Statistics: Posted by Domino — 22 Jun 2014, 11:35
Statistics: Posted by Crotalus — 12 Jun 2014, 10:53
Statistics: Posted by Fernest — 11 Jun 2014, 19:15
Statistics: Posted by Sheeo — 11 Jun 2014, 17:50
Statistics: Posted by Zock — 11 Jun 2014, 17:34
Transports already do that, except that they will deliver the units.
It already works like this!
Statistics: Posted by Fernest — 11 Jun 2014, 17:15
5: New Behavior/Trigger: Load unit into transport after production
If one or more transports assist a factory and the waypoint of that factory is e.g. less than 50 meters away from that factory one transporter gets the command to load the unit, if it is capable to load it (but it does not deliver it). I think this reduces the needed micro for drops. Especially if several factories and many transports are involved.
(I now this has the risk of loosing loaded, waiting transports to ASF fly by. Still, I think this is handy.)
9: New Trigger: Add new unit to control group of the factory.
Select one or more factories and assign it to a control group -> Every new unit gets added to that control group.
(Select all ASF factories to control group 1 -> all built ASFs can be controlled with 1)
Statistics: Posted by Zock — 11 Jun 2014, 10:54
Statistics: Posted by Fernest — 11 Jun 2014, 07:01