Forged Alliance Forever Forged Alliance Forever Forums 2016-01-10T19:45:43+02:00 /feed.php?f=41&t=8440 2016-01-10T19:45:43+02:00 2016-01-10T19:45:43+02:00 /viewtopic.php?t=8440&p=117427#p117427 <![CDATA[Re: [REL UEF ALPHA] Orbital Wars : Reborn !]]> Statistics: Posted by Saxxon — 10 Jan 2016, 19:45


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2015-12-19T19:48:24+02:00 2015-12-19T19:48:24+02:00 /viewtopic.php?t=8440&p=115943#p115943 <![CDATA[Re: [REL UEF ALPHA] Orbital Wars : Reborn !]]> Big block of armor with a giant, fuckoff railgun running through the middle of the ship and engines in the back

Statistics: Posted by zeroAPM — 19 Dec 2015, 19:48


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2015-12-18T16:39:49+02:00 2015-12-18T16:39:49+02:00 /viewtopic.php?t=8440&p=115900#p115900 <![CDATA[Re: [REL UEF ALPHA] Orbital Wars : Reborn !]]>
The UEF T2 and T3 spaceships just feel wrong for UEF overall, even if they do have some of the details right. The T1 almost looks right, but that front or 'bow' of the ship just looks odd, like a bunch of metal barrels were strapped to the front. The factory ship having the same front just spreads the pain. I seriously hope that's just a placeholder and you have a better front/nose/bow in mind. Also not sure what the obsession with having wings, particularly forward-swept wings, on spaceships is, especially UEF ones. UEF just doesn't seem like a faction to have eccentric design choices like massive wings on warships, or, with the T2 ship, those massive floating 'gun platform' looking side hulls attached by a wing structure to the main hull. On top of the fact they are only attached to the majority of the ship through potential weak points in the design that UEF military designers probably would not have approved, the overall shape of those 'platform' things is very rounded, which seems to fly in the face of blocky UEF design philosophy.

The T3 bothers me for a number of reasons- one of which is the size of those wing structures and the nacelle-looking weapon mounts on the ends of those wings that can't help but evoke thoughts of Star Trek ships- and nothing in Supreme Commander vanilla or Forged Alliance vanilla feels like Star Trek, to me, so right off the bat the thing doesn't even feel like it belongs in the same universe as a Mavor or Fat Boy. The weapons on the ends of wing-like structures certainly doesn't feel like a Supreme Commander, let alone UEF, design choice. I would be willing to overlook it if it looked more like how it is with the T1 ship's weapons, though. Something about how the T1's armaments are arranged is nowhere near as offensive to how I see Supreme Commander and UEF design.

Really, though, the seeming obsession with placing what look like nacelles on these ships just seems to make them that much less like they fit in the game world. It's not a matter of whether they're nice designs or not, though, let me clarify. I think if there wasn't the attempt to imply they are Supreme Commander ships, I'd appreciate them just fine. But they just feel wrong for the game.

The Cybran Orbital Fighter just disgusts me as a Cybran player. The UEF Orbital Fighter gets to look like a UEF fighter, but the Cybrans get what I can only describe as a kitbashed transport (it shares no design similarities with the Cybran fighters - the Prowler, Corsiar, and Gemini - while the UEF one certainly does with the Cyclone, Janus, and Wasp). The warships I almost thought looked fine, then I noticed that obsession with nacelles rear its head again. I will admit the T3 is less noticeable for this, and I actually think I could ignore that the side engines could be cut off with a well-placed shot (I'd like to see more solid connection to the main part of the ship, there), but that T1 just looks like it was cut in three parts for the hell of it. If it wasn't for that empty space between chunks of the ship only connected to the rest by a small bit of structure, I'd say that's a Cybran warship I'd be proud to command into battle.

I think the Cybran T1 and the UEF T2 are suffering from similar problems... I won't say nacelles are bad in general- In fact, if the UEF ships looked more like this:
Image
... It wouldn't feel so bad, because that ship actually meshes fairly well with the UEF's design philosophy, even if it's from a different fictional world, and even if it does use some form of nacelles for the engines... they're just much smaller nacelles that don't account for a third of the ship.

