Forged Alliance Forever Forged Alliance Forever Forums 2014-11-04T23:46:38+02:00 /feed.php?f=42&t=8767 2014-11-04T23:46:38+02:00 2014-11-04T23:46:38+02:00 /viewtopic.php?t=8767&p=85196#p85196 <![CDATA[Re: Seraphim Variations]]> Statistics: Posted by IceDreamer — 04 Nov 2014, 23:46


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2014-11-04T19:06:57+02:00 2014-11-04T19:06:57+02:00 /viewtopic.php?t=8767&p=85177#p85177 <![CDATA[Re: Seraphim Variations]]> Statistics: Posted by galacticfear — 04 Nov 2014, 19:06


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2014-11-04T17:42:20+02:00 2014-11-04T17:42:20+02:00 /viewtopic.php?t=8767&p=85172#p85172 <![CDATA[Re: Seraphim Variations]]>
Aulex wrote:
ZLO_RD wrote:
Lame wrote:only torp bomber that gets effected by torpedo defense when attacking surface ships

i think that is wrong, torp bombers are not affected by torp def as far as i know...
but i would agree that sera torp bombers do not work in shallow water


I think sera does, aeon doesn't because depth charge, cyb doesn't because it never reaches the water, rather tracks the boat above water. Uef I thought it behaved like cyb but recently I've seen people discuss how it doesn't track, so if you move away from it, the torps will reach the water(haven't tested this though)


I was wrong about uef torp bombers, they track too

Statistics: Posted by Aulex — 04 Nov 2014, 17:42


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2014-11-04T16:59:53+02:00 2014-11-04T16:59:53+02:00 /viewtopic.php?t=8767&p=85168#p85168 <![CDATA[Re: Seraphim Variations]]>
As for the Cybran sub vs. Sera problem, I think we should buff the sera t2 bomber an maybe even make 2nd most powerful torp bomber, but I don't know how this will stack up with other Sera vs. Aeon (also another point is how weak the UEF t2 navy is, but that doesn't matter since they have OP t3 navy).

For the "creativeness" of Sera, you can be pretty creative, you have nano ACU, asswasher, t2 bots, epic TML + MML + ACU backpack TML, and high-capacity transports (epic drops :D ). I don't really see how sera are boring.

Statistics: Posted by TheKoopa — 04 Nov 2014, 16:59


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2014-11-03T18:54:56+02:00 2014-11-03T18:54:56+02:00 /viewtopic.php?t=8767&p=85094#p85094 <![CDATA[Re: Seraphim Variations]]>
IceDreamer wrote:
Lame's post is especially true when talking about Cybran and their retarded-OP (Relative to the others) Frigates!!!!


OP oh really? and what about Aeon and Seraphim OP hover????

Statistics: Posted by ZeRen — 03 Nov 2014, 18:54


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2014-11-02T23:28:10+02:00 2014-11-02T23:28:10+02:00 /viewtopic.php?t=8767&p=85027#p85027 <![CDATA[Re: Seraphim Variations]]> Statistics: Posted by IceDreamer — 02 Nov 2014, 23:28


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2014-11-02T23:24:55+02:00 2014-11-02T23:24:55+02:00 /viewtopic.php?t=8767&p=85026#p85026 <![CDATA[Re: Seraphim Variations]]>
keyser wrote:
you guys only see a part of the naval game play. Should i remember you that cybran doesn't have hover, and sera does ?
yes obviously tech 2 subs is a great counter to destro/cruiser/frigate.
but they are useless vs hover.
you going to say : spam T2 subs and frigate => autowin, since baracuda are king of naval unit (at T2 stage) and (super OP cybran) frigate is epic counter to hover.
but it's false. 1 hover vs 1 frigate => hover get shot down. epic win for frigate. but when you going to have more unit, the balance is different. hover stack up (they are closer to each other) and become super hard to counter.

=> usual tactic vs hover is attack move for frigate (to stack up at max range). But in case of 1/3 arty - 2/3 T2 hover, you can't do attack move (since arty does insane : high dps + good aoe = awsome vs unit stack). air doesn't counter it because of hover flak.

so cybran can spam barracuda to win submerge navy, but sera can spam hover and kill boat and go on land and go insane.


completely inaccurate - hover NEVER counters the same mass in frigates no matter how big the numbers are.
on top of that frigates have a major speed advantage over hover and even more over zthuee.

i'd really like to see a replay of good players where hover counters frigates mass efficiently (maps can be white fire,balvery v4,water of isis,rush me more,setons)

Statistics: Posted by Lame — 02 Nov 2014, 23:24


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2014-11-02T22:55:21+02:00 2014-11-02T22:55:21+02:00 /viewtopic.php?t=8767&p=85021#p85021 <![CDATA[Re: Seraphim Variations]]> yes obviously tech 2 subs is a great counter to destro/cruiser/frigate.
but they are useless vs hover.
you going to say : spam T2 subs and frigate => autowin, since baracuda are king of naval unit (at T2 stage) and (super OP cybran) frigate is epic counter to hover.
but it's false. 1 hover vs 1 frigate => hover get shot down. epic win for frigate. but when you going to have more unit, the balance is different. hover stack up (they are closer to each other) and become super hard to counter.

