Forged Alliance Forever Forged Alliance Forever Forums 2013-10-15T20:54:16+02:00 /feed.php?f=42&t=5544 2013-10-15T20:54:16+02:00 2013-10-15T20:54:16+02:00 /viewtopic.php?t=5544&p=55958#p55958 <![CDATA[Re: Make desync window moveable]]> Statistics: Posted by Ze_PilOt — 15 Oct 2013, 20:54


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2013-10-15T20:26:51+02:00 2013-10-15T20:26:51+02:00 /viewtopic.php?t=5544&p=55954#p55954 <![CDATA[Re: Make desync window moveable]]>

Statistics: Posted by FunkOff — 15 Oct 2013, 20:26


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2013-10-15T12:24:33+02:00 2013-10-15T12:24:33+02:00 /viewtopic.php?t=5544&p=55937#p55937 <![CDATA[Re: Make desync window moveable]]>
The solution is not to move the window but to report that. Again, it's not normal and should NEVER desync, ever.

I've tried every coop map without any desync, so I'm not aware of any desync issue if you don't report it.

I'm actually really close to put an option that close FA immediately on the first desync.

Statistics: Posted by Ze_PilOt — 15 Oct 2013, 12:24


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2013-10-15T12:02:31+02:00 2013-10-15T12:02:31+02:00 /viewtopic.php?t=5544&p=55936#p55936 <![CDATA[Make desync window moveable]]> Statistics: Posted by lextoc — 15 Oct 2013, 12:02


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