Lobo
CameraLifetime = 20 (From 5)
CameraVisionRadius = 6 (From 5)
DamageRadius - 1.2 (From 1)
Aurora
Speeds to 3.0 (From 2.9)
FiringRandomnessWhileMoving = 0.4 (From 0.1)
Medusa
T1 Stun = 2.5 (From 3)
T2 Stun = 1.5 (From 2)
Mongoose
MuzzleVelocity = 30 (From 25)
Satellite
Health = 20000
Now takes Damage, still untargetable. Basically, now dies if used to block a Nuke.
Fatboy
DamageFriendly = false
Stops it from blowing up its own shield 80% of the time
Mavor
Explosion FX slightly too small, rescaled
Plan-B
Now the Energy Drain is turned on when built, preventing it haveing free Stealth
Corsair
MuzzleVelocity = 30 (From 35)
Statistics: Posted by IceDreamer — 10 Apr 2014, 01:23
Statistics: Posted by IceDreamer — 07 Apr 2014, 04:18
Statistics: Posted by rockoe10 — 06 Apr 2014, 02:09
Statistics: Posted by IceDreamer — 06 Apr 2014, 00:46
Statistics: Posted by Resin_Smoker — 05 Apr 2014, 20:34
Statistics: Posted by IceDreamer — 05 Apr 2014, 20:09
IceDreamer wrote:
Resin_Smoker's latest Bomber changes integrated. Personally I'm not so sure about these. In my testing, the Bombers behave better than aver before one second, then they fail to drop 9 times in a row. It's really very very odd, and I need way more people to try them out :/
Statistics: Posted by rockoe10 — 05 Apr 2014, 20:02
Statistics: Posted by IceDreamer — 05 Apr 2014, 19:54
Statistics: Posted by IceDreamer — 04 Apr 2014, 19:51
Statistics: Posted by Ceneraii — 04 Apr 2014, 19:32
Statistics: Posted by IceDreamer — 04 Apr 2014, 18:40
Statistics: Posted by errorblankfield — 03 Apr 2014, 06:51