Forged Alliance Forever Forged Alliance Forever Forums 2015-12-26T19:35:30+02:00 /feed.php?f=42&t=11328 2015-12-26T19:35:30+02:00 2015-12-26T19:35:30+02:00 /viewtopic.php?t=11328&p=116524#p116524 <![CDATA[Re: FAF player status]]> Statistics: Posted by theeggroll — 26 Dec 2015, 19:35


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2015-12-24T00:35:32+02:00 2015-12-24T00:35:32+02:00 /viewtopic.php?t=11328&p=116308#p116308 <![CDATA[Re: FAF player status]]>

Statistics: Posted by BRNKoINSANITY — 24 Dec 2015, 00:35


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2015-12-23T20:49:18+02:00 2015-12-23T20:49:18+02:00 /viewtopic.php?t=11328&p=116273#p116273 <![CDATA[Re: FAF player status]]>
Aulex wrote:
Petricpwnz wrote:
Gorton wrote:Afaik this is already planned/indev in downlord's client. Not sure about regular.


Yeah hopefully some day we get downlords client as a main one. Also in case he/waulex are reading - in my eyes it should be like an enhancement to the "In game/not in game/in lobby" icon we already have. Have customisable options to allow sound pings/icon flashing etc for different statuses. And if you are in pm with someone you should see if he changes status (without you being pinged), like TouchFluffyTails has changed his status to "Waiting to be touched".

How about something like this
In-game swords icons (cannot change status)
In-Lobby sword icon (cannot change status)
Busy/don't disturb
Available
Away (activates when you don't interact with the client for 10 minutes)
Snooze/sleeping


Yeah something like this was how I imagined it. Maybe some more interesting statuses can be added later, but this is like the standard setup. 1 more thing, give me "Touched/Untouched" status plz <3

Statistics: Posted by Petricpwnz — 23 Dec 2015, 20:49


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2015-12-23T20:01:34+02:00 2015-12-23T20:01:34+02:00 /viewtopic.php?t=11328&p=116268#p116268 <![CDATA[Re: FAF player status]]>
Petricpwnz wrote:
Gorton wrote:Afaik this is already planned/indev in downlord's client. Not sure about regular.


Yeah hopefully some day we get downlords client as a main one. Also in case he/waulex are reading - in my eyes it should be like an enhancement to the "In game/not in game/in lobby" icon we already have. Have customisable options to allow sound pings/icon flashing etc for different statuses. And if you are in pm with someone you should see if he changes status (without you being pinged), like TouchFluffyTails has changed his status to "Waiting to be touched".

How about something like this
In-game swords icons (cannot change status)
In-Lobby sword icon (cannot change status)
Busy/don't disturb
Available
Away (activates when you don't interact with the client for 10 minutes)
Snooze/sleeping

Statistics: Posted by Aulex — 23 Dec 2015, 20:01


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2015-12-23T19:30:46+02:00 2015-12-23T19:30:46+02:00 /viewtopic.php?t=11328&p=116261#p116261 <![CDATA[Re: FAF player status]]>
Gorton wrote:
Afaik this is already planned/indev in downlord's client. Not sure about regular.


Yeah hopefully some day we get downlords client as a main one. Also in case he/waulex are reading - in my eyes it should be like an enhancement to the "In game/not in game/in lobby" icon we already have. Have customisable options to allow sound pings/icon flashing etc for different statuses. And if you are in pm with someone you should see if he changes status (without you being pinged), like TouchFluffyTails has changed his status to "Waiting to be touched".

Statistics: Posted by Petricpwnz — 23 Dec 2015, 19:30


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2015-12-23T18:51:02+02:00 2015-12-23T18:51:02+02:00 /viewtopic.php?t=11328&p=116260#p116260 <![CDATA[Re: FAF player status]]> Statistics: Posted by Gorton — 23 Dec 2015, 18:51


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2015-12-23T18:44:57+02:00 2015-12-23T18:44:57+02:00 /viewtopic.php?t=11328&p=116259#p116259 <![CDATA[FAF player status]]>
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Statistics: Posted by Petricpwnz — 23 Dec 2015, 18:44


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