Forged Alliance Forever Forged Alliance Forever Forums 2013-02-28T18:35:45+02:00 /feed.php?f=42&t=3198 2013-02-28T18:35:45+02:00 2013-02-28T18:35:45+02:00 /viewtopic.php?t=3198&p=32458#p32458 <![CDATA[Re: Native Mod Support?]]> Statistics: Posted by Veta — 28 Feb 2013, 18:35


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2013-02-28T16:23:31+02:00 2013-02-28T16:23:31+02:00 /viewtopic.php?t=3198&p=32450#p32450 <![CDATA[Re: Native Mod Support?]]> Statistics: Posted by Ze_PilOt — 28 Feb 2013, 16:23


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2013-02-28T16:22:28+02:00 2013-02-28T16:22:28+02:00 /viewtopic.php?t=3198&p=32449#p32449 <![CDATA[Re: Native Mod Support?]]>
cheers

Statistics: Posted by Veta — 28 Feb 2013, 16:22


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2013-02-28T10:30:00+02:00 2013-02-28T10:30:00+02:00 /viewtopic.php?t=3198&p=32408#p32408 <![CDATA[Re: Native Mod Support?]]> Statistics: Posted by Ze_PilOt — 28 Feb 2013, 10:30


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2013-02-28T09:52:59+02:00 2013-02-28T09:52:59+02:00 /viewtopic.php?t=3198&p=32404#p32404 <![CDATA[Native Mod Support?]]>
That is to say - if somebody wanted to host a mod with adjustments to ASFs it would be noted like any mod and downloaded if the player does not already have it. I think this would be great for the community, those tinkering with balance and mechanics, and FAF in general. Sorry if this is an old idea. And if this is something that is possible but requires time and effort please point me to the kickstarter, I'm ready to throw my money at you!

Statistics: Posted by Veta — 28 Feb 2013, 09:52


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