Forged Alliance Forever Forged Alliance Forever Forums 2013-04-19T00:39:54+02:00 /feed.php?f=42&t=3568 2013-04-19T00:39:54+02:00 2013-04-19T00:39:54+02:00 /viewtopic.php?t=3568&p=38937#p38937 <![CDATA[Re: Connection lost --> units given to allies instead of exp]]>
-> On disconnect, the units are given but the ACU of the discon player stays alive and stationary. If it takes more than (x-damage) the ACU and all the units that were given will CTL-K. If the ACU does not take damage for (x-time) it will CTL-K as normal and all units will stay as in disconnect on a full share game.

I have no idea if this is possible or how hard it would be to set up, but this is the only way I could see it working. If a player disconnects, it makes their ACU an easy target for the other team during the relay time. If the player disconnected on purpose with f4 or a router switch while under attack, the penalty will apply as soon as the ACU takes some damage.

Statistics: Posted by BRNKoINSANITY — 19 Apr 2013, 00:39


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2013-04-17T20:06:04+02:00 2013-04-17T20:06:04+02:00 /viewtopic.php?t=3568&p=38813#p38813 <![CDATA[Re: Connection lost --> units given to allies instead of exp]]> Most people would judge fairly, I hope.

Statistics: Posted by Gorton — 17 Apr 2013, 20:06


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2013-04-07T00:28:53+02:00 2013-04-07T00:28:53+02:00 /viewtopic.php?t=3568&p=37205#p37205 <![CDATA[Re: Connection lost --> units given to allies instead of exp]]> Statistics: Posted by lextoc — 07 Apr 2013, 00:28


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2013-04-07T00:03:09+02:00 2013-04-07T00:03:09+02:00 /viewtopic.php?t=3568&p=37201#p37201 <![CDATA[Re: Connection lost --> units given to allies instead of exp]]> Statistics: Posted by Ze_PilOt — 07 Apr 2013, 00:03


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2013-04-06T23:43:11+02:00 2013-04-06T23:43:11+02:00 /viewtopic.php?t=3568&p=37198#p37198 <![CDATA[Re: Connection lost --> units given to allies instead of exp]]>
ColonelSheppard wrote:
ya


That's not the suggestion, if the game is share untill death, share the units if he loses connection, because he didn't actually die

Statistics: Posted by lextoc — 06 Apr 2013, 23:43


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2013-04-06T23:32:45+02:00 2013-04-06T23:32:45+02:00 /viewtopic.php?t=3568&p=37195#p37195 <![CDATA[Re: Connection lost --> units given to allies instead of exp]]> Statistics: Posted by ColonelSheppard — 06 Apr 2013, 23:32


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2013-04-06T23:31:20+02:00 2013-04-06T23:31:20+02:00 /viewtopic.php?t=3568&p=37194#p37194 <![CDATA[Re: Connection lost --> units given to allies instead of exp]]> Statistics: Posted by ZLO_RD — 06 Apr 2013, 23:31


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2013-04-06T22:57:25+02:00 2013-04-06T22:57:25+02:00 /viewtopic.php?t=3568&p=37189#p37189 <![CDATA[Re: Connection lost --> units given to allies instead of exp]]> Statistics: Posted by ColonelSheppard — 06 Apr 2013, 22:57


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2013-04-06T22:11:41+02:00 2013-04-06T22:11:41+02:00 /viewtopic.php?t=3568&p=37185#p37185 <![CDATA[Connection lost --> units given to allies instead of explode]]> Statistics: Posted by lextoc — 06 Apr 2013, 22:11


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