Statistics: Posted by Korbah — 29 Dec 2015, 16:52
Statistics: Posted by IceDreamer — 29 Dec 2015, 15:39
Statistics: Posted by ax0lotl — 29 Dec 2015, 13:28
Statistics: Posted by Crotalus — 29 Dec 2015, 11:15
Statistics: Posted by ZeRen — 28 Dec 2015, 13:59
Statistics: Posted by zeroAPM — 28 Dec 2015, 13:33
Statistics: Posted by Sheeo — 28 Dec 2015, 07:19
RoLa wrote:
Well, wouldn't it be better using something like the spring engine, reimplement the supcom lua api and use the gamedata from supcom fa.
Later the gamedata could be replaced step by step with opensource data. Thats what was done with openttd.
Statistics: Posted by gnatinator — 26 Dec 2015, 16:14
Statistics: Posted by RoLa — 20 Dec 2015, 05:46
Exotic_Retard wrote:the supcom source is a mess.
not sure about this but it goes something like this:
the IP is owned by square enix,
the source is owned by gpg which is owned by wargaming
the publishing rights are owned by nordic games.
to make a new engine im pretty sure you need all 3 to cooperate for a new game.
afaik it is worth ~3million (could be as little as 1 though)
tldr: making supcom 2 is harder than making a completely new game, making some port or game engine upgrade might be easier
Statistics: Posted by Aulex — 18 Dec 2015, 00:26
Statistics: Posted by zeroAPM — 17 Dec 2015, 22:28
Statistics: Posted by Exotic_Retard — 17 Dec 2015, 19:19