Ceneraii wrote:
Is it possible to do ''sequences'' where a player has to accomplish a certain objective and then it clears everything and do a different objective? If so, it might be nice to make an ''advanced'' tutorial for basic micro, being pitted against enemy with more tanks (concave), more inties (air micro), kiting (take no damage), break firebase with arty/mml/t3 mobile arty, frigate duel (dodging with damaged frigate), reclaim (race to get an experimental up, like your gc vs enemy monkey) etc. Of course this is for later but it's part of letting players know what tools they have at their disposal and what they can do to define outcomes of a battle besides making more units.
You can delete anything on map. But I think more cool way of doing this would be big enough maps that would alway have only smaller area shown where you would finish the objective and then camera moves to different part of the map (the previous get offmap, if you have ACU it can teleport to new location, whatever) and do next part and so on...
Also some buttons once you finish asking you if oyu wanna continue or try it again (even if you fail it can automatically reset without need of restarting the whole tutorial) Right now I dont know how would I delete wreckages, but in terms of micro they wouldnt really do any harm on map.Statistics: Posted by speed2 — 20 Sep 2015, 09:01
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