of the week
Average player of the week
Best team mate of the week

Statistics: Posted by Herbert — 07 Feb 2014, 17:07


]]>
2014-02-07T16:49:20+02:00 2014-02-07T16:49:20+02:00 /viewtopic.php?t=3721&p=64451#p64451 <![CDATA[Re: So You Want to Help Ze_PilOt Develop FAF?]]>
Here's my contribution on how to improve the game:

Maslows Hierarchy of Needs
All human beings have psychological needs they seek to fill in their daily lives. These needs are arranged into a pyramid with all people starting at the bottom level. If the needs in that level are met they progress up to the next level and so on. Eventually (and if all needs are met) they reach self-actualisation at the top of the pyramid. This is an advanced state of mind where people are highly motivated. Unfortunately game designers arent usually psychologicals so they dont plan their software around Maslows Hierarchy of Needs. http://en.wikipedia.org/wiki/Maslow's_h ... y_of_needs

Physiological Needs - These are short-term survival needs (food, water, etc). Nothing FAF can do about them.
Safety Needs - These are long-term survival needs (private health insurance, job security, etc). Northing FAF can do about them.
Love/Belonging - The chat room on FAF allows people to develop friendships online. Thats a good start. However there is no sense of belonging. There used to be on gpgnet with people signing up the clans. Its missing from FAF. Maybe tying it into Facebook too would help fill peoples social needs.
Esteem - This levels needs are self-esteem, ego, confidence, achievement, respect of others, respect from others. People with high ranks will have all these needs filled to a degree. However not the lower and normal ranks. For them they will be stuck at this level demotivating many of them and putting them off the game. When people are being educated there are different awards for their level of ability (GCSES up to degrees). It isnt just the brightest that get awarded a certifcate! For the top performers instead of just giving them an avatar you could develop a cult of personality around them sending their esteem into orbit. The aim should be win-win so all people (or as many as possible) get their esteem needs met.
Self-Actualisation - At this level people are highly motivated and go out to live up to their full potential. FA allows that as the game is kind of a sandbox environment. The modders that make game contributions are likely here too even if they didnt reach self-actualisation through the game but through some other aspect of their lives.

Only 5% of the population are in self-actualisation. Designing the game to guide more to it will mean they develop an emotional attachment to the game. It will increase the funds you guys receive for FAF as they wont want it to disappear.

Regards
Herbert

Statistics: Posted by Herbert — 07 Feb 2014, 16:49


]]>
2013-12-26T14:58:26+02:00 2013-12-26T14:58:26+02:00 /viewtopic.php?t=3721&p=60109#p60109 <![CDATA[Re: So You Want to Help Ze_PilOt Develop FAF?]]> Statistics: Posted by Dragonfire — 26 Dec 2013, 14:58


]]>