Another example of what I would consider more UEF than the T2 and T3 UEF spaceships shown here, despite them not even being intended as UEF ships, might be these ships pictured here: Image
They appear to be from a Freespace project, which manages to coincidentally design ships I wouldn't find out of place among the UEF's armadas. To be honest, I could probably look at the majority of Homeworld ships, as well, and feel they match UEF better. UEF just feels like a faction that's going to just have a big, long, angular ship with not much in the way of extraneous bits poking out from the hull besides a conning tower and the weapon systems themselves. Cybrans would be more likely to have eccentric bits, if anything, and they'd all be triangular-themed or blade-like.

Statistics: Posted by StormhawkAPS — 18 Dec 2015, 16:39


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2015-01-31T13:07:48+02:00 2015-01-31T13:07:48+02:00 /viewtopic.php?t=8440&p=92616#p92616 <![CDATA[Re: [REL UEF ALPHA] Orbital Wars : Reborn !]]> Statistics: Posted by Saxxon — 31 Jan 2015, 13:07


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2014-11-12T13:07:28+02:00 2014-11-12T13:07:28+02:00 /viewtopic.php?t=8440&p=85741#p85741 <![CDATA[Re: [REL UEF ALPHA] Orbital Wars : Reborn !]]>
A couple of questions, though, if you don't mind...

I'm wondering about your intent for the design philosophies behind the factions. Things like how UEF is the going toe-to-toe, straight up the middle, show of force faction, whereas Cybran is more focused on stealth and speedier units. Will the stats on the spaceships reflect these sorts of things?

The demo videos that I've seen so far seem to have the spaceships entering a planet's atmosphere. Will this also allow for combat in space? I apologise if this question is answered somewhere in the thread. I admit that I didn't read it in too much detail.

Statistics: Posted by MinisterPhobia — 12 Nov 2014, 13:07


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2014-10-13T18:29:17+02:00 2014-10-13T18:29:17+02:00 /viewtopic.php?t=8440&p=83389#p83389 <![CDATA[Re: [REL UEF ALPHA] Orbital Wars : Reborn !]]> Statistics: Posted by Shekelstein — 13 Oct 2014, 18:29


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2014-10-01T18:04:16+02:00 2014-10-01T18:04:16+02:00 /viewtopic.php?t=8440&p=82414#p82414 <![CDATA[Re: [REL UEF ALPHA] Orbital Wars : Reborn !]]>
The Orbital Wars reborn uef alpha 1.1 is on faf vault :)

Statistics: Posted by asdrubaelvect — 01 Oct 2014, 18:04


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2014-09-29T13:56:41+02:00 2014-09-29T13:56:41+02:00 /viewtopic.php?t=8440&p=82085#p82085 <![CDATA[Re: [REL UEF ALPHA] Orbital Wars : Reborn !]]>
Image

Statistics: Posted by asdrubaelvect — 29 Sep 2014, 13:56


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2014-09-28T09:30:56+02:00 2014-09-28T09:30:56+02:00 /viewtopic.php?t=8440&p=81977#p81977 <![CDATA[Re: [REL UEF ALPHA] Orbital Wars : Reborn !]]>
Krapougnak wrote:
Hi Asdru,

as promised I did a rapid test of your mod. Here are my comments :

1. T3 Infaillible space ship also appears in the Experimental tab probably a category bug (and also cost problem but you already know that)
2. T3 Factory ship has the experimental icon
3. When the Factory ship starts moving all the build queue is erased
4. Probably all the spaceships need a LOD increase and some of them a selection size increase
5. The Orbital Fighters can't be hit by the orbital defences I don't know if this is normal behaviour or not.
6. Spaceship Factory has old buildpic.
7. When assisting Spaceship Factory all the "building lasers" from engineers go up into the sky whis is kind of weird.
8. The blue laser from T3 ship is really deathly maybe too much ?

All in all impressive work. I love the little dropships from Spaceship factories and the T3 orbital defence model and animation is jaw dropping.
Impatient to see the rest of your work.



