Forged Alliance Forever Forged Alliance Forever Forums 2013-07-04T18:00:26+02:00 /feed.php?f=42&t=4394 2013-07-04T18:00:26+02:00 2013-07-04T18:00:26+02:00 /viewtopic.php?t=4394&p=47580#p47580 <![CDATA[Re: T3 Transport blob]]> and satisfaction :twisted:

Statistics: Posted by prodromos — 04 Jul 2013, 18:00


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2013-07-04T09:23:24+02:00 2013-07-04T09:23:24+02:00 /viewtopic.php?t=4394&p=47543#p47543 <![CDATA[Re: T3 Transport blob]]>
SC-Account wrote:
Of course, when we are talking of flak countering Continental transports. Flak need to be produced in sufficient numbers to achieve the desired result.

NO!
The equation goes 1 Flak > T3 transports where number of T3 transports is irrelevant, at least when transports are stacked :)
I am quite sure even an ACU doesn't have to be killed by those...

ASF does well enough against transports, the problem is only that you have to guess the count of enemy transports correctly and then produce 3 ASF per transport to win the fight. If you do not have enough to win the fight, you might not even kill a single transport.


Great if it did. Are you sure? I would have thought a single mobile flak unit would be dead in 2 seconds! Thats maybe 1 maybe 2 shots. Even with full exposure to AOE. I wouldn't have thought 1 mobile flak would do it.

Statistics: Posted by Hawkei — 04 Jul 2013, 09:23


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2013-07-04T07:54:06+02:00 2013-07-04T07:54:06+02:00 /viewtopic.php?t=4394&p=47537#p47537 <![CDATA[Re: T3 Transport blob]]>

Of course, when we are talking of flak countering Continental transports. Flak need to be produced in sufficient numbers to achieve the desired result.

NO!
The equation goes 1 Flak > T3 transports where number of T3 transports is irrelevant, at least when transports are stacked :)
I am quite sure even an ACU doesn't have to be killed by those...

ASF does well enough against transports, the problem is only that you have to guess the count of enemy transports correctly and then produce 3 ASF per transport to win the fight. If you do not have enough to win the fight, you might not even kill a single transport.

Statistics: Posted by SC-Account — 04 Jul 2013, 07:54


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2013-07-04T05:00:49+02:00 2013-07-04T05:00:49+02:00 /viewtopic.php?t=4394&p=47529#p47529 <![CDATA[Re: T3 Transport blob]]> MOAR.

Statistics: Posted by Hawkei — 04 Jul 2013, 05:00


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2013-07-04T03:08:11+02:00 2013-07-04T03:08:11+02:00 /viewtopic.php?t=4394&p=47527#p47527 <![CDATA[Re: T3 Transport blob]]> Statistics: Posted by Crotalus — 04 Jul 2013, 03:08


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2013-07-04T01:14:41+02:00 2013-07-04T01:14:41+02:00 /viewtopic.php?t=4394&p=47524#p47524 <![CDATA[Re: T3 Transport blob]]> now imagine how many flaks you can build for the prize of 100 transports
also unitlimit will get a problem with so much getthos

Statistics: Posted by ColonelSheppard — 04 Jul 2013, 01:14


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2013-07-04T01:01:57+02:00 2013-07-04T01:01:57+02:00 /viewtopic.php?t=4394&p=47522#p47522 <![CDATA[Re: T3 Transport blob]]> Statistics: Posted by Crotalus — 04 Jul 2013, 01:01


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2013-07-04T00:57:34+02:00 2013-07-04T00:57:34+02:00 /viewtopic.php?t=4394&p=47518#p47518 <![CDATA[Re: T3 Transport blob]]>
I'm talking about 20+ T3 Transports in the blob

Statistics: Posted by Crotalus — 04 Jul 2013, 00:57


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2013-07-04T00:34:54+02:00 2013-07-04T00:34:54+02:00 /viewtopic.php?t=4394&p=47517#p47517 <![CDATA[Re: T3 Transport blob]]> Statistics: Posted by ColonelSheppard — 04 Jul 2013, 00:34


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2013-07-04T00:24:54+02:00 2013-07-04T00:24:54+02:00 /viewtopic.php?t=4394&p=47515#p47515 <![CDATA[T3 Transport blob]]>
Just played a game (Gap of Rohan) where UEF T3 Transports where used rather ingenius for controlling airspace (killing T3 bombers, ASF) and when they reached critical number they where also used as an invincible ghetto deathblob.

Quite a long game with some dead / leaving players so I'm not sure if it desyncs.

All I can say... It's not the intended use and I don't really know how to counter that? Do their AA have splash ?

Statistics: Posted by Crotalus — 04 Jul 2013, 00:24


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