Forged Alliance Forever Forged Alliance Forever Forums 2013-02-16T11:58:31+02:00 /feed.php?f=42&t=2877 2013-02-16T11:58:31+02:00 2013-02-16T11:58:31+02:00 /viewtopic.php?t=2877&p=30711#p30711 <![CDATA[Re: Red-Green color blindness/weakness]]> Statistics: Posted by Ze_PilOt — 16 Feb 2013, 11:58


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2013-02-16T11:54:51+02:00 2013-02-16T11:54:51+02:00 /viewtopic.php?t=2877&p=30709#p30709 <![CDATA[Re: Red-Green color blindness/weakness]]> i agree, sometimes it's also hard to tell the pink and that weird purple apart, we should redo the color pallet

Statistics: Posted by eXivo — 16 Feb 2013, 11:54


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2013-01-27T16:10:23+02:00 2013-01-27T16:10:23+02:00 /viewtopic.php?t=2877&p=28540#p28540 <![CDATA[Re: Red-Green color blindness/weakness]]>
Code:
"ffff3431",
"FF0066FF",
"FF009900", --Green (FF009900) to DARKOLIVEGREEN (FF666633)
"FFFF8800",
"ff7f807f",
"ff00ff00", -- Limegreen
"ffff00ff", -- Magenta (50% Red/ 50% blue) to FF760f65 or FFb4809c (very dark magenta/grey magenta)
"ffffff00",
"FFA75508",
"ff66FFCC",
"FF66FFCC",
"FFFF88FF",
"FFFFFFCC",

Statistics: Posted by ColonelSheppard — 27 Jan 2013, 16:10


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2013-01-25T12:41:21+02:00 2013-01-25T12:41:21+02:00 /viewtopic.php?t=2877&p=28293#p28293 <![CDATA[Re: Red-Green color blindness/weakness]]> Statistics: Posted by ZaphodX — 25 Jan 2013, 12:41


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2013-01-25T12:29:45+02:00 2013-01-25T12:29:45+02:00 /viewtopic.php?t=2877&p=28290#p28290 <![CDATA[Re: Red-Green color blindness/weakness]]> anyway, you got the replay ID and can check it out for yourself

Statistics: Posted by ColonelSheppard — 25 Jan 2013, 12:29


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2013-01-25T12:16:10+02:00 2013-01-25T12:16:10+02:00 /viewtopic.php?t=2877&p=28286#p28286 <![CDATA[Re: Red-Green color blindness/weakness]]> actually the two green colors are good to see (for me) but on this picture not ...
but anyway I think as well the colors should be changed - I hate to tell people everytime they should use not two times green at least if they are not in the same team :D ...

Statistics: Posted by discoverer2k4 — 25 Jan 2013, 12:16


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2013-01-25T03:13:46+02:00 2013-01-25T03:13:46+02:00 /viewtopic.php?t=2877&p=28269#p28269 <![CDATA[Re: Red-Green color blindness/weakness]]>
Can't we make the dark green a load darker? Even on maps that aren't this light they look a bit too similar.

Statistics: Posted by ZaphodX — 25 Jan 2013, 03:13


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2013-01-24T23:50:39+02:00 2013-01-24T23:50:39+02:00 /viewtopic.php?t=2877&p=28260#p28260 <![CDATA[Re: Red-Green color blindness/weakness]]> i did not eidt the picture, i only rescaled it, game ID is 584067

Statistics: Posted by ColonelSheppard — 24 Jan 2013, 23:50


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2013-01-24T22:05:29+02:00 2013-01-24T22:05:29+02:00 /viewtopic.php?t=2877&p=28254#p28254 <![CDATA[Re: Red-Green color blindness/weakness]]> Statistics: Posted by ZaphodX — 24 Jan 2013, 22:05


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2013-01-24T22:02:12+02:00 2013-01-24T22:02:12+02:00 /viewtopic.php?t=2877&p=28252#p28252 <![CDATA[Re: Red-Green color blindness/weakness]]> Statistics: Posted by ColonelSheppard — 24 Jan 2013, 22:02


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2013-01-24T21:59:42+02:00 2013-01-24T21:59:42+02:00 /viewtopic.php?t=2877&p=28250#p28250 <![CDATA[Re: Red-Green color blindness/weakness]]> Statistics: Posted by ZaphodX — 24 Jan 2013, 21:59


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2013-01-24T21:32:47+02:00 2013-01-24T21:32:47+02:00 /viewtopic.php?t=2877&p=28241#p28241 <![CDATA[Red-Green color blindness/weakness]]>
Unbenannt.png

cool for you if you can differ that, me cant
enlightment of the map might have been worst-case too but really, make one glowing or something i had no chance

Statistics: Posted by ColonelSheppard — 24 Jan 2013, 21:32


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