Statistics: Posted by Apofenas — 17 Apr 2015, 19:57
Apofenas wrote:ZeRen wrote:it would be nice if that AA upgrade would be on arm, couse is just better to use regen +T3mAA/build SAM , the fast dying AA SACU
19k hp is fast dying? Really? Even with that imagine now: insane 425 regen, SAM aa, emp+aoe or range(depending on arm) combine it with good speed, ability to build, reclaim and produce a little mass. Sounds OP.
What you say is not exactly better. Sam doesn't move and t3 maa is not as good. The best way is to mix AA SCUs with rambos if it goes this way.
Statistics: Posted by keyser — 17 Apr 2015, 18:42
ZeRen wrote:it would be nice if that AA upgrade would be on arm, couse is just better to use regen +T3mAA/build SAM , the fast dying AA SACU
Statistics: Posted by zeroAPM — 17 Apr 2015, 18:16
Statistics: Posted by Apofenas — 17 Apr 2015, 15:57
Statistics: Posted by ZeRen — 17 Apr 2015, 15:47
Statistics: Posted by Apofenas — 17 Apr 2015, 08:07
Statistics: Posted by Ceneraii — 16 Apr 2015, 18:07
Statistics: Posted by yeager — 16 Apr 2015, 17:39
Statistics: Posted by Ceneraii — 16 Apr 2015, 17:25
yeager wrote:Yeah, I know, sera have great t2 an aeon great t1, but this fades out late game, also I wasn't going to ground the precise soo hard, but the air to ground for sera at t3 is bomber, although good, doesn't seem to be able to save the day from Percival spam
As for only looking at one tier: sera have bad t1, kind like cybran (art is 50% better and costs 50% more, silencing the advantage) great t2, horrible t3 (although it is good when u can eliminate variables an fight on flat maps) on navy their t1 is crap, t2 demands heavy micro, and t3 sup isn't any better than the cybran t2 counter part right now (which is super dumb) and for air: sera has t1 advantage, by far the worst t2 (although fighter bomber is good) and t3 barely holds overall, although the scout is great. Seeing this I wanted a sera navy buff, where sera t1 sub was still the worst but had torpedo flair instead, giving it purpose later, like cybran arty, t2 is fine i guess, and the subhunter was nerfed too much. As for land I just want oothum to walk the talk on the battle field, so it can hold up against precivals in appropriate numbers. That about it ( for sera):D
Oh, and I love sniper bots against early monkeys, try harder acu rushes, and sACUs attacks, but like I said they aren't cost effective agains the Percival, not unless they are behind a bunch of t2 pd to finish the job when the Percival gets close
Statistics: Posted by yeager — 16 Apr 2015, 17:03
Statistics: Posted by Ceneraii — 16 Apr 2015, 16:45
Statistics: Posted by yeager — 16 Apr 2015, 16:24
Statistics: Posted by yeager — 16 Apr 2015, 16:23