Forged Alliance Forever Forged Alliance Forever Forums 2013-11-11T04:16:37+02:00 /feed.php?f=42&t=5738 2013-11-11T04:16:37+02:00 2013-11-11T04:16:37+02:00 /viewtopic.php?t=5738&p=57808#p57808 <![CDATA[Re: Gunships Diversity]]>
Sovietpride wrote:
Cybran gunship has AoE.


Which, incidentally, makes it very good for raiding, as it can kill engineers more quickly. Oh, and come to think of it, the UEF gunship can clamp on a mech marine for extra firepower. And the Aeon and Seraphim gunships just have focused, effective firepower.

Looks like you had what you wanted all along.

Statistics: Posted by Mycen — 11 Nov 2013, 04:16


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2013-11-10T20:30:43+02:00 2013-11-10T20:30:43+02:00 /viewtopic.php?t=5738&p=57775#p57775 <![CDATA[Re: Gunships Diversity]]>
By the by.
Cybran gunship has AoE.

Statistics: Posted by Sovietpride — 10 Nov 2013, 20:30


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2013-11-10T14:35:02+02:00 2013-11-10T14:35:02+02:00 /viewtopic.php?t=5738&p=57741#p57741 <![CDATA[Gunships Diversity]]>
- Aeon is a faction that's good allround

- Cybran is fast and good for raiding, lower damage offered up for higher RoF and faster speed.

- Uef just has gigantic damage output.

- Sera is good allround too.



This is some things I changed for gunships :

- I Made Cybran gunships faster since they are more of a raiding faction

- I made Uef t3 gunship do way more damage but less fire rate (Better vs higher tier units), it's underused because it's just a restorer w/o AA right now.

- I doubled the cybran gunship fire rate but halved the damage

Only changed cybran and UEF gunships since Aeon and Sera are already doing what is needed.

Make sure to make a backup of units.scd if you want to test this or you might have to reinstall to get the normal files back.

Greetings,

Omit

Statistics: Posted by D4E_Omit — 10 Nov 2013, 14:35


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