Forged Alliance Forever Forged Alliance Forever Forums 2013-09-03T05:17:30+02:00 /feed.php?f=42&t=5038 2013-09-03T05:17:30+02:00 2013-09-03T05:17:30+02:00 /viewtopic.php?t=5038&p=52828#p52828 <![CDATA[Re: Custom Game's]]> Statistics: Posted by rockoe10 — 03 Sep 2013, 05:17


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2013-09-03T05:14:56+02:00 2013-09-03T05:14:56+02:00 /viewtopic.php?t=5038&p=52827#p52827 <![CDATA[Re: Custom Game's]]>
Besides, if the problem is that all the characters in the game name field are used up by rating restrictions, rather than creating a new restriction/requirement for the lobby based on rating, wouldn't it just be easier to add more available characters to the game name field?

Statistics: Posted by Mycen — 03 Sep 2013, 05:14


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2013-09-03T03:31:22+02:00 2013-09-03T03:31:22+02:00 /viewtopic.php?t=5038&p=52825#p52825 <![CDATA[Re: Custom Game's]]>
I.E. if someone hosted a setons game that was 1600+ most likely they would let in a couple people lower than that because they know them and their performance level.

Statistics: Posted by BRNKoINSANITY — 03 Sep 2013, 03:31


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2013-09-03T03:13:44+02:00 2013-09-03T03:13:44+02:00 /viewtopic.php?t=5038&p=52823#p52823 <![CDATA[Re: Custom Game's]]> Statistics: Posted by rockoe10 — 03 Sep 2013, 03:13


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2013-09-03T03:01:57+02:00 2013-09-03T03:01:57+02:00 /viewtopic.php?t=5038&p=52822#p52822 <![CDATA[Re: Custom Game's]]> Statistics: Posted by RoundTabler — 03 Sep 2013, 03:01


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2013-09-03T03:10:37+02:00 2013-09-03T02:59:09+02:00 /viewtopic.php?t=5038&p=52821#p52821 <![CDATA[Custom Game's]]> Statistics: Posted by rockoe10 — 03 Sep 2013, 02:59


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