Forged Alliance Forever Forged Alliance Forever Forums 2015-02-07T02:12:16+02:00 /feed.php?f=42&t=9311 2015-02-07T02:12:16+02:00 2015-02-07T02:12:16+02:00 /viewtopic.php?t=9311&p=93099#p93099 <![CDATA[Re: Statistics at the end of the game]]> The UI is definitly not the most intuitive there.

Anyway, this is great. Almost all the info I wanted, and certainly the most important parts.

Statistics: Posted by Jeroen De Dauw — 07 Feb 2015, 02:12


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2015-01-26T20:12:29+02:00 2015-01-26T20:12:29+02:00 /viewtopic.php?t=9311&p=92263#p92263 <![CDATA[Re: Statistics at the end of the game]]> Statistics: Posted by ZLO_RD — 26 Jan 2015, 20:12


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2015-01-26T19:25:54+02:00 2015-01-26T19:25:54+02:00 /viewtopic.php?t=9311&p=92254#p92254 <![CDATA[Re: Statistics at the end of the game]]>
Cuddles wrote:
2015-01-26_09-14-55.jpg


The eh! ? Since when has that all been there?

I've long wanted to see the derivative of the "mass in" graph, but apparently it't already there :O?

Another thing that is definitely not there at the moment: logarithmic y scale. If your game lasts 90 minutes, the first 20 minutes all the lines are too close to see any diference, even on 2560x1600. Logarithmic y-scale would improve this a lot. Being able to crop and resize even more

Statistics: Posted by E8400-CV — 26 Jan 2015, 19:25


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2015-01-26T16:33:49+02:00 2015-01-26T16:33:49+02:00 /viewtopic.php?t=9311&p=92233#p92233 <![CDATA[Re: Statistics at the end of the game]]> Statistics: Posted by galacticfear — 26 Jan 2015, 16:33


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2015-01-26T09:40:07+02:00 2015-01-26T09:40:07+02:00 /viewtopic.php?t=9311&p=92213#p92213 <![CDATA[Re: Statistics at the end of the game]]>
Cuddles wrote:
2015-01-26_09-14-55.jpg


I get the feeling not that many people know that's there.

Statistics: Posted by Reaper Zwei — 26 Jan 2015, 09:40


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2015-01-26T09:15:48+02:00 2015-01-26T09:15:48+02:00 /viewtopic.php?t=9311&p=92211#p92211 <![CDATA[Re: Statistics at the end of the game]]> Statistics: Posted by Cuddles — 26 Jan 2015, 09:15


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2015-01-26T07:47:47+02:00 2015-01-26T07:47:47+02:00 /viewtopic.php?t=9311&p=92210#p92210 <![CDATA[Re: Statistics at the end of the game]]>
this is site you talk about, and it does not have much statistics about eco

Statistics: Posted by ZLO_RD — 26 Jan 2015, 07:47


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2015-01-26T04:50:24+02:00 2015-01-26T04:50:24+02:00 /viewtopic.php?t=9311&p=92199#p92199 <![CDATA[Re: Statistics at the end of the game]]>
It's a website. I have lost the link. :( Maybe someone else has it?

It's on my laptop, I think, so maybe I can get it if nobody else can.

Statistics: Posted by codepants — 26 Jan 2015, 04:50


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2015-01-26T03:50:02+02:00 2015-01-26T03:50:02+02:00 /viewtopic.php?t=9311&p=92194#p92194 <![CDATA[Statistics at the end of the game]]>
* mass income over time
* energy income over time
* build power over time
* army size over time

And yes, I know you can theoretically deduce the first two from the existing graphs which show the total energy or mass gained by a certain point. That's not practical though. Especially if you want to see events such as a T2 mex being killed.

Games such as StarCraft and Sins of a Solar Empire all have these graphs. Hell, even AoE 1 had an amry graph. Which makes me wonder why FAF does not have them. Is this technically not feasable? Or was it simply not done? And in case of the later, what would it take to add this?

Also, are there really no APM stats at all?

Statistics: Posted by Jeroen De Dauw — 26 Jan 2015, 03:50


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