Forged Alliance Forever Forged Alliance Forever Forums 2015-05-03T01:51:46+02:00 /feed.php?f=41&t=9890 2015-05-03T01:51:46+02:00 2015-05-03T01:51:46+02:00 /viewtopic.php?t=9890&p=99486#p99486 <![CDATA[Re: vision affected by terrain]]> Statistics: Posted by ZLO_RD — 03 May 2015, 01:51


]]>
2015-05-02T22:45:35+02:00 2015-05-02T22:45:35+02:00 /viewtopic.php?t=9890&p=99481#p99481 <![CDATA[vision affected by terrain]]>
for exemple, a land unit would not be able to see in the crater of badland/wonder. (depend of the high of the terrain...)
or a land unit won't be able to see what there is on the top of an hill. Exemple : your unit is on the low ground of badland, it won't be able to see what is on the high ground (hill)


could had more interest to stealth, even if T1 air scout are cheap, and would still be able to see everything.

Statistics: Posted by keyser — 02 May 2015, 22:45


]]>