Aulex wrote:KrogothFTW wrote:Are anti-nuke ranges cylindrical or spherical?
Spherical
Statistics: Posted by Aulex — 09 Feb 2015, 16:46
KrogothFTW wrote:Are anti-nuke ranges cylindrical or spherical?
Statistics: Posted by E8400-CV — 09 Feb 2015, 09:24
Statistics: Posted by Aulex — 07 Feb 2015, 09:19
Statistics: Posted by Sovietpride — 07 Feb 2015, 01:55
codepants wrote:E8400-CV wrote:I like the idea of a mobile anti-nuke.
The problem with this is that it also blocks anything behind it. You could essentially park an anti-nuke sub right outside your opponent's base and render their nuke ineffective (the closer you are to the base, the fewer firing angles they have). This dramatically changes the dynamic of the game.
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E8400-CV wrote:
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And it shouldn't shoot down nukes that fly over, only those that would land in it's cover area. Otherwise you could just sail it into position on maps like Ozone and have one boat cover your entire mainland plus navy factories, given you have early into on firing direction.
Statistics: Posted by codepants — 05 Feb 2015, 09:56
I dont see why this shouldn't be added as an enhancement option. Hence adding a anti-nuke would mean giving up the subs nuke capabilities. Either that or allow for a water based Anti-Nuke to be built.
Statistics: Posted by noobymcnoobcake — 03 Feb 2015, 19:47
Statistics: Posted by Poch — 03 Feb 2015, 14:57
Statistics: Posted by Resin_Smoker — 02 Feb 2015, 22:49
Statistics: Posted by Resin_Smoker — 02 Feb 2015, 22:46