Statistics: Posted by TheKoopa — 24 Oct 2016, 14:26
Statistics: Posted by biass — 22 Oct 2016, 06:07
Statistics: Posted by Lieutenant Lich — 21 Oct 2016, 21:17
Statistics: Posted by TheKoopa — 21 Oct 2016, 19:18
Statistics: Posted by Exotic_Retard — 21 Oct 2016, 19:09
TheKoopa wrote:
That's because we came to play Supreme Commander: Forged Alliance, not Supreme Blackops: Revenge of the ACU
Statistics: Posted by TheKoopa — 21 Oct 2016, 18:50
Exotic_Retard wrote:
also so you know, wall hp is nerfed because just a wall on its own is op. they are bscly free and you can build them on almost any map and temporarily turn it into thermo, and if he gets up to you and reclaims 1 wall, you delayed him for a min or two, and even then why stop at one wall and not build 2,3,10?
Exotic_Retard wrote:
and also faf is absurdly stagnant already in terms of balance, especially when you compare it to other games and stuff, no 100% dps buffs, so theres that too.
speed2 wrote:
for me it's not so easy to bring engineers with the attacking army and micro them to reclaim walls under fire without getting killed. But I'm just a casual player, so I guess others are better.
Statistics: Posted by codepants — 21 Oct 2016, 18:02
Statistics: Posted by Exotic_Retard — 30 Sep 2016, 18:22
Statistics: Posted by speed2 — 30 Sep 2016, 18:13
Statistics: Posted by codepants — 30 Sep 2016, 18:04
Statistics: Posted by Vault54 — 24 Sep 2016, 17:03
Statistics: Posted by Resin_Smoker — 24 Sep 2016, 14:12