Forged Alliance Forever Forged Alliance Forever Forums 2015-12-31T18:38:04+02:00 /feed.php?f=42&t=11380 2015-12-31T18:38:04+02:00 2015-12-31T18:38:04+02:00 /viewtopic.php?t=11380&p=116861#p116861 <![CDATA[Re: ranked game even before X min if:]]> Statistics: Posted by Ithilis_Quo — 31 Dec 2015, 18:38


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2015-12-31T18:03:34+02:00 2015-12-31T18:03:34+02:00 /viewtopic.php?t=11380&p=116858#p116858 <![CDATA[Re: ranked game even before X min if:]]> i'm just saying that if players are smart the meta of this map is going to change into a 1v1 after the com-bomb of 6 player in the middle of the map. Currently this cheap cheese of suiciding (everyone can do it) in the middle wasn't worth it because game ended unrated.
maybe i'm wrong, maybe people gonna find some new strategy to counter it, or maybe there gonna be some gentleman rule to avoid such cheap tactic.
But this issue only exist because of bad map design. I don't really care, since i don't play gap, i'm just warning you that must think more about the impact of the change you are pushing.

Statistics: Posted by keyser — 31 Dec 2015, 18:03


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2015-12-31T17:24:50+02:00 2015-12-31T17:24:50+02:00 /viewtopic.php?t=11380&p=116857#p116857 <![CDATA[Re: ranked game even before X min if:]]>
Non ranked time is only for reason to secure conection, and fast rehost while someone drop from game, what happend in 99% causes on first few minutes. While somone die it is not causes that he drop the game, he jast fail in game, he lose. And his team probably too, it have nothing to do with conection but with gameplay.

Statistics: Posted by Ithilis_Quo — 31 Dec 2015, 17:24


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2015-12-31T15:16:33+02:00 2015-12-31T15:16:33+02:00 /viewtopic.php?t=11380&p=116846#p116846 <![CDATA[Re: ranked game even before X min if:]]> Statistics: Posted by keyser — 31 Dec 2015, 15:16


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2015-12-31T14:54:24+02:00 2015-12-31T14:54:24+02:00 /viewtopic.php?t=11380&p=116842#p116842 <![CDATA[Re: ranked game even before X min if:]]> Statistics: Posted by Iszh — 31 Dec 2015, 14:54


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2015-12-31T14:34:22+02:00 2015-12-31T14:34:22+02:00 /viewtopic.php?t=11380&p=116841#p116841 <![CDATA[Re: ranked game even before X min if:]]> Statistics: Posted by speed2 — 31 Dec 2015, 14:34


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2015-12-31T14:30:14+02:00 2015-12-31T14:30:14+02:00 /viewtopic.php?t=11380&p=116840#p116840 <![CDATA[Re: ranked game even before X min if:]]> the design of gap force com to get at the front to get the reclaim.. I guess if early cheese like that will work (rated) on this map, the strategy of giving your facto to 1 player, and send com to front to com-bomb everything is going to become the standart.
the way the map is going to be played gonna change from only eco to com-bomb middle + 1v1 (and 6 people watching).
Not sure if this is an improvement, but it's not like gap meta really worry me. Would be funny to see how this "tourney" end up if your "solution" is being apply.

Statistics: Posted by keyser — 31 Dec 2015, 14:30


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2015-12-31T02:02:42+02:00 2015-12-31T02:02:42+02:00 /viewtopic.php?t=11380&p=116800#p116800 <![CDATA[Re: ranked game even before X min if:]]> https://github.com/FAForever/server/issues/109

Expect it implemented for the upcoming server update.

Statistics: Posted by Sheeo — 31 Dec 2015, 02:02


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2015-12-31T01:11:30+02:00 2015-12-31T01:11:30+02:00 /viewtopic.php?t=11380&p=116792#p116792 <![CDATA[Re: ranked game even before X min if:]]>

Also on gap of rohan i dont know where i play gap and it was ranked. While you dont want to play eco turrtle fest, and while you try some early snipe attempt it finish as unranked game becasue enemy team after lose 2 comander jast leave and join to another game. I dont say that they do it by purpose to have unranked game, its mainly about dont waste time on losed game, but its not fair for wining team dont get any rating with masive KO, only because it was too masive.

Ps: i dont even know where it was last time while i play gap... :D

Statistics: Posted by Ithilis_Quo — 31 Dec 2015, 01:11


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2015-12-30T23:31:15+02:00 2015-12-30T23:31:15+02:00 /viewtopic.php?t=11380&p=116785#p116785 <![CDATA[Re: ranked game even before X min if:]]> Statistics: Posted by speed2 — 30 Dec 2015, 23:31


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2015-12-30T23:23:59+02:00 2015-12-30T23:23:59+02:00 /viewtopic.php?t=11380&p=116783#p116783 <![CDATA[Re: ranked game even before X min if:]]>
Spoiler: show
Hi guys, Ithilis here

currently a game is unranked if it ends too quickly.
would be great if it was still ranked when an acu died to damage (killed in game) and not from disconnect.

because i have played a couple of games now where we killed 1-2 enemy acus so fast that the enemy team quit and the game ended before it was ranked!
hope this helps

Statistics: Posted by Exotic_Retard — 30 Dec 2015, 23:23


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2015-12-30T21:31:30+02:00 2015-12-30T21:31:30+02:00 /viewtopic.php?t=11380&p=116778#p116778 <![CDATA[Re: ranked game even before X min if:]]> Statistics: Posted by D4E_Omit — 30 Dec 2015, 21:31


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2015-12-31T02:43:35+02:00 2015-12-30T20:07:50+02:00 /viewtopic.php?t=11380&p=116773#p116773 <![CDATA[ranked game even before X min if:]]>
currently a game is unranked if it ends too quickly.
would be great if it was still ranked when an acu died to damage (killed in game) and not from disconnect.

because i have played a couple of games now where we killed 1-2 enemy acus so fast that the enemy team quit and the game ended before it was ranked!

Statistics: Posted by Ithilis_Quo — 30 Dec 2015, 20:07


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