ZLO_RD wrote:actually i always wanted that, but after that change you will no longer need scouts to targer civ PDs... so that change is kinda questinable but still sounds good
Statistics: Posted by SC-Account — 03 Dec 2014, 22:08
Statistics: Posted by Blodir — 20 Oct 2014, 20:20
BushMaster wrote:
so the idea is for you to not know where the enemy spawns too??? also wouldnt the enemy player already know where you spawning, hence the idea of this to begin with?
BushMaster wrote:
personally, id say its far better for the player who needs this feature to host a sandbox of the map instead. gives you much more time to learn the details of things like reclaim and civs and only takes a few mins.
ZLO_RD wrote:
actually i always wanted that, but after that change you will no longer need scouts to targer civ PDs... so that change is kinda questinable but still sounds good
Statistics: Posted by The Mak — 20 Oct 2014, 05:08
The Mak wrote:
A feature that I think would help many players when they play a map for the first time is to fully reveal the map so they can see where enemy civilians are located and other features that give an advantage to those who know of this on the map and other related features.
The Mak wrote:
The personal cloak is so that the enemy player does not know where your start point is and vice versa.
Statistics: Posted by BushMaster — 19 Oct 2014, 20:05
Statistics: Posted by The Mak — 19 Oct 2014, 17:19