Ithilis_Quo wrote:
- lower unit tier more unseen veteranci is so make no real problem
Ithilis_Quo wrote:
- fix problem where experimental feed so fast on low tech. but exp will still make vet lvl 1/2 from T1/T2 army spam, i hate when exp behavior on this manner. max 2vet level is much better as 5. but it still exist, and deserve remove instant heal.
Ithilis_Quo wrote:
- would be need mesh with vet level numbers. it would also need too after changing vet point from unit tier to mass cost.
Ithilis_Quo wrote:
- probably same effect as your suggestion have change point from unit tier to mass cost. T1 units get very litle point to T3 units, and would not worth to kill them for taking vet point. T1 tank is 1,1vet point and T3 brick is 24,8 vet point.
Ithilis_Quo wrote:
- although your suggestion can make it probably better.
i consider how to integrate it to my first page list, any idea? or simply put it as 6 point?
Statistics: Posted by rxnnxs — 20 Jan 2015, 21:23
Statistics: Posted by Ithilis_Quo — 20 Jan 2015, 00:43
Statistics: Posted by rxnnxs — 19 Jan 2015, 23:06
Statistics: Posted by rxnnxs — 15 Jan 2015, 13:30
Statistics: Posted by Ithilis_Quo — 12 Jan 2015, 21:59
sisso wrote:Veterancy is a way to "cheat" to force high tier have a big advantage over low tiers. It is like a exponential factor against lower tier. (In my understand )and defender.
Statistics: Posted by sisso — 12 Jan 2015, 17:07
Statistics: Posted by KrogothFTW — 10 Jan 2015, 00:31
Statistics: Posted by sisso — 09 Jan 2015, 15:50
Statistics: Posted by KrogothFTW — 09 Jan 2015, 07:56
Hawkei wrote:
The simplest and easiest way to fix HP gain is to multiply it by the fraction of remaining over total HP
Statistics: Posted by Ithilis_Quo — 09 Jan 2015, 03:55
Statistics: Posted by Hawkei — 09 Jan 2015, 01:56
Statistics: Posted by SneakySnake — 08 Jan 2015, 23:06
Statistics: Posted by Ithilis_Quo — 08 Jan 2015, 17:43
Statistics: Posted by Resin_Smoker — 01 Jan 2015, 20:14