Forged Alliance Forever Forged Alliance Forever Forums 2015-01-05T22:17:24+02:00 /feed.php?f=41&t=5774 2015-01-05T22:17:24+02:00 2015-01-05T22:17:24+02:00 /viewtopic.php?t=5774&p=90391#p90391 <![CDATA[Re: Synced Live Replay]]> Statistics: Posted by PattogoTehen — 05 Jan 2015, 22:17


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2014-12-12T18:08:02+02:00 2014-12-12T18:08:02+02:00 /viewtopic.php?t=5774&p=88182#p88182 <![CDATA[Re: Synced Live Replay]]>
updated download link (for 3639+):
http://dropcanvas.com/nf7zp

Statistics: Posted by PattogoTehen — 12 Dec 2014, 18:08


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2014-05-24T21:32:07+02:00 2014-05-24T21:32:07+02:00 /viewtopic.php?t=5774&p=73786#p73786 <![CDATA[Re: Synced Live Replay]]> you maybe does not know much about it, but i just do not want to ask zep, he is to tired he need time to play FA himself :D

Statistics: Posted by ZLO_RD — 24 May 2014, 21:32


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2014-05-05T15:57:23+02:00 2014-05-05T15:57:23+02:00 /viewtopic.php?t=5774&p=72284#p72284 <![CDATA[Re: Synced Live Replay]]>
Shadows wrote:
What I dont get is why people are being forced to watch live replays with a 5 minutes delay without any option for the host to set it before the start of the game. Sometimes friends want to watch thier buddy play without waiting 5 minutes with a gray screen when loading the live replay. If that buddy would like to talk to them after the end of the game they would still be busy with watching his replay making the whole "Live Replay" thing a bit useless.

I agree, though it has to be VERY clear that the game's live replay has no delay.

Also, I'd like the delay to grow bigger as the game progresses.

Statistics: Posted by Dr_Doolittle — 05 May 2014, 15:57


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2014-05-05T11:28:23+02:00 2014-05-05T11:28:23+02:00 /viewtopic.php?t=5774&p=72270#p72270 <![CDATA[Re: Synced Live Replay]]>
Reddev32 wrote:
and cause ranked makes it say so

what..?

Statistics: Posted by ColonelSheppard — 05 May 2014, 11:28


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2014-05-04T12:44:38+02:00 2014-05-04T12:44:38+02:00 /viewtopic.php?t=5774&p=72223#p72223 <![CDATA[Re: Synced Live Replay]]> Statistics: Posted by Reddev32 — 04 May 2014, 12:44


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2014-05-04T11:59:10+02:00 2014-05-04T11:59:10+02:00 /viewtopic.php?t=5774&p=72219#p72219 <![CDATA[Re: Synced Live Replay]]> Statistics: Posted by ColonelSheppard — 04 May 2014, 11:59


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2014-05-04T09:51:53+02:00 2014-05-04T09:51:53+02:00 /viewtopic.php?t=5774&p=72215#p72215 <![CDATA[Re: Synced Live Replay]]> Statistics: Posted by Ze_PilOt — 04 May 2014, 09:51


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2014-05-04T06:46:02+02:00 2014-05-04T06:46:02+02:00 /viewtopic.php?t=5774&p=72210#p72210 <![CDATA[Re: Synced Live Replay]]> Statistics: Posted by Shadows — 04 May 2014, 06:46


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2014-05-02T19:48:03+02:00 2014-05-02T19:48:03+02:00 /viewtopic.php?t=5774&p=72131#p72131 <![CDATA[Re: Synced Live Replay]]> Statistics: Posted by Dr_Doolittle — 02 May 2014, 19:48


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2014-05-02T19:45:03+02:00 2014-05-02T19:45:03+02:00 /viewtopic.php?t=5774&p=72130#p72130 <![CDATA[Re: Synced Live Replay]]> Statistics: Posted by Taffy — 02 May 2014, 19:45


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2014-04-28T11:39:34+02:00 2014-04-28T11:39:34+02:00 /viewtopic.php?t=5774&p=71883#p71883 <![CDATA[Re: Synced Live Replay]]>
I just keep it removed from my gamedata and move it back in when I need to use the live replay.

It's a very useful tool, especially for training, I don't know know how much time pattago has, and I would hate to see it lost for a long period of time if there was still a way to salvage some use out of it.

Of course if it's something that can fixed quickly you can ignore this, but I'm getting the impression it's not?

Statistics: Posted by Nombringer — 28 Apr 2014, 11:39


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2014-04-27T11:30:45+02:00 2014-04-27T11:30:45+02:00 /viewtopic.php?t=5774&p=71851#p71851 <![CDATA[Re: Synced Live Replay]]>
Also, it's specifically remove the rounding of rating, and I can't allow that.

Statistics: Posted by Ze_PilOt — 27 Apr 2014, 11:30


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2014-04-23T00:57:59+02:00 2014-04-23T00:57:59+02:00 /viewtopic.php?t=5774&p=71623#p71623 <![CDATA[Re: Synced Live Replay]]> Statistics: Posted by Aulex — 23 Apr 2014, 00:57


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2014-04-22T19:02:23+02:00 2014-04-22T19:02:23+02:00 /viewtopic.php?t=5774&p=71612#p71612 <![CDATA[Re: Synced Live Replay]]>
I'd like this to be implemented in the lobby so we can easily watch the game I/we/he/they just played together.

Does it support adjustable replay speed?

Statistics: Posted by Dr_Doolittle — 22 Apr 2014, 19:02


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