The Mak wrote:
You mentioned you restart it, you hit stop and hit the auto build and it did not show a difference in resource consumption?
Typically the new resource consumption occurs on the next built item, at least, on factories anyway.
Exactly. That's why restarting it works but pausing it does not. If one is critically concerned with getting the adjacency bonus for every missile, build the fabs/pgens first, then the silo. It's only really noticeable for missiles, because their build times are so long. For everything else it's not a big deal.Statistics: Posted by Mycen — 04 Nov 2013, 17:57
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