=> usual tactic vs hover is attack move for frigate (to stack up at max range). But in case of 1/3 arty - 2/3 T2 hover, you can't do attack move (since arty does insane : high dps + good aoe = awsome vs unit stack). air doesn't counter it because of hover flak.

so cybran can spam barracuda to win submerge navy, but sera can spam hover and kill boat and go on land and go insane.

Statistics: Posted by keyser — 02 Nov 2014, 22:55


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2014-10-29T05:32:38+02:00 2014-10-29T05:32:38+02:00 /viewtopic.php?t=8767&p=84596#p84596 <![CDATA[Re: Seraphim Variations]]>
Add to this that the Seraphim torp bombers are freaking awful, and you have yourself a bad situation to say the least.

Statistics: Posted by BRNKoINSANITY — 29 Oct 2014, 05:32


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2014-10-28T18:57:04+02:00 2014-10-28T18:57:04+02:00 /viewtopic.php?t=8767&p=84552#p84552 <![CDATA[Re: Seraphim Variations]]> Statistics: Posted by Lu_Xun_17 — 28 Oct 2014, 18:57


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2014-10-28T16:54:23+02:00 2014-10-28T16:54:23+02:00 /viewtopic.php?t=8767&p=84540#p84540 <![CDATA[Re: Seraphim Variations]]> after that some tests with 10 vs 20 and subs not using their stealth - result 50% mass left when subs micro a little (just focusing fire)
35% mass left when both straight up run into each other

Statistics: Posted by Lame — 28 Oct 2014, 16:54


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2014-10-28T16:28:09+02:00 2014-10-28T16:28:09+02:00 /viewtopic.php?t=8767&p=84536#p84536 <![CDATA[Re: Seraphim Variations]]>
Lame wrote:
please use your brain before posting shit

1 destroyer against 2 microd stealth subs loses with both subs having 90+% health why ? destroyer cant even see subs.
subs are more microable in general because they inflict their damage in a volley of shots. its also possible to make major micro mistakes such as running 3 subs directly through 2 destroyers without losing any subs.
as numbers rise cybran t2 subs against sera destroyer turns into literally THE most imbalanced fight there is with faf balance.

Post a replay. The results in Unit Test mode are consistent with my statements. Anyone can see this.

Statistics: Posted by gnatinator — 28 Oct 2014, 16:28


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2014-10-28T13:36:56+02:00 2014-10-28T13:36:56+02:00 /viewtopic.php?t=8767&p=84519#p84519 <![CDATA[Re: Seraphim Variations]]>
gnatinator wrote:
Lame wrote:with cybran t2 subs - seraphim destroyers lose to them mass for mass the subs are faster, get stronger with numbers and are not scoutable

Not true. Please always use the built-in Unit Test mode before posting misinformation.

For equal cost, the Seraphim Destroyer will kill any combination of T1-T2 subs with at least 1,000 HP remaining.


please use your brain before posting shit

1 destroyer against 2 microd stealth subs loses with both subs having 90+% health why ? destroyer cant even see subs.
subs are more microable in general because they inflict their damage in a volley of shots. its also possible to make major micro mistakes such as running 3 subs directly through 2 destroyers without losing any subs.
as numbers rise cybran t2 subs against sera destroyer turns into literally THE most imbalanced fight there is with faf balance.

Statistics: Posted by Lame — 28 Oct 2014, 13:36


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2014-10-28T12:58:38+02:00 2014-10-28T12:58:38+02:00 /viewtopic.php?t=8767&p=84517#p84517 <![CDATA[Re: Seraphim Variations]]> Statistics: Posted by NewForumAccount — 28 Oct 2014, 12:58


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2014-10-28T12:42:35+02:00 2014-10-28T12:42:35+02:00 /viewtopic.php?t=8767&p=84515#p84515 <![CDATA[Re: Seraphim Variations]]>
gnatinator wrote:
Lame wrote:with cybran t2 subs - seraphim destroyers lose to them mass for mass the subs are faster, get stronger with numbers and are not scoutable

Not true. Please always use the built-in Unit Test mode before posting misinformation.

For equal cost, the Seraphim Destroyer will kill any combination of T1-T2 subs with at least 1,000 HP remaining.


Which doesn't involve stealth I think? And what if you put 3 seraphim destroyers vs equal cost in cybran t2 subs? Torp defence stacks up.

Statistics: Posted by Aurion — 28 Oct 2014, 12:42


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