Hi :p

I will fix all of those bugs soon :)

thanks ;)

Statistics: Posted by asdrubaelvect — 28 Sep 2014, 09:30


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2014-09-27T22:42:17+02:00 2014-09-27T22:42:17+02:00 /viewtopic.php?t=8440&p=81938#p81938 <![CDATA[Re: [REL UEF ALPHA] Orbital Wars : Reborn !]]>
as promised I did a rapid test of your mod. Here are my comments :

1. T3 Infaillible space ship also appears in the Experimental tab probably a category bug (and also cost problem but you already know that)
2. T3 Factory ship has the experimental icon
3. When the Factory ship starts moving all the build queue is erased
4. Probably all the spaceships need a LOD increase and some of them a selection size increase
5. The Orbital Fighters can't be hit by the orbital defences I don't know if this is normal behaviour or not.
6. Spaceship Factory has old buildpic.
7. When assisting Spaceship Factory all the "building lasers" from engineers go up into the sky whis is kind of weird.
8. The blue laser from T3 ship is really deathly maybe too much ?

All in all impressive work. I love the little dropships from Spaceship factories and the T3 orbital defence model and animation is jaw dropping.
Impatient to see the rest of your work.

Statistics: Posted by Krapougnak — 27 Sep 2014, 22:42


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2014-09-22T18:14:31+02:00 2014-09-22T18:14:31+02:00 /viewtopic.php?t=8440&p=81157#p81157 <![CDATA[Re: [REL UEF ALPHA] Orbital Wars : Reborn !]]>
rockoe10 wrote:
This is very impressive


thanks :)

Know bugs :

- T2 orbital fighters can fight air fighter
- T3 Spaceship have a little cost problem

------------------

Report all others problems/bugs. Thanks.

Statistics: Posted by asdrubaelvect — 22 Sep 2014, 18:14


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2014-09-22T01:57:49+02:00 2014-09-22T01:57:49+02:00 /viewtopic.php?t=8440&p=81123#p81123 <![CDATA[Re: [REL UEF ALPHA] Orbital Wars : Reborn !]]> Statistics: Posted by rockoe10 — 22 Sep 2014, 01:57


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2014-09-21T19:11:14+02:00 2014-09-21T19:11:14+02:00 /viewtopic.php?t=8440&p=81108#p81108 <![CDATA[Re: [REL UEF ALPHA] Orbital Wars : Reborn !]]>

Hello there,

I just uploaded the UEF Alpha 1

In this alpha version you have

- all uef spaceships,
- all uef factories spaceships,
- all uef orbitals figters,
- all uef anti spaceships defenses.
- all uef orbitals centers

In this alpha version you don't have

- anti land weapons on the spaceships


UEF Alpha download link : http://www.moddb.com/mods/orbital-wars/ ... ef-alpha-1

Please report all problems and help for mod balancing.

You can also help me for units name, some of them do not have a name.

Good game :)

Statistics: Posted by asdrubaelvect — 21 Sep 2014, 19:11


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2014-09-07T16:39:38+02:00 2014-09-07T16:39:38+02:00 /viewtopic.php?t=8440&p=80193#p80193 <![CDATA[Re: [WIP] Orbital Wars : Reborn !]]> I will be happy :p. In first time I prefere the factories spaceships build the units 1 by 1. I will see later :)

The Mak => Thank you for comment ;)


And for now 3 news littles videos about the anti spaceships defense :

Tech 1 : http://youtu.be/05QBV7PFYb4?list=UUc7va ... 6xXRM-GUXA

Tech 2 : http://youtu.be/GBpElIrdfIY?list=UUc7va ... 6xXRM-GUXA

Tech 3 : http://youtu.be/jvxj3m5KII8?list=UUc7va ... 6xXRM-GUXA

Statistics: Posted by asdrubaelvect — 07 Sep 2014, 16:39


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2014-09-05T17:26:20+02:00 2014-09-05T17:26:20+02:00 /viewtopic.php?t=8440&p=80103#p80103 <![CDATA[Re: [WIP] Orbital Wars : Reborn !]]> Statistics: Posted by The Mak — 05 Sep 2014, 17:26


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