Forged Alliance Forever Forged Alliance Forever Forums 2016-02-26T22:44:31+02:00 /feed.php?f=42&t=11615 2016-02-26T22:44:31+02:00 2016-02-26T22:44:31+02:00 /viewtopic.php?t=11615&p=121112#p121112 <![CDATA[Re: Seraphim Experimental Bomber (Ahwassa)]]> Statistics: Posted by briang — 26 Feb 2016, 22:44


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2016-02-26T21:33:38+02:00 2016-02-26T21:33:38+02:00 /viewtopic.php?t=11615&p=121101#p121101 <![CDATA[Re: Seraphim Experimental Bomber (Ahwassa)]]>
briang wrote:
This has been a problem forever. Host a sandbox game and practice with it. If you aren't using ground fire you should be.


Umm, you know SC/FA has a reputation for being challenging to learn? While your suggestion "you should know that the attack command doesn't work right for the sera expy bomber, use ground attack" helps out this one person, can you imagine how frustrating, confusing, and annoying it will be for new players? I find it incredibly annoying that normal "attack" simply doesn't work for this one unit they way it should; I am not a new player, but I don't play sera much and have lost games and gotten really frustrated when I forget the "special order or it might not work" deal with this unit.

IMO (which is worth nothing since I am not one of the amazing people working for free on this project) this is a bug and should be fixed (whenever it becomes possible to do so), rather than just expecting everyone to work around it. At the very least to reduce the micro load on seraphim players and on new players in general.

Statistics: Posted by piratep2r — 26 Feb 2016, 21:33


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2016-02-10T22:56:36+02:00 2016-02-10T22:56:36+02:00 /viewtopic.php?t=11615&p=119922#p119922 <![CDATA[Re: Seraphim Experimental Bomber (Ahwassa)]]> Statistics: Posted by briang — 10 Feb 2016, 22:56


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2016-02-10T15:23:01+02:00 2016-02-10T15:23:01+02:00 /viewtopic.php?t=11615&p=119875#p119875 <![CDATA[Re: Seraphim Experimental Bomber (Ahwassa)]]>
SonnyQuackbar wrote:
This video does not help, I do not mean hover bombing It just doesn't drop the bomb in general i had 2 Bombers and they both flew over the target without dropping a bomb.


The video shows the bomber flying over hills and dropping bombs just fine, the increased turn rate gives the bomber more time to set up the drop, which is needed if hills and shit are in the way

Statistics: Posted by biass — 10 Feb 2016, 15:23


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2016-02-02T15:20:56+02:00 2016-02-02T15:20:56+02:00 /viewtopic.php?t=11615&p=118894#p118894 <![CDATA[Re: Seraphim Experimental Bomber (Ahwassa)]]>
Regarding your question, try ground fire. It will solve your problem (Ahwassa tends to not fire if you give out the order with regular attack mode)

Statistics: Posted by butch3r — 02 Feb 2016, 15:20


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2016-02-02T05:05:16+02:00 2016-02-02T05:05:16+02:00 /viewtopic.php?t=11615&p=118864#p118864 <![CDATA[Re: Seraphim Experimental Bomber (Ahwassa)]]> Statistics: Posted by SonnyQuackbar — 02 Feb 2016, 05:05


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2016-02-02T04:46:10+02:00 2016-02-02T04:46:10+02:00 /viewtopic.php?t=11615&p=118860#p118860 <![CDATA[Re: Seraphim Experimental Bomber (Ahwassa)]]> https://www.youtube.com/watch?v=R8t6W_soZdY

Statistics: Posted by biass — 02 Feb 2016, 04:46


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2016-02-02T03:14:05+02:00 2016-02-02T03:14:05+02:00 /viewtopic.php?t=11615&p=118855#p118855 <![CDATA[Seraphim Experimental Bomber (Ahwassa)]]>
I have noticed after a few games of playing Seraphim and building the experimental bomber that it rarely drops its bomb on the first pass of the targeted unit or structure, most of the time this ends with it dying before it can get a second pass. I am not sure if anything can be done to fix this or if someone has already addressed this issue but I could not find any other posts that address this subject.

Thanks for reading.

Statistics: Posted by SonnyQuackbar — 02 Feb 2016, 03:14


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