Forged Alliance Forever Forged Alliance Forever Forums 2015-04-12T12:28:41+02:00 /feed.php?f=41&t=9639 2015-04-12T12:28:41+02:00 2015-04-12T12:28:41+02:00 /viewtopic.php?t=9639&p=98270#p98270 <![CDATA[Re: New mod: Enhanced 1920x1080 experience]]> UI Party mod does the same thing but better (eg: is not limited to a certain screen size)

Statistics: Posted by nine2 — 12 Apr 2015, 12:28


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2015-03-24T18:23:51+02:00 2015-03-24T18:23:51+02:00 /viewtopic.php?t=9639&p=96965#p96965 <![CDATA[Re: New mod: Enhanced 1920x1080 experience]]> //edit search for "Movable UI"

The yellow trees are caused by lowest Graphic settings. Dunno, was a Quickshot of my Enthusiasm - I there even are some UI Mods active I don't use usually (just wanted to test Compatibillity)

Statistics: Posted by Frozen_byte — 24 Mar 2015, 18:23


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2015-03-24T17:55:36+02:00 2015-03-24T17:55:36+02:00 /viewtopic.php?t=9639&p=96960#p96960 <![CDATA[Re: New mod: Enhanced 1920x1080 experience]]>
how come that image is so yellow? it looks wrong

Statistics: Posted by nine2 — 24 Mar 2015, 17:55


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2015-03-24T17:40:44+02:00 2015-03-24T17:40:44+02:00 /viewtopic.php?t=9639&p=96957#p96957 <![CDATA[Re: New mod: Enhanced 1920x1080 experience]]>

it takes ages to figure it all out. even though it doesnt look like much

Statistics: Posted by nine2 — 24 Mar 2015, 17:40


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2015-03-24T19:31:07+02:00 2015-03-24T17:25:22+02:00 /viewtopic.php?t=9639&p=96954#p96954 <![CDATA[Re: New mod: Enhanced 1920x1080 experience]]> line 58
Code:
         local w = GetFrame(0).Width()/2
         -- reposition the avatars pane
         LayoutHelpers.AtRightTopIn(c.avatarGroup, c.parent, w, 70)

Works awesome:
Image

Maybe it is possible to mod the whole "menu" with all its windows to one screen.

Statistics: Posted by Frozen_byte — 24 Mar 2015, 17:25


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2015-03-24T16:46:29+02:00 2015-03-24T16:46:29+02:00 /viewtopic.php?t=9639&p=96950#p96950 <![CDATA[Re: New mod: Enhanced 1920x1080 experience]]> Statistics: Posted by nine2 — 24 Mar 2015, 16:46


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2015-03-24T16:31:39+02:00 2015-03-24T16:31:39+02:00 /viewtopic.php?t=9639&p=96948#p96948 <![CDATA[Re: New mod: Enhanced 1920x1080 experience]]>
Thanks! I will mod the mod then.

Maybe it's possible to calculate 50% of the Screen-width.

Statistics: Posted by Frozen_byte — 24 Mar 2015, 16:31


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2015-03-24T16:29:28+02:00 2015-03-24T16:29:28+02:00 /viewtopic.php?t=9639&p=96946#p96946 <![CDATA[Re: New mod: Enhanced 1920x1080 experience]]>
but you can just edit the mod. got to replace one number...

Statistics: Posted by nine2 — 24 Mar 2015, 16:29


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2015-03-24T16:11:07+02:00 2015-03-24T16:11:07+02:00 /viewtopic.php?t=9639&p=96945#p96945 <![CDATA[Re: New mod: Enhanced 1920x1080 experience]]> Statistics: Posted by Frozen_byte — 24 Mar 2015, 16:11


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2015-04-12T12:27:44+02:00 2015-03-24T16:04:31+02:00 /viewtopic.php?t=9639&p=96942#p96942 <![CDATA[New mod: Enhanced 1920x1080 experience]]> Edit: This mod is now redundant. The UI Party mod does the same thing but better (eg: is not limited to a certain screen size)

Old text:

Spoiler: show
This mod is for people with dual 1920x1080 monitors who play in windows mode and drag the screen over both monitors, playing split screen.

A few tweaks to the ui to make this nicer.

Starts the game in split screen,
with left screen zoomed to acu and right screen zoomed out fully,
one click away from placing a land factory,
with collapsed multifunction (ping ui) and tab controls (top menu ui).
Moves the avatars control (idle units ui) to the left screen so its actually noticeable.
Unlocks the ui so you can place your factory straight away.

So it's mainly making the split screen feature a bit more practical (saves you having to set it up properly each game).
However you also gain a small advantage by being able to place your factories straight away.

If you do not have the right monitor setup, then expect bad things to happen.

Thank you to Resin and Sheeo for answering my noob modder questions.

Statistics: Posted by nine2 — 24 Mar 2015, 16:04


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