Forged Alliance Forever Forged Alliance Forever Forums 2014-04-20T02:47:22+02:00 /feed.php?f=42&t=7185 2014-04-20T02:47:22+02:00 2014-04-20T02:47:22+02:00 /viewtopic.php?t=7185&p=71495#p71495 <![CDATA[Re: Team Colours]]> Statistics: Posted by nine2 — 20 Apr 2014, 02:47


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2014-04-19T18:11:33+02:00 2014-04-19T18:11:33+02:00 /viewtopic.php?t=7185&p=71460#p71460 <![CDATA[Re: Team Colours]]>
Hawkei wrote:
I don't see why that is necessary. If you want to see ownership use player colour. If you want to see allegiance then change it to team colour.

I will sometime find myself toggling team colour in a game. It is useful in the opening brawling stages for identifying enemy ACU's. It is also good for identifying whether civilians are enemy or neutral. When I have team colour engaged, it is precisely because I am not concerned with who the unit belongs to - but whether it is friend or foe.


Some people would like to basically always play with the same colours without losing the ability to tell whose units whose. It's a preference really. Yea, you can toggle to get the same info, but if you always want to play shades of red vs shades of green, you are SOL.

:shrugs:

Not my cup of tea, but I still support it.

Statistics: Posted by errorblankfield — 19 Apr 2014, 18:11


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2014-04-18T07:00:37+02:00 2014-04-18T07:00:37+02:00 /viewtopic.php?t=7185&p=71362#p71362 <![CDATA[Re: Team Colours]]>
I will sometime find myself toggling team colour in a game. It is useful in the opening brawling stages for identifying enemy ACU's. It is also good for identifying whether civilians are enemy or neutral. When I have team colour engaged, it is precisely because I am not concerned with who the unit belongs to - but whether it is friend or foe.

Statistics: Posted by Hawkei — 18 Apr 2014, 07:00


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2014-04-11T12:45:08+02:00 2014-04-11T12:45:08+02:00 /viewtopic.php?t=7185&p=70991#p70991 <![CDATA[Re: Team Colours]]>

For enemies: FF3333 FF0000 CC0000 990000 660000 330000

for allies: 0000FF 0033FF 0066FF 0000CC 000099 000066

for yourself can stay as green: 339933

maybe

also you may need more than that if you have over 6 allies/enemies but i doubt that will happen cos largest map size is 6v6, and you must be playing on really unfair teams for that to happen.

Statistics: Posted by Exotic_Retard — 11 Apr 2014, 12:45


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2014-04-11T12:31:33+02:00 2014-04-11T12:31:33+02:00 /viewtopic.php?t=7185&p=70990#p70990 <![CDATA[Re: Team Colours]]>

Statistics: Posted by Xinnony — 11 Apr 2014, 12:31


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2014-04-11T06:32:27+02:00 2014-04-11T06:32:27+02:00 /viewtopic.php?t=7185&p=70982#p70982 <![CDATA[Re: Team Colours]]> Statistics: Posted by errorblankfield — 11 Apr 2014, 06:32


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2014-04-10T01:44:01+02:00 2014-04-10T01:44:01+02:00 /viewtopic.php?t=7185&p=70918#p70918 <![CDATA[Re: Team Colours]]> Statistics: Posted by nine2 — 10 Apr 2014, 01:44


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2014-04-10T00:20:29+02:00 2014-04-10T00:20:29+02:00 /viewtopic.php?t=7185&p=70913#p70913 <![CDATA[Team Colours]]> Thus I'd suggest changing team colours from green/red to unique shades of green/red.

Statistics: Posted by Fudge — 10 Apr 2014, 00:20


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