Forged Alliance Forever Forged Alliance Forever Forums 2015-06-25T22:41:00+02:00 /feed.php?f=42&t=10120 2015-06-25T22:41:00+02:00 2015-06-25T22:41:00+02:00 /viewtopic.php?t=10120&p=102099#p102099 <![CDATA[Re: assisting units behavior]]>
yeager wrote:
ZeRen wrote:so when you let flaks assist to your ACU and some plane(even scout) fly over ACU, then those flaks will chase the plane and keep ACU vulnerable

so my idea is when units are assisting, then the units stay always very close(now they just roam) to assisted unit( in it´s visual range)

- the problem is with all combat units I think

The assist feature is screwed up, like when I tell 3 mobile shields to assist a com and they spread out in such away none of them cover the com


yea I noticed it too, annoying

Statistics: Posted by ZeRen — 25 Jun 2015, 22:41


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2015-06-25T22:29:49+02:00 2015-06-25T22:29:49+02:00 /viewtopic.php?t=10120&p=102097#p102097 <![CDATA[Re: assisting units behavior]]>
ZeRen wrote:
so when you let flaks assist to your ACU and some plane(even scout) fly over ACU, then those flaks will chase the plane and keep ACU vulnerable

so my idea is when units are assisting, then the units stay always very close(now they just roam) to assisted unit( in it´s visual range)

- the problem is with all combat units I think

The assist feature is screwed up, like when I tell 3 mobile shields to assist a com and they spread out in such away none of them cover the com

Statistics: Posted by yeager — 25 Jun 2015, 22:29


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2015-06-25T20:33:55+02:00 2015-06-25T20:33:55+02:00 /viewtopic.php?t=10120&p=102093#p102093 <![CDATA[assisting units behavior]]>
so my idea is when units are assisting, then the units stay always very close(now they just roam) to assisted unit( in it´s visual range)

- the problem is with all combat units I think

Statistics: Posted by ZeRen — 25 Jun 2015, 20:33


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