Forged Alliance Forever Forged Alliance Forever Forums 2015-08-25T15:04:09+02:00 /feed.php?f=41&t=5817 2015-08-25T15:04:09+02:00 2015-08-25T15:04:09+02:00 /viewtopic.php?t=5817&p=108421#p108421 <![CDATA[Re: Hotbuild Progaming autohotkey setter]]>
Franzibald wrote:
I always used this to set my hotkeys and I have no idea how to configure hotbuild manually. Any key I set is overwriting others, any tutorials anywhere on how to set this up? I can't play without my hotkeys.


You can find the suggested layout in the wiki here http://wiki.faforever.com/index.php?title=Game_Modifications_(Mods)#Gaz_UI_and_Hotbuild

Statistics: Posted by CodingSquirrel — 25 Aug 2015, 15:04


]]>
2015-08-24T15:02:19+02:00 2015-08-24T15:02:19+02:00 /viewtopic.php?t=5817&p=108349#p108349 <![CDATA[Re: Hotbuild Progaming autohotkey setter]]> https://www.dropbox.com/sh/vz8vg3f2e4vr ... u_OZa?dl=0

Sorry I can't be much more help than that - you'll have to set aside a couple hours I think if you don't want to just try and learn my hotkeys - remember to bind your new keys in the F1 menu. You'll also have to hit F1 and close at the start of every game. It's worth it for me, but probably not everyone.

Statistics: Posted by Sir Prize — 24 Aug 2015, 15:02


]]>
2015-08-23T17:56:19+02:00 2015-08-23T17:56:19+02:00 /viewtopic.php?t=5817&p=108313#p108313 <![CDATA[Re: Hotbuild Progaming autohotkey setter]]> Statistics: Posted by Franzibald — 23 Aug 2015, 17:56


]]>
2015-08-12T11:03:09+02:00 2015-08-12T11:03:09+02:00 /viewtopic.php?t=5817&p=107409#p107409 <![CDATA[Re: Hotbuild Progaming autohotkey setter]]>
Vault54 wrote:
it is now FAF staffs issue to make a integrated hotbuild version that works with every featured mod. My work here is done.
Fair enough, but don't go expecting help with this:
Vault54 wrote:
Is it possible to integrate FAF hotbuild to those mods mentioned above without breaking the patch lock?
They might integrate the mod in the vault eventually, which I believe works with all sim mods, so long as you know blueprint IDs and code them in to your personal version of hotbiuldex. But if it's going to happen, someone who can figure out how to do it will have to make it a priority. I suspect you might be the best bet as the hotbuildex author is Sheeo, who as you probably know is pretty busy with *everything on the server*.

https://github.com/FAForever/fa/issues/ if you change your mind.

Statistics: Posted by Sir Prize — 12 Aug 2015, 11:03


]]>
2015-08-11T16:41:48+02:00 2015-08-11T16:41:48+02:00 /viewtopic.php?t=5817&p=107335#p107335 <![CDATA[Re: Hotbuild Progaming autohotkey setter]]> Statistics: Posted by Vault54 — 11 Aug 2015, 16:41


]]>
2015-08-11T12:45:07+02:00 2015-08-11T12:45:07+02:00 /viewtopic.php?t=5817&p=107314#p107314 <![CDATA[Re: Hotbuild Progaming autohotkey setter]]>
Unfortunately it currently has an issue in that it needs the F1 menu to be opened and closed to bind the keys when you start a game. If you can code a UI mod and have some time you could fix it and be my nerdhero for life :D

Statistics: Posted by Sir Prize — 11 Aug 2015, 12:45


]]>
2015-08-10T10:58:11+02:00 2015-08-10T10:58:11+02:00 /viewtopic.php?t=5817&p=107197#p107197 <![CDATA[Re: Hotbuild Progaming autohotkey setter]]> Statistics: Posted by Vault54 — 10 Aug 2015, 10:58


]]>
2015-08-09T15:00:33+02:00 2015-08-09T15:00:33+02:00 /viewtopic.php?t=5817&p=107114#p107114 <![CDATA[Re: Hotbuild Progaming autohotkey setter]]> Statistics: Posted by Vault54 — 09 Aug 2015, 15:00


]]>
2015-08-08T19:34:08+02:00 2015-08-08T19:34:08+02:00 /viewtopic.php?t=5817&p=107027#p107027 <![CDATA[Re: Hotbuild Progaming autohotkey setter]]> Statistics: Posted by August — 08 Aug 2015, 19:34


]]>
2015-07-19T13:52:12+02:00 2015-07-19T13:52:12+02:00 /viewtopic.php?t=5817&p=104830#p104830 <![CDATA[Re: Hotbuild Progaming autohotkey setter]]> Statistics: Posted by Vault54 — 19 Jul 2015, 13:52


]]>
2015-07-19T11:04:08+02:00 2015-07-19T11:04:08+02:00 /viewtopic.php?t=5817&p=104821#p104821 <![CDATA[Re: Hotbuild Progaming autohotkey setter]]>

Statistics: Posted by Zock — 19 Jul 2015, 11:04


]]>
2015-07-19T10:05:44+02:00 2015-07-19T10:05:44+02:00 /viewtopic.php?t=5817&p=104813#p104813 <![CDATA[Re: Hotbuild Progaming autohotkey setter]]> Statistics: Posted by Vault54 — 19 Jul 2015, 10:05


]]>
2014-05-25T05:39:31+02:00 2014-05-25T05:39:31+02:00 /viewtopic.php?t=5817&p=73818#p73818 <![CDATA[Re: Hotbuild Progaming autohotkey setter]]>

edit: the bit about getting console working

Statistics: Posted by nine2 — 25 May 2014, 05:39


]]>
2015-08-13T10:28:48+02:00 2013-11-21T23:34:54+02:00 /viewtopic.php?t=5817&p=58375#p58375 <![CDATA[Hotbuild Progaming autohotkey setter]]> Notice: this mod has been banned in latest FAF patch
You can still use it in other FAF featured mods(BlackOps, Diamond, Supreme Destruction and Vanilla) and in Steam FA or patch 3599, 3603 by setting your Game.prefs file as read-only after enabling this mod
---------

I modified Hotbuild to set all necessary command hotkeys and bind all hotbuild structure and unit keys automatically in keyreset. This helps players to get right into action when they start using Hotbuild without any unnecessary hassle. Supports patches 3599, 3603, FAF(also featured mods like Diamond, Blackops, Nomads faction etc.) and Steam FA. FAF integrated hotbuild does not work on all FAF featured mods and does not support other FA platforms(3599, 3603, Steam FA) so this autohotkey version is better for those who play more than just standard FAF and with autohotkey setter, your keys are automatically enabled wherever you play. After keyreset you can reconfigure keys with F1 freely if needed.
You can download autohotkey GAZ_UI and Hotbuild from the link below:

https://dl.dropboxusercontent.com/u/105 ... gaming.rar

Here are the keys(set automatically in keyreset):
Image

Supports also German keyboad where Z and Y letters are switched

Instructions: unrar package and move GAZ_UI and Hotbuild to C:\Users\Yourname\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Mods folder. Then go to C:\Users\Yourname\AppData\Local\Gas Powered Games\Supreme Commander Forged Alliance folder (AppData is hidden folder) and backup your Game.prefs file(for example copy to desktop not in the original folder). Then launch a forgedalliance.exe and turn on gaz_ui and Hotbuild from mod manager. Launch a game and then quit(this is to load those mods into Game.prefs). Launch a forgedalliance.exe again and goto game. Press F1 and click reset. Press yes 2 times and select keyboard layout. German for german keyboard and EN/US for everybody else. Restart game once again and you are done. After keyreset you can reconfigure keys with F1 freely if needed.

If you dont have Mods folder you have to create it yourself. If you dont have Game.prefs file you have to launch game at least once

Few tips:
Move your mouse cursor to where you want upgrade mexes and press Z. It automatically finds nearest and lowest tech mass extractor. Press R to upgrade. Repeat to upgrade more mass extractors.
You can add nearest idle engineers by pressing Caps Lock. For example press Caps Lock 4 times and now you have 4 nearest engineers selected.
Press Ctrl + Alt + numpad 0 to turn off FAF engineer/ACU/SACU build range rings

Help in case if something is wrong:
"Can't do a keyreset because F1 key does not work."
Open Game.prefs file with notepad
Add following line under UserKeyMap = {

F1 = 'toggle_key_bindings',

If that does not work, I dont know any other workaround than deleting your Game.prefs file and then making new profile in game(nothing to do with FAF profile). You lose all your settings and build templates but you can copy them back from your backup Game.prefs file or make new build templates and configure settings again in game.

"My console key doesnt seem to work(Backspace)"
Open Game.prefs file with notepad
Add following lines under UserKeyActions = {

test_toggle_console = {
order = 999,
action = "UI_LUA import('/lua/ui/uimain.lua').ToggleConsole()",
category = 'hotbuild'
},

End notes:
I cannot answer questions about technical details of these mods as they are not made by me or held responsible if something goes wrong. Always backup Game.prefs file before doing any changes to it.

Statistics: Posted by Vault54 — 21 Nov 2013, 23:34


]]>