So? - Right now you can also send scout, not bother looking, and look at the symbols under the Fog of War a minute later.
The difference is, beginning players are alerted to the fact that there is something important, and advancing players get some important reminders.
Also, if one pro is trying to TML snipe another pro, then he will build his fire-base where he does not expect scouts to fly over, and build a stealth generator to hide from radar.
keyser wrote:
grabing information is already super easy on this game (scout are cheap, does provide a lot of intel and keep telling information until crash...). Don't make it even more easy.
Statistics: Posted by Valki — 05 Jul 2015, 08:49
Statistics: Posted by keyser — 04 Jul 2015, 22:28
Statistics: Posted by CodingSquirrel — 04 Jul 2015, 20:03
Zock wrote:
This might be of interest: viewtopic.php?f=41&t=9432
I like the idea of adding more sounds to help new players getting easier access to the game. Do you have more ideas what can be improved to help?
Statistics: Posted by Valki — 04 Jul 2015, 17:04
Statistics: Posted by Zock — 04 Jul 2015, 16:32
keyser wrote:
i feel like these one :
T2/T3 factory detected
Experimental detected
Tactical missile launcher detected
Strategic missile launcher detected
T2/T3 artillery detected
are completely cheat. You would need only to send scout, and not even bother looking at your opponent base while scout flying over it.
Statistics: Posted by Valki — 04 Jul 2015, 14:27
Statistics: Posted by ZLO_RD — 04 Jul 2015, 14:06
Statistics: Posted by keyser — 04 Jul 2015, 13:53
Statistics: Posted by ZLO_RD — 04 Jul 2015, 13:40