Forged Alliance Forever Forged Alliance Forever Forums 2013-04-14T13:32:52+02:00 /feed.php?f=42&t=3601 2013-04-14T13:32:52+02:00 2013-04-14T13:32:52+02:00 /viewtopic.php?t=3601&p=38270#p38270 <![CDATA[Re: Pause/Unpause Units]]> Statistics: Posted by ZaphodX — 14 Apr 2013, 13:32


]]>
2013-04-14T01:48:23+02:00 2013-04-14T01:48:23+02:00 /viewtopic.php?t=3601&p=38243#p38243 <![CDATA[Re: Pause/Unpause Units]]> Statistics: Posted by ggstack — 14 Apr 2013, 01:48


]]>
2013-04-13T14:33:49+02:00 2013-04-13T14:33:49+02:00 /viewtopic.php?t=3601&p=38172#p38172 <![CDATA[Re: Pause/Unpause Units]]> Statistics: Posted by ZaphodX — 13 Apr 2013, 14:33


]]>
2013-04-12T23:50:15+02:00 2013-04-12T23:50:15+02:00 /viewtopic.php?t=3601&p=38104#p38104 <![CDATA[Re: Pause/Unpause Units]]> Statistics: Posted by SC-Account — 12 Apr 2013, 23:50


]]>
2013-04-11T18:57:39+02:00 2013-04-11T18:57:39+02:00 /viewtopic.php?t=3601&p=37943#p37943 <![CDATA[Re: Pause/Unpause Units]]> Statistics: Posted by ggstack — 11 Apr 2013, 18:57


]]>
2013-04-11T07:56:29+02:00 2013-04-11T07:56:29+02:00 /viewtopic.php?t=3601&p=37855#p37855 <![CDATA[Re: Pause/Unpause Units]]> Statistics: Posted by ZLO_RD — 11 Apr 2013, 07:56


]]>
2013-04-11T01:52:47+02:00 2013-04-11T01:52:47+02:00 /viewtopic.php?t=3601&p=37834#p37834 <![CDATA[Re: Pause/Unpause Units]]> Order units to assist ground, give them the orders to be executed and then delete the assist ground order (ctr + shift + tab + click on the icon). Doesn't work perfectly, though. For syncing air units I just use formation move + shift.

Statistics: Posted by SC-Account — 11 Apr 2013, 01:52


]]>
2013-04-09T18:55:23+02:00 2013-04-09T18:55:23+02:00 /viewtopic.php?t=3601&p=37608#p37608 <![CDATA[Re: Pause/Unpause Units]]> I am not a programmer nor scripted.
I suspect it will be more or less the same as the other pause button.

Statistics: Posted by ggstack — 09 Apr 2013, 18:55


]]>
2013-04-09T11:17:59+02:00 2013-04-09T11:17:59+02:00 /viewtopic.php?t=3601&p=37554#p37554 <![CDATA[Re: Pause/Unpause Units]]>
ZLO_RD wrote:
i did not notice that in original supcom, but that is good idea for a uimod :)

By now you can just pause game, type "door" in the chat and manage nice attack with land air and tml
(i have used that once :p)


HAhahha, u son of a bitch :p

Statistics: Posted by lextoc — 09 Apr 2013, 11:17


]]>
2013-04-09T00:51:35+02:00 2013-04-09T00:51:35+02:00 /viewtopic.php?t=3601&p=37505#p37505 <![CDATA[Re: Pause/Unpause Units]]>

By now you can just pause game, type "door" in the chat and manage nice attack with land air and tml
(i have used that once :p)

Statistics: Posted by ZLO_RD — 09 Apr 2013, 00:51


]]>
2013-04-08T16:38:39+02:00 2013-04-08T16:38:39+02:00 /viewtopic.php?t=3601&p=37438#p37438 <![CDATA[Re: Pause/Unpause Units]]> Statistics: Posted by ggstack — 08 Apr 2013, 16:38


]]>
2013-04-08T15:51:48+02:00 2013-04-08T15:51:48+02:00 /viewtopic.php?t=3601&p=37434#p37434 <![CDATA[Re: Pause/Unpause Units]]> Statistics: Posted by lextoc — 08 Apr 2013, 15:51


]]>
2013-04-08T15:37:54+02:00 2013-04-08T15:37:54+02:00 /viewtopic.php?t=3601&p=37433#p37433 <![CDATA[Pause/Unpause Units]]> You could pause a unit, or groups of units, then give it orders and unpause it and it would carry out those orders.
This would allow you to carry out groups of complex maneuvers (such as large transport drops etc.).

I think it should be implemented if it isnt

Statistics: Posted by ggstack — 08 Apr 2013, 15:37


]]>