It's balanced around 1v1. And mostly balanced for teamgames with notable exceptions.
What you addressed of my post :
-Obsidians are like reverse rangebots. Shorter range, if your opponent doesn't kite them they get absolutely destroyed. They are a very strong unit.
-Aeon player can rush t3 land with previous advantages and one harbringer will destroy everything you have with no chance of catching or killing it
-Aeon players can make more air because they don't have to make as much land early
-Your bombers STUN THINGS
-gunships are useful
-An ACU can only be in 1 place at one time. You have your own superior gun ACU.
-You have a very cheap way to block huge amounts of damage to fragile aurora or towards obsidian (t2 mobile shield)
-Aeon player can rush t3 land with previous advantages and one harbringer will destroy everything you have with no chance of catching or killing it
What you ignored :
-You already have the ability to force an opponent to go early t2 land to even have a chance of defending your t1.
-An ACU can only defeat aeon t1 land with gun upgrades.
-At t2 air you can have swift winds to ensure air dominance
So I'll address what you addressed
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If you are making gunships, you don't send them at armies most of the time.
Snipe power. Snipe mexes. They are highly mobile, hit targets of value and fly away. Giving gunships a bunch of orders to attack an enemy and forcing him to place t2 flak everywhere....
Another point: People don't start with t2 land everywhere. Your opponent has to make it. While this is also true for t2 air, air is far more mobile. Also he has to preemptively make flaks.
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Bombers - Why are we comparing an arty to a bomber exactly? You have a highly mobile unit that can do damage and stun clumps of units. It's useful. End of.
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About having more air than your opponent:
-because they have weak T2 land and someone must do air, where have great swifts
This makes me think that you are talking about teamgames. It doesn't even change anything. If you are aeon vs non aeon, you can make less units on the ground in favour of air, that's basically fact.
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- but then why you build T2 units? does it make game deeper and gameplay better? And on 10x10 map is total skip t2 risky
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We can't change units arbitrarily because you think that the gameplay is less deep. It's not a balance issue.
You build t2 units to destroy enemy t2 when he makes it to counter you - as before, you have a large advantage because of your t1. It makes a larger t2 production than your opponent possible, or just a bit to defend while you go t3.
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shield is not as cheap. it cost 425 mass for have 3600 hp shield. It is best aeon T2 units and i love it, but its not so good as it loks when copmapre it with units that can fire and cost less. It need very big mount of micro to have effective auroras against T2 spam
http://content.faforever.com/faf/unitsD ... 01,UAL0307
It's 144 mass for a unit that gives 3600 extra health to units with 140hp. Counting pgens is almost worthless since people usually will overflow energy in a small way anyway, or they can temporarily pause air production, and if they have t2 land then they probably have t2 power too...
For some comparison, aurora are 52 mass. So you have 3400 extra hp for the mass of 2-3 aurora. If that isn't worth it, then I don't know what is.
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iswahor is 10% cheaper as obsidian, and have 10% less hp and 25% more range, and zero overkill. Obsidian is strong units. but very expensive and cant be used against acu. iswahor is much much better, for less cost
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What does it matter that t2 bots are better? You have very strong t1 land, then you get a unit that's only weakness is some range - if you have them in range with t2 bots the t2 bots die. Same for any other t2 land. They are not weak in the slightest.
Basically, they are only weaker if your opponent micros well against them.
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-thats true, but in team game, is mostly acu on right place and you cant avoid it. aeon acu and mercy is a reason why i play aeon, its aweasome, but still sera+uef is better (but different gameplay).
More teamgame thoughts.
In teamgames, acus are super OP anyway, so yes.
If you could address the other things I said that would be nice.Statistics: Posted by Gorton — 23 Mar 2015, 21:29
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