Forged Alliance Forever Forged Alliance Forever Forums 2016-10-20T22:11:02+02:00 /feed.php?f=42&t=13259 2016-10-20T22:11:02+02:00 2016-10-20T22:11:02+02:00 /viewtopic.php?t=13259&p=137530#p137530 <![CDATA[Re: Call for a FAF Blogger]]>
IceDreamer wrote:
And yet I find myself extremely satisfied with the way the blog has been going. Accurate information, regular posts, and multiple posters. Dilution of responsibility doesn't really count here because the people DevBlog is for want people to know what they're working on. It's just a stage, a platform :)


Hope it continues to go that way.

Statistics: Posted by codepants — 20 Oct 2016, 22:11


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2016-10-10T21:06:39+02:00 2016-10-10T21:06:39+02:00 /viewtopic.php?t=13259&p=137003#p137003 <![CDATA[Re: Call for a FAF Blogger]]>
codepants wrote:
IceDreamer wrote:By giving out the login, and spreading post duties to "Anyone who feels they have news" we get more content than a single person could post, and also from a wider area.


Just be careful of the bystander effect/diffusion of responsibility. You'll probably have better luck assigning one person to get information from all the devs and post it than just saying to everyone, "if you have something to post, post it." If you read dev blogs for most games, they are usually posted by one person who proactively solicits information from each developer or two people who rotate that responsibility.


And yet I find myself extremely satisfied with the way the blog has been going. Accurate information, regular posts, and multiple posters. Dilution of responsibility doesn't really count here because the people DevBlog is for want people to know what they're working on. It's just a stage, a platform :)

Statistics: Posted by IceDreamer — 10 Oct 2016, 21:06


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2016-10-10T20:27:54+02:00 2016-10-10T20:27:54+02:00 /viewtopic.php?t=13259&p=137001#p137001 <![CDATA[Re: Call for a FAF Blogger]]>
IceDreamer wrote:
By giving out the login, and spreading post duties to "Anyone who feels they have news" we get more content than a single person could post, and also from a wider area.


Just be careful of the bystander effect/diffusion of responsibility. You'll probably have better luck assigning one person to get information from all the devs and post it than just saying to everyone, "if you have something to post, post it." If you read dev blogs for most games, they are usually posted by one person who proactively solicits information from each developer or two people who rotate that responsibility.

Statistics: Posted by codepants — 10 Oct 2016, 20:27


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2016-10-06T13:28:31+02:00 2016-10-06T13:28:31+02:00 /viewtopic.php?t=13259&p=136773#p136773 <![CDATA[Re: Call for a FAF Blogger]]> Statistics: Posted by IceDreamer — 06 Oct 2016, 13:28


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2016-10-06T12:52:27+02:00 2016-10-06T12:52:27+02:00 /viewtopic.php?t=13259&p=136771#p136771 <![CDATA[Re: Call for a FAF Blogger]]> Statistics: Posted by speed2 — 06 Oct 2016, 12:52


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2016-10-06T12:33:09+02:00 2016-10-06T12:33:09+02:00 /viewtopic.php?t=13259&p=136769#p136769 <![CDATA[Re: Call for a FAF Blogger]]>
Therefore I would designate one person to one task.

Statistics: Posted by Downlord — 06 Oct 2016, 12:33


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2016-10-04T11:30:17+02:00 2016-10-04T11:30:17+02:00 /viewtopic.php?t=13259&p=136654#p136654 <![CDATA[Re: Call for a FAF Blogger]]> Statistics: Posted by speed2 — 04 Oct 2016, 11:30


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2016-10-04T11:23:52+02:00 2016-10-04T11:23:52+02:00 /viewtopic.php?t=13259&p=136653#p136653 <![CDATA[Call for a FAF Blogger]]> in regular blog posts.

As a developer it's simply a waste of time for me to write blog posts; because anyone could do that while not anyone can write code.
So I better spend my time writing code while you write the blog posts for me and keep the community up to date.

Yes? No? Who?

Statistics: Posted by Downlord — 04 Oct 2016, 11:23


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