Forged Alliance Forever Forged Alliance Forever Forums 2020-02-15T05:26:58+02:00 /feed.php?f=42&t=18769 2020-02-15T05:26:58+02:00 2020-02-15T05:26:58+02:00 /viewtopic.php?t=18769&p=182041#p182041 <![CDATA[Re: Lag-out window covers exit game option]]>
I think you've done great translating the issue I raised into an exact location in the coding. As I have had zero time working on your source code, and don't know how your framework is set to handle layering order, I don't think I can help further, but surely this thread will lead to an easy fix to someone with that knowledge. Thanks again.

Spy_Emancaitor

Statistics: Posted by Spy_Emanciator — 15 Feb 2020, 05:26


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2020-02-14T20:49:13+02:00 2020-02-14T20:49:13+02:00 /viewtopic.php?t=18769&p=182021#p182021 <![CDATA[Re: Lag-out window covers exit game option]]>
Are those information helpfull or do you need help with buiding a testmod for the changes/tests ?


@Little Miss Murder:
Asking you to stay on topic is not toxic at all. Its only asking you to stay on topic. Not more not less.

And we try to fix the problem "Lag-out window covers exit game option" here.
We know the workaround [ALT]+[F4], but we are still interested in fixing the problem.
So please; could you help us to fix the programmcode for this window?

Statistics: Posted by Uveso — 14 Feb 2020, 20:49


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2020-02-14T19:52:06+02:00 2020-02-14T19:52:06+02:00 /viewtopic.php?t=18769&p=182017#p182017 <![CDATA[Re: Lag-out window covers exit game option]]> Statistics: Posted by Little Miss Murder — 14 Feb 2020, 19:52


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2020-02-14T19:12:35+02:00 2020-02-14T19:12:35+02:00 /viewtopic.php?t=18769&p=182015#p182015 <![CDATA[Re: Lag-out window covers exit game option]]>
Little Miss Murder wrote:
I'm so tired of the fucking toxicity in this community. Can you parse that?

Your not helping your case. Can you parse that? Like you gave yer' mostly valuable opinion once, that's nuff considering you are not going to help anyway.

Statistics: Posted by Endranii — 14 Feb 2020, 19:12


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2020-02-14T19:10:53+02:00 2020-02-14T19:10:53+02:00 /viewtopic.php?t=18769&p=182014#p182014 <![CDATA[Re: Lag-out window covers exit game option]]>
Little Miss Murder wrote:
I'm so tired of the fucking toxicity in this community. Can you parse that?

Welcome to FAF

Statistics: Posted by speed2 — 14 Feb 2020, 19:10


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2020-02-14T16:57:27+02:00 2020-02-14T16:57:27+02:00 /viewtopic.php?t=18769&p=182011#p182011 <![CDATA[Re: Lag-out window covers exit game option]]> Statistics: Posted by Little Miss Murder — 14 Feb 2020, 16:57


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2020-02-14T11:22:22+02:00 2020-02-14T11:22:22+02:00 /viewtopic.php?t=18769&p=182008#p182008 <![CDATA[Re: Lag-out window covers exit game option]]>
Spy_Emanciator wrote:
@uveso, thanks for this insight. unfortunately that is 1 layer too deep. What i'm talking about is the ongoing call of various windows in the program. The series in which they are listed determine what will show up on top of what (e.g. minimal showing on top of actual game terrain render). So what needs to be done is figure out in what manner the order of windows is being called, and reverse the placement of the options menu and the layout player list.

if you follow the function then it will lead to the line where the window is created:
Code:
        quickDialog = UIUtil.QuickDialog(GetFrame(0), "<LOC EXITDLG_0000>Are you sure you'd like to quit?",

This leads us to the file /lua/ui/uiutil.lua line 824:
https://github.com/FAForever/fa/blob/develop/lua/ui/uiutil.lua#L824

You could maybe add someting like this to change the depth of the windows at line 831:
Code:
dialog.Depth:Set(GetFrame(0):GetTopmostDepth() + 20)


Little Miss Murder wrote:
I dont understand why it's such a hardship to enable quick exit and use alt-f4. What am I missing? Most people have quick exit enabled anyway regardless of any conn window.

And i don't understand how your comment can help us to fix the window position problem.

Statistics: Posted by Uveso — 14 Feb 2020, 11:22


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2020-02-14T09:12:39+02:00 2020-02-14T09:12:39+02:00 /viewtopic.php?t=18769&p=182006#p182006 <![CDATA[Re: Lag-out window covers exit game option]]> Statistics: Posted by Little Miss Murder — 14 Feb 2020, 09:12


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2020-02-14T08:57:01+02:00 2020-02-14T08:57:01+02:00 /viewtopic.php?t=18769&p=182004#p182004 <![CDATA[Re: Lag-out window covers exit game option]]> Statistics: Posted by Spy_Emanciator — 14 Feb 2020, 08:57


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2020-02-13T22:36:52+02:00 2020-02-13T22:36:52+02:00 /viewtopic.php?t=18769&p=182003#p182003 <![CDATA[Re: Lag-out window covers exit game option]]>
here is the corresponding code for the exit handling:
https://github.com/FAForever/fa/blob/develop/lua/ui/dialogs/eschandler.lua#L61

Feel free to do your copy & paste changes.

Statistics: Posted by Uveso — 13 Feb 2020, 22:36


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2020-02-13T08:23:05+02:00 2020-02-13T08:23:05+02:00 /viewtopic.php?t=18769&p=181984#p181984 <![CDATA[Re: Lag-out window covers exit game option]]> Statistics: Posted by Spy_Emanciator — 13 Feb 2020, 08:23


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2020-02-11T19:37:23+02:00 2020-02-11T19:37:23+02:00 /viewtopic.php?t=18769&p=181946#p181946 <![CDATA[Re: Lag-out window covers exit game option]]> Statistics: Posted by Uveso — 11 Feb 2020, 19:37


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2020-02-11T09:57:02+02:00 2020-02-11T09:57:02+02:00 /viewtopic.php?t=18769&p=181939#p181939 <![CDATA[Re: Lag-out window covers exit game option]]> Statistics: Posted by ZLO_RD — 11 Feb 2020, 09:57


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2020-02-11T06:44:20+02:00 2020-02-11T06:44:20+02:00 /viewtopic.php?t=18769&p=181930#p181930 <![CDATA[Re: Lag-out window covers exit game option]]> Statistics: Posted by Little Miss Murder — 11 Feb 2020, 06:44


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2020-02-10T22:54:26+02:00 2020-02-10T22:54:26+02:00 /viewtopic.php?t=18769&p=181916#p181916 <![CDATA[Lag-out window covers exit game option]]>
Common frustration, 1 player lags out early and the game has to be RE'ed. Except that Lagout window is positioned so it covers the bottom half of the options menu meaning you have to tab out and manually close the program.

Please put the options window above the lag window so people can easily close after failure.

Statistics: Posted by Spy_Emanciator — 10 Feb 2020, 22:54


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