I have and idea for a UI mod. I think this would be fantastic.
Essentially, this is a UI mod which would warn the player and teammates of incoming units. The idea is pretty simple. You select a radar or intel structure and click a button on the UI. Then if a certain number of units, of a certain type enter it's detection radius give either a message to self or a team chat message. Which would read "RADAR: Aircraft Detected". Or, "OMNI: Stealth Detected". Or "SONAR: Submarines Detected"
Multiple intel structures could be assigned this functionality. The functionality could also be removed from certain structures which no longer needed. The message would be based on the first contact (or a set number of contacts) and would not repeat. When contacts of type goes to zero, the trigger would be reset with a sound off timer.
Also. The if the intel structure is given a name (by using the Ctrl + N command) The message would be prefixed with that name. So the message would become. "RADAR North: Aircraft Detected", "OMNI Middle: Stealth Detected", or "SONAR Base: Submarines Detected", or "RADAR Firewall's Base: Land Detected".
If it is desired to have a 'trip-wire' with a smaller alert radius. The trigger could be applied to a T1 or T2 Intel structure. The T3 Intel structure would still give the battlefield info. But the warning is only given when units enter the T1 or T2 Intel structure radius. It would even be possible to assign the trigger to a mobile unit, such as an aircraft carrier. "SONAR MnB's Carrier: Submarines Detected"
I'd love to see this happen. What do you think? Statistics: Posted by Hawkei — 17 Dec 2013, 03:16
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