Statistics: Posted by KeyBlue — 26 Jan 2017, 02:31
Statistics: Posted by Blast_Chilled — 23 Jan 2017, 15:11
Statistics: Posted by speed2 — 20 Jan 2017, 13:25
Statistics: Posted by speed2 — 23 Dec 2016, 20:33
Statistics: Posted by burnstreet — 23 Dec 2016, 20:05
Locutus wrote:
The Prothyon 16 mission is really cool, thanks for all your work!:)
Sadly, the mission failed to update after we took the first base across the sea.
- Code:
warning: Error running lua script: ...alliance\maps\prothyon16.v0008\prothyon16_script.lua(1204): attempt to call method `SetCanBeKilled' (a nil value)
stack traceback:
...alliance\maps\prothyon16.v0008\prothyon16_script.lua(1204): in function `IntroMission5'
...alliance\maps\prothyon16.v0008\prothyon16_script.lua(1185): in function <...alliance\maps\prothyon16.v0008\prothyon16_script.lua:1151>
warning: Error running lua script: ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(808): Game object has been destroyed
stack traceback:
[C]: in function `SetBusy'
...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(808): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:807>
We will try out other missions soon, really looking forward to it.
Statistics: Posted by speed2 — 09 Nov 2016, 15:51
Statistics: Posted by Mwthorn — 09 Nov 2016, 13:44
warning: Error running lua script: ...alliance\maps\prothyon16.v0008\prothyon16_script.lua(1204): attempt to call method `SetCanBeKilled' (a nil value)
stack traceback:
...alliance\maps\prothyon16.v0008\prothyon16_script.lua(1204): in function `IntroMission5'
...alliance\maps\prothyon16.v0008\prothyon16_script.lua(1185): in function <...alliance\maps\prothyon16.v0008\prothyon16_script.lua:1151>
warning: Error running lua script: ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(808): Game object has been destroyed
stack traceback:
[C]: in function `SetBusy'
...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(808): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:807>
Statistics: Posted by Locutus — 07 Nov 2016, 18:02
Statistics: Posted by KeyBlue — 11 Sep 2016, 15:40
Statistics: Posted by speed2 — 11 Sep 2016, 09:46
Statistics: Posted by Tavar — 11 Sep 2016, 05:27
WARNING: Error running lua script: Army < 0 passed in
stack traceback:
[C]: in function `_c_CreateEntity'
...ed alliance\gamedata\mohodata.scd\lua\sim\entity.lua(11): in function `__init'
...alliance\gamedata\mohodata.scd\lua\sim\vizmarker.lua(15): in function `initfn'
...data\faforever\gamedata\lua.nx2\lua\system\class.lua(258): in function
<...data\faforever\gamedata\lua.nx2\lua\system\class.lua:246>
...faforever\gamedata\lua.nx2\lua\scenarioframework.lua(1858): in function
<...faforever\gamedata\lua.nx2\lua\scenarioframework.lua:1824>
Statistics: Posted by KeyBlue — 01 Sep 2016, 18:25
Statistics: Posted by R_Charger — 21 Aug 2016, 15:11