Statistics: Posted by Veta — 08 Apr 2013, 16:08
Statistics: Posted by Ze_PilOt — 26 Mar 2013, 16:47
Statistics: Posted by eXcalibur — 26 Mar 2013, 16:45
Statistics: Posted by pip — 26 Mar 2013, 15:30
Eukanuba wrote:Ideally there would be an option to have all teammates shades of your own colour, and all opponents shades of a different colour. I know there's a built in option to have you blue, allied green and enemy red, but this doesn't allow differentiation between which player controls what, and this is often a consideration when deciding where to attack.
Statistics: Posted by Eukanuba — 26 Mar 2013, 14:50
Score panel font is smaller to display more infos (rating,…)
Score panel is wider for the same reason.
Score is truncated for more visibility (20.000 will show as 20k)
Eukanuba wrote:
Ideally there would be an option to have all teammates shades of your own colour, and all opponents shades of a different colour. I know there's a built in option to have you blue, allied green and enemy red, but this doesn't allow differentiation between which player controls what, and this is often a consideration when deciding where to attack.
Statistics: Posted by eXcalibur — 26 Mar 2013, 14:34
Statistics: Posted by Eukanuba — 26 Mar 2013, 14:01
elseif GetFocusArmy() ~= -1 and IsAlly(GetFocusArmy(), index) then
line.name:SetColor('FFFF4500')
line.score:SetColor('FFFF4500')
line.name:SetFont(UIUtil.bodyFont, 12)
line.score:SetFont(UIUtil.bodyFont, 12)
Statistics: Posted by Myxir — 25 Mar 2013, 14:28