Forged Alliance ForeverForged Alliance Forever Forums2013-04-10T04:28:46+02:00/feed.php?f=42&t=36022013-04-10T04:28:46+02:002013-04-10T04:28:46+02:00/viewtopic.php?t=3602&p=37679#p37679 It's just easier on the engine and the players to restrict air targets to AA. The ACU would miss 99% of its shots on air targets, what happened in the trailer was just epic for the sake of being epic.
Statistics: Posted by MushrooMars — 10 Apr 2013, 04:28
Rakshasa wrote: I honestly don't think it would have that big of an impact on the game. ACU's don't do that much damage, its not like they could stop a strat bomber run or a hoard of ASF. I think having the option to fire at air targets would be a great addition.
It would nerf early air builds to the point at which they would be useless.
]]>2013-04-09T16:33:57+02:002013-04-09T16:33:57+02:00/viewtopic.php?t=3602&p=37577#p37577Statistics: Posted by Rakshasa — 09 Apr 2013, 16:33
]]>2013-04-09T00:31:14+02:002013-04-09T00:31:14+02:00/viewtopic.php?t=3602&p=37501#p37501After a saw that trailer i spend half of hour trying to hit a plane with acu xD
]]>2013-04-08T20:17:46+02:002013-04-08T20:17:46+02:00/viewtopic.php?t=3602&p=37468#p37468Statistics: Posted by Golol — 08 Apr 2013, 20:17
]]>2013-04-08T18:57:50+02:002013-04-08T18:57:50+02:00/viewtopic.php?t=3602&p=37460#p37460Statistics: Posted by ColonelSheppard — 08 Apr 2013, 18:57
]]>2013-04-08T18:56:27+02:002013-04-08T18:56:27+02:00/viewtopic.php?t=3602&p=37458#p37458Statistics: Posted by lextoc — 08 Apr 2013, 18:56
]]>2013-04-08T18:44:42+02:002013-04-08T18:44:42+02:00/viewtopic.php?t=3602&p=37453#p37453 I know in the original trailer it could, in LABwars it can, and it only does 100 damage anyway. So whats the issue? Why cant ACU's fire at air units? Is there a good reason?
Statistics: Posted by Rakshasa — 08 Apr 2013, 